#0979
Annihilape
Height 1.2 m·Weight 56.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Cannot be inflicted with sleep
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Raises Attack by 2 stages whenever a stat is lowered by a foe
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompAttacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactUser must recharge next turn
Power 150Acc. 90PP 8Lowers target's Defense by 2
Power —Acc. 85PP 20SoundRaises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 12[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Rampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Cuts the target's HP to match the user's
Power —Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8Contact10% chance: burn
Power 75Acc. 100PP 16ContactPunchSets sunny weather for 5 turns
Power —Acc. —PP 8Lowers own Sp. Atk by 2
Power 130Acc. 90PP 8Sets rain for 5 turns
Power —Acc. —PP 8- Power 80Acc. 100PP 16Ball & bomb
10% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: paralysis
Power 90Acc. 100PP 1630% chance: paralysis
Power 110Acc. 70PP 1210% chance: freeze
Power 75Acc. 100PP 16ContactPunchMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactDeals damage equal to the user's level
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16ContactInflicts confusion
Power 100Acc. 50PP 8ContactPunchCrit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8ContactRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunch[Priority +1]
Power 40Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombAlways a critical hit
Power 60Acc. 100PP 12ContactLowers target's Speed by 1
Power 65Acc. 100PP 20ContactRaises an ally's Attack and Defense by 1
Power —Acc. —PP 1230% chance: poison
Power 80Acc. 100PP 20Contact30% chance: poison
Power 120Acc. 80PP 8Also hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's Speed by 1
Power 60Acc. 100PP 20Double power if the user's last move failed
Power 75Acc. 100PP 12ContactDouble power if the user holds no item
Power 55Acc. 100PP 16ContactSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8User switches out after attacking
Power 70Acc. 100PP 20Contact30% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16Deals damage equal to the user's level
Power —Acc. 100PP 16Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Cuts 4 PP from the target's last move
Power —Acc. 100PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombNever misses
Power 60Acc. —PP 20ContactPunch- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing Vanishes turn 1, hits turn 2; breaks through Protect
Power 90Acc. 100PP 12Contact- !
+50 power per hit taken (cap 350); resets on switching out
Power 50Acc. 100PP 12ContactPunch Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactSteals the target's held item
Power 60Acc. 100PP 20ContactHits 6 times
Power —Acc. 100PP 12Prevents the target from using the same move twice in a row
Power —Acc. 100PP 16For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Double power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicingThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
Moves
- Protect69.7%
- Rage Fist63.8%
- Drain Punch53%
- Close Combat44.4%
- Bulk Up33.4%
- Phantom Force31.3%
- Rock Tomb21.4%
- Ice Punch20%
- Rock Slide11.5%
- U-turn8.7%
Held items
- Leftovers25%
- Focus Sash24.6%
- Choice Scarf15.6%
- Sitrus Berry15.6%
- Life Orb3.1%
- Expert Belt9.9%
- Lum Berry1.6%
- Roseli Berry1.4%
- Muscle Band1.1%
- Quick Claw1.1%
Abilities
- Defiant96.8%
- Inner Focus2.4%
- Vital Spirit0.8%
Natures
- Adamant Atk↑SpA↓53.1%
- Jolly Spe↑SpA↓33.6%
- Careful SpD↑SpA↓6.1%
- Brave Atk↑Spe↓2.6%
- Impish Def↑SpA↓2.2%
- Naughty Atk↑SpD↓0.5%
- Lonely Atk↑Def↓0.5%
- Sassy SpD↑Spe↓0.3%
- Relaxed Def↑Spe↓0.2%
- Naive Spe↑SpD↓0.2%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3219.4%
- Atk 32Def 1SpD 1Spe 3214.5%
- HP 32Atk 32Def 25%
- Atk 32Def 2Spe 323.5%
- HP 32Atk 32Spe 23.4%
- HP 13Atk 25Spe 282.4%
- Atk 32SpD 2Spe 321.9%
- HP 23Atk 15Def 15SpD 10Spe 31.1%
Partners
Moves
- Rage Fist98%
- Drain Punch89.9%
- Bulk Up79.1%
- Taunt64.1%
- Ice Punch10.3%
- Stealth Rock9.6%
- Encore6.4%
- Earthquake3.5%
- Close Combat3.4%
- Rock Tomb3.2%
Held items
- Leftovers38.8%
- Sitrus Berry37.6%
- Lum Berry4%
- Focus Sash9.4%
- Light Ball3.1%
- Life Orb2.7%
- Quick Claw1.2%
- Shell Bell1%
- Chesto Berry0.9%
- Choice Scarf0.8%
Abilities
- Defiant64.7%
- Vital Spirit30.5%
- Inner Focus4.8%
Natures
- Adamant Atk↑SpA↓54.5%
- Jolly Spe↑SpA↓21.2%
- Impish Def↑SpA↓10.9%
- Careful SpD↑SpA↓10.3%
- Brave Atk↑Spe↓0.7%
- Naughty Atk↑SpD↓0.5%
- Lonely Atk↑Def↓0.5%
- Relaxed Def↑Spe↓0.2%
- Naive Spe↑SpD↓0.2%
- Hasty Spe↑Def↓0.2%
Stat point spreads
66-point stat allocation
- HP 32Atk 32Def 211.8%
- HP 32Atk 15Def 14Spe 59.7%
- HP 32Atk 2Spe 325.5%
- HP 32Atk 32Spe 24.7%
- HP 2Atk 32Spe 324%
- HP 32Def 32SpD 22.2%
- HP 32Atk 5Def 1SpD 23Spe 52.2%
- HP 32Def 2SpD 321.9%