Annihilape
Height 1.2 m·Weight 56.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
immune to sleep
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Attack +2 whenever a foe lowers its stats
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStompattacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactrecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Sounduser's crit stage +2 (50%)
Power—Acc.—PP20HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP12[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12confusion · target's Attack +2
Power—Acc.85PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12target repeats its last move for 3 turns
Power—Acc.100PP8attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contactmust recharge next turn
Power150Acc.90PP8Contact10% chance: burn
Power75Acc.100PP16ContactPunchsun for 5 turns
Power—Acc.—PP8user's Sp. Atk −2
Power130Acc.90PP8rain for 5 turns
Power—Acc.—PP8- Power80Acc.100PP16Ball & bomb
10% chance: paralysis
Power75Acc.100PP16ContactPunch10% chance: paralysis
Power90Acc.100PP1630% chance: paralysis · never misses in rain
Power110Acc.70PP1210% chance: freeze
Power75Acc.100PP16ContactPunchmore power the heavier the target (max 120)
Power—Acc.100PP20Contact[Priority -5] returns 2× physical damage taken · fails if not hit physically
Power—Acc.100PP20Contactfixed damage equal to the user's level
Power—Acc.100PP20Contactmore power the less HP the user has (max 200)
Power—Acc.100PP16Contactconfusion
Power100Acc.50PP8ContactPunchcrit stage +1 (12.5%)
Power100Acc.80PP8Contact[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Defense/Sp. Def −1
Power120Acc.100PP8Contactrestores 1/2 of damage dealt
Power75Acc.100PP12ContactPunch[Priority +1]
Power40Acc.100PP2010% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombalways a critical hit
Power60Acc.100PP12Contacttarget's Speed −1
Power65Acc.100PP20Contactallies' Attack/Defense +1
Power—Acc.—PP1230% chance: poison
Power80Acc.100PP20Contact30% chance: poison
Power120Acc.80PP8also hits targets underground
Power100Acc.100PP12turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contactno held item: power ×2
Power55Acc.100PP16Contactsleeps 2 turns · fully restores HP and status
Power—Acc.—PP8user switches out after attacking
Power70Acc.100PP20Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20grounds the target · Ground-type moves can hit it
Power50Acc.100PP16fixed damage equal to the user's level
Power—Acc.100PP16Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12target's last move: −4 PP
Power—Acc.100PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bomb- Power60Acc.Sure-hitPP20ContactPunch
- !
crit stage +1 (12.5%)
Power70Acc.100PP16ContactSlicing turn 1: evades · turn 2: attacks · hits through protection
Power90Acc.100PP12Contact- !
power +50 per hit taken (max 350) · resets on switch
Power50Acc.100PP12ContactPunch attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactsteals the target's item · not if the user holds one
Power60Acc.100PP20Contacthits 6 times
Power—Acc.100PP12target can't use the same move twice in a row
Power—Acc.100PP16target can use only damaging moves for 3 turns
Power—Acc.100PP20target already damaged this turn: power ×2
Power60Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12crit stage +1 (12.5%)
Power70Acc.100PP20ContactSlicingtarget can't use sound moves for 2 turns
Power80Acc.100PP16Contactstats lowered this turn: power ×2
Power75Acc.100PP8Contact
Abilities
Ability usage
- Defiant68.9%
- Vital Spirit26.7%
- Inner Focus4.5%
- Defiant
- Attack +2 whenever a foe lowers its stats
- Vital Spirit
- immune to sleep
- Inner Focus
- The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Moves
Move usage (top 10)
- Rage Fist95.6%
- Drain Punch83.4%
- Bulk Up72.1%
- Taunt58.3%
- Stealth Rock17.6%
- Ice Punch15.9%
- Encore8.8%
- Close Combat5%
- Fire Punch3.6%
- Storm Throw3.4%
Natures
Nature usage
- AdamantAtk↑SpA↓50.7%
- JollySpe↑SpA↓19.1%
- ImpishDef↑SpA↓14.3%
- CarefulSpD↑SpA↓13.4%
- BraveAtk↑Spe↓0.8%
- NaughtyAtk↑SpD↓0.5%
- SassySpD↑Spe↓0.3%
- LonelyAtk↑Def↓0.2%
- RelaxedDef↑Spe↓0.1%
- BoldDef↑Atk↓0.1%
Held items
Item usage (top 10)
Leftovers40.4%
Sitrus Berry31.3%
Focus Sash4.5%
Light Ball3%
Lum Berry2.9%
Rocky Helmet2.8%
Life Orb1.8%
Coba Berry1.6%
Choice Scarf1.4%
Chesto Berry1%
Stat point spreads
66-point stat allocation
- 3215140058.1%
- 323220007.1%
- 322000324.3%
- 232000324.1%
- 323200023.8%
- 320320202.6%
- 3215101802.3%
- 322320002%
- 323200201.8%
- 2432000101.8%
- 320203201.8%
- 322003201.7%
- 032200321.4%
- 320320021.4%
- 232320001.3%
- 320003221.1%
- 232003200.9%
- 320200320.8%
- 2425001340.8%
- 325102350.8%
- 320002320.6%
- 032320200.6%
- 032002320.6%
- 032003220.6%
- 320003130.5%
- 323210100.5%
- 032203200.5%
- 3202001400.5%
- 3201301830.5%
- 1531200000.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Defiant98.7%
- Inner Focus1%
- Vital Spirit0.3%
- Defiant
- Attack +2 whenever a foe lowers its stats
- Inner Focus
- The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
- Vital Spirit
- immune to sleep
Moves
Move usage (top 10)
- Rage Fist62.8%
- Protect51.5%
- Drain Punch50.5%
- Close Combat46.5%
- Ice Punch40.3%
- Bulk Up30.1%
- Shadow Claw18.2%
- Phantom Force17.8%
- Rock Slide17.3%
- U-turn14.5%
Natures
Nature usage
- AdamantAtk↑SpA↓56.7%
- JollySpe↑SpA↓26.5%
- CarefulSpD↑SpA↓8.8%
- BraveAtk↑Spe↓3.9%
- ImpishDef↑SpA↓2.2%
- SassySpD↑Spe↓0.5%
- LonelyAtk↑Def↓0.4%
- NaughtyAtk↑SpD↓0.3%
- NaiveSpe↑SpD↓0.2%
- RelaxedDef↑Spe↓0.1%
Held items
Item usage (top 10)
Choice Scarf34.4%
Leftovers22.3%
Sitrus Berry12.5%
Focus Sash8.3%
Life Orb4.9%
Psychic Seed2.6%
Expert Belt2.2%
Coba Berry1.6%
Grassy Seed1.5%
Quick Claw1%
Stat point spreads
66-point stat allocation
- 2320003230.6%
- 323220005.5%
- 032200323.6%
- 323200203.2%
- 323200022.5%
- 032101321.8%
- 032002321.6%
- 732000271.5%
- 231903031.3%
- 320203201.2%
- 032000321%
- 322003200.6%
- 332000310.5%
- 632000280.5%
- 932000250.5%
- 232003200.5%
- 432000300.5%
- 2925000120.5%
- 1032000240.4%
- 322000320.4%
- 232320000.4%
- 832000260.4%
- 3201402000.4%
- 1332000210.4%
- 323210100.4%
- 323200000.4%
- 231803040.3%
- 327180810.3%
- 032320020.3%
- 232100310.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.