monball.net
EN
1·0/6
Back to dex

#0752

Araquanid

Araquanid
WaterBug

Height 1.8 m·Weight 82.0 kg

Base stats

HP
68
Atk
70
Def
92
SpA
50
SpD
132
Spe
42
Total454

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

* Hidden ability

  • Water Bubble

    Water moves ×2 · Takes ×0.5 Fire damage · Cannot be inflicted with burn

  • Water Absorb

    Negates Water moves and heals 1/4 max HP

Learnable moves

51 moves
  • 30% chance: paralysis

    Power 85Acc. 100PP 16
    ContactStomp
  • User must recharge next turn

    Power 150Acc. 90PP 8
  • Pays 1/4 max HP to make a substitute

    Power Acc. PP 12
  • 30% chance: flinch

    Power 50Acc. 100PP 16
    Sound
  • [Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession

    Power Acc. PP 8
  • Lowers target's Speed by 2

    Power Acc. 100PP 12
  • [Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession

    Power Acc. PP 12
  • Inflicts infatuation

    Power Acc. 100PP 16
  • While asleep, uses one of the user's other moves at random

    Power Acc. PP 12
  • Stockpiles (up to 3), raising Defense and Sp. Def by 1 each

    Power Acc. PP 20
  • Power is 100 per Stockpile used

    Power Acc. 100PP 12
  • Double power if the user is burned, paralyzed, or poisoned

    Power 70Acc. 100PP 20
    Contact
  • Cuts the target's HP to match the user's

    Power Acc. 100PP 8
    Contact
  • User must recharge next turn

    Power 150Acc. 90PP 8
    Contact
  • Changes the target's ability to match the user's

    Power Acc. 100PP 16
  • Double power if used consecutively in the same turn

    Power 60Acc. 100PP 16
    Sound
  • Power 110Acc. 80PP 8
  • Surf

    Also hits Pokémon using Dive

    Power 90Acc. 100PP 16
  • 20% chance: flinch

    Power 80Acc. 100PP 16
    Contact
  • Sets rain for 5 turns

    Power Acc. PP 8
  • Dive

    Dives underwater turn 1, hits turn 2

    Power 80Acc. 100PP 12
    Contact
  • 20% chance: confusion

    Power 60Acc. 100PP 20
    Pulse
  • Restores 1/16 of max HP each turn

    Power Acc. PP 20
  • Soak

    Changes the target to Water type

    Power Acc. 100PP 20
  • 20% chance: Lowers target's Defense by 1

    Power 85Acc. 100PP 12
    Contact
  • Lowers target's Attack by 1

    Power 50Acc. 100PP 20
  • Restores 50% of damage dealt

    Power 75Acc. 100PP 12
  • Raises the user's Speed by 1

    Power 50Acc. 100PP 20
    Contact
  • 10% chance: freeze

    Power 90Acc. 100PP 12
  • 10% chance: freeze

    Power 110Acc. 70PP 8
    Wind
  • Lowers target's Speed by 1

    Power 55Acc. 95PP 16
    Wind
  • 30% chance: poison

    Power 80Acc. 100PP 20
    Contact
  • Halves physical damage for 5 turns

    Power Acc. PP 20
  • Rest

    Sleeps for 2 turns, fully restoring HP and status

    Power Acc. PP 8
  • [Priority -5] Returns double the special damage taken

    Power Acc. 100PP 20
  • Averages Attack and Sp. Atk with the target

    Power Acc. PP 12
  • Swaps everyone's Defense and Sp. Def for 5 turns

    Power Acc. PP 12
  • Negates held items for 5 turns

    Power Acc. PP 12
  • Restores 50% of damage dealt

    Power 80Acc. 100PP 12
    Contact
  • Power 80Acc. 100PP 16
    ContactSlicing
  • 10% chance: Lowers target's Sp. Def by 1

    Power 90Acc. 100PP 12
    Sound
  • Eats the target's berry, gaining its effect

    Power 60Acc. 100PP 20
    Contact
  • Sets a web that lowers the Speed of Pokémon switching in

    Power Acc. PP 20
  • Traps for 2-5 turns, dealing 1/8 max HP each turn

    Power 20Acc. 100PP 20
    Contact
  • Lowers target's Attack by 1

    Power 80Acc. 100PP 16
    Contact
  • Lowers target's Sp. Atk by 1

    Power 70Acc. 90PP 12
    Contact
  • Lowers target's Speed by 1

    Power 50Acc. 100PP 20
    Contact
  • [Priority +3] Protects the team from multi-target moves this turn

    Power Acc. PP 12
  • Bite

    30% chance: flinch

    Power 60Acc. 100PP 20
    ContactBite
  • 20% chance: Lowers target's Defense by 1

    Power 80Acc. 100PP 16
    ContactBite
  • Raises own Defense by 2

    Power Acc. PP 16