Arboliva
Height 1.4 m·Weight 48.2 kg
Base stats
Type defenses
Added to the game this season.
Abilities
* Hidden ability
sets Grassy Terrain when hit
50% chance to restore a used Berry at end of turn (100% in sun)
Learnable moves
Move changed this season
must recharge next turn
Power150Acc.90PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP12more power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12prevents status conditions on the user's side for 5 turns
Power—Acc.—PP20target repeats its last move for 3 turns
Power—Acc.100PP8target's evasiveness −2
Power—Acc.100PP20copies the target's stat changes
Power—Acc.Sure-hitPP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20- Power90Acc.100PP12Sound
type changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contacttype changes with the terrain · power ×2 on terrain
Power50Acc.100PP12Pulsesun for 5 turns
Power—Acc.—PP8seeds the target, drains 1/8 max HP each turn
Power—Acc.90PP12- GrowthAdjusted in Pokémon Champions
user's Attack/Sp. Atk +1
Power—Acc.—PP20 charges one turn, fires the next · instant in sun
Power120Acc.100PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12ContactDancerestores 1/2 of damage dealt
Power75Acc.100PP12restores 1/2 of max HP
Power—Acc.—PP8hits 2–5 times
Power25Acc.100PP20Ball & bomb- Power80Acc.100PP16Ball & bomb
10% chance: target's Sp. Def −1
Power90Acc.100PP12Ball & bombuser's Sp. Atk −2
Power130Acc.90PP8more power the heavier the target (max 120)
Power—Acc.100PP20Contact- Power90Acc.100PP16Wind
Grassy Terrain for 5 turns · grounded Pokémon heal 1/16 of max HP each turn · Grass-type moves boosted
Power—Acc.—PP12target's Attack −1 · restores HP equal to the target's Attack stat
Power—Acc.100PP8charges one turn, attacks the next · instant in sun
Power125Acc.100PP12ContactSlicinguser's Speed +1
Power50Acc.100PP20Contact10% chance: target's Sp. Def −1
Power90Acc.100PP125 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8[Priority -5] returns 2× special damage taken · fails if not hit specially
Power—Acc.100PP20on an ally: heals 1/2 of max HP instead
Power90Acc.100PP16Ball & bombtarget's Attack/Sp. Atk −2
Power—Acc.100PP12throws the held item · power and effect depend on the item
Power—Acc.100PP12target's Attack −2
Power—Acc.100PP20- Power80Acc.100PP12
confusion · only if target's stats rose this turn
Power80Acc.100PP12Sound