#0411
Bastiodon
Height 1.3 m·Weight 149.5 kg
Base stats
Type defenses
Abilities
* Hidden ability
Survives a one-hit KO from full HP with 1 HP · immune to OHKO moves
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Lowers target's Defense by 2
Power —Acc. 85PP 20SoundRaises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16Inflicts infatuation
Power —Acc. 100PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20ContactPrevents the target from switching out
Power —Acc. —PP 8User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 90Acc. 100PP 1610% chance: burn
Power 110Acc. 85PP 8Sets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Raises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 90Acc. 100PP 1630% chance: paralysis
Power 110Acc. 70PP 1210% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8Wind[Priority -4] Double power if the user took damage this turn
Power 60Acc. 100PP 12Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16ContactUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12One-hit KO
Power —Acc. 30PP 8Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 1610% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20Double power if the user's last move failed
Power 75Acc. 100PP 12Contact30% chance: burn
Power 70Acc. 100PP 12Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Averages Defense and Sp. Def with the target
Power —Acc. —PP 1230% chance: flinch
Power 75Acc. 90PP 12Sets a sandstorm for 5 turns
Power —Acc. —PP 8Wind10% chance: Raises own Attack·Defense·Sp. Atk·Sp. Def·Speed by 1
Power 60Acc. 100PP 8Lowers target's Speed by 1
Power 60Acc. 95PP 16Hits 2-5 times
Power 25Acc. 90PP 12Ball & bomb- Power 80Acc. 100PP 20
Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20[Priority +3] Protects the team from multi-target moves this turn
Power —Acc. —PP 12The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16- Power 120Acc. 90PP 12
Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Uses the target's Attack to calculate damage
Power 95Acc. 100PP 16Contact30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactLowers target's Sp. Def by 2
Power —Acc. 85PP 20SoundRaises own Defense by 2
Power —Acc. —PP 16Strikes back with 1.5× the last damage taken
Power —Acc. 100PP 1210% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 12- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact More power the heavier the user is than the target (max 120)
Power —Acc. 100PP 12ContactStompUser takes half its max HP in recoil
Power 140Acc. 95PP 8- Power 130Acc. 100PP 8Contact
More power the more HP the target has left (max 100)
Power 0Acc. 100PP 12Contact
Moves
- Body Press74%
- Wide Guard65.6%
- Iron Defense37.8%
- Metal Burst33.9%
- Protect25.7%
- Heavy Slam23%
- Fissure21.1%
- Foul Play16.8%
- Rock Slide13.1%
- Stealth Rock12.3%
Held items
- Leftovers54.1%
- Sitrus Berry13.4%
- Chople Berry7%
- Quick Claw4.8%
- Shuca Berry4.7%
- Bright Powder3.9%
- Focus Sash3.2%
- Focus Band1.8%
- Mental Herb1.8%
- Expert Belt1.7%
Abilities
- Sturdy70.5%
- Soundproof29.5%
Natures
- Relaxed Def↑Spe↓36%
- Impish Def↑SpA↓22.7%
- Careful SpD↑SpA↓11.9%
- Sassy SpD↑Spe↓11.2%
- Brave Atk↑Spe↓6.8%
- Adamant Atk↑SpA↓3.1%
- Bold Def↑Atk↓2.9%
- Calm SpD↑Atk↓1.1%
- Naughty Atk↑SpD↓0.8%
- Quiet SpA↑Spe↓0.4%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 229.3%
- HP 2Def 32SpD 3214%
- HP 32Def 2SpD 3211.1%
- Atk 32Def 2SpD 323.5%
- Atk 32Def 32SpD 22.9%
- HP 32Def 12SpD 222.1%
- HP 4Atk 21Def 32SpD 2Spe 72%
- HP 32SpD 321.4%
Partners
Moves
- Body Press66.1%
- Metal Burst62.7%
- Stealth Rock49.1%
- Fissure43.2%
- Iron Defense33.7%
- Roar25.5%
- Foul Play24.9%
- Heavy Slam11.1%
- Rest10.4%
- Protect9.5%
Held items
- Leftovers53.3%
- Sitrus Berry19.9%
- Quick Claw6.1%
- Lum Berry5.7%
- Chesto Berry3.9%
- Focus Band3%
- Shuca Berry2.6%
- Mental Herb2.6%
- Chople Berry2.1%
- Bright Powder1.5%
Abilities
- Sturdy74.3%
- Soundproof25.7%
Natures
- Impish Def↑SpA↓37%
- Careful SpD↑SpA↓18.7%
- Relaxed Def↑Spe↓17%
- Sassy SpD↑Spe↓8.5%
- Bold Def↑Atk↓5.3%
- Calm SpD↑Atk↓5.2%
- Adamant Atk↑SpA↓4%
- Brave Atk↑Spe↓2.2%
- Modest SpA↑Atk↓0.4%
- Quiet SpA↑Spe↓0.3%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 225.5%
- HP 32Def 2SpD 3217.7%
- HP 2Def 32SpD 327.5%
- HP 32Def 322.7%
- HP 32SpD 322.3%
- Atk 32Def 32SpD 21.8%
- HP 2Atk 32Def 321.5%
- Def 32SpD 321.4%