#0614
Beartic
Height 2.6 m·Weight 260.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Evasion ×1.25 in snow
Speed ×2 in snow
Speed ×2 in rain
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompAttacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16SoundMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20ContactThe target falls asleep at the end of next turn
Power —Acc. —PP 12Cuts the target's HP to match the user's
Power —Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundAlso hits Pokémon using Dive
Power 90Acc. 100PP 16Sets rain for 5 turns
Power —Acc. —PP 8Dives underwater turn 1, hits turn 2
Power 80Acc. 100PP 12Contact20% chance: confusion
Power 60Acc. 100PP 20Pulse[Priority +1]
Power 40Acc. 100PP 20Contact20% chance: Lowers target's Defense by 1
Power 85Acc. 100PP 12ContactLowers target's Attack by 1
Power 50Acc. 100PP 20More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactRaises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: freeze
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindLowers target's Speed by 1
Power 55Acc. 95PP 16WindOne-hit KO
Power —Acc. 30PP 8Hits 2-5 times
Power 25Acc. 100PP 20[Priority -4] Double power if the user took damage this turn
Power 60Acc. 100PP 12Contact10% chance: freeze · 10% chance: flinch
Power 65Acc. 95PP 16ContactBiteAlways a critical hit
Power 60Acc. 90PP 1230% chance: flinch
Power 85Acc. 90PP 12Sets snow for 5 turns (Ice types get 1.5× Defense)
Power 0Acc. —PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8Contact10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Lowers target's Speed by 1
Power 55Acc. 95PP 16Lowers target's Speed by 1
Power 60Acc. 100PP 20Never misses
Power 60Acc. —PP 20ContactSlicingSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8- Power 80Acc. 100PP 16ContactSlicing
30% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing Steals the target's held item
Power 60Acc. 100PP 20Contact20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Double power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicingLowers target's Sp. Atk by 1
Power 55Acc. 95PP 16SoundThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16ContactMore power the heavier the user is than the target (max 120)
Power —Acc. 100PP 12ContactStompMore power the more HP the target has left (max 100)
Power 0Acc. 100PP 12ContactLowers target's Attack by 2
Power —Acc. 100PP 2010% chance: Lowers target's Attack by 1
Power 90Acc. 90PP 12Contact
Moves
- Icicle Crash78.9%
- Protect60.4%
- Close Combat60.1%
- Rock Slide44.9%
- Liquidation22.8%
- Aqua Jet15.1%
- Earthquake13.8%
- Ice Punch13.7%
- Throat Chop12.4%
- Brick Break7.4%
Held items
- Life Orb52.1%
- Focus Sash11.9%
- Expert Belt7.1%
- Sitrus Berry5.6%
- Never-Melt Ice5.6%
- Wide Lens3.5%
- White Herb3%
- King’s Rock2.8%
- Choice Scarf2.6%
- Muscle Band2.5%
Abilities
- Slush Rush54.7%
- Swift Swim41.4%
- Snow Cloak3.9%
Natures
- Adamant Atk↑SpA↓61.4%
- Jolly Spe↑SpA↓28.7%
- Brave Atk↑Spe↓2.9%
- Naughty Atk↑SpD↓1.9%
- Lonely Atk↑Def↓1.1%
- Careful SpD↑SpA↓0.9%
- Naive Spe↑SpD↓0.8%
- Impish Def↑SpA↓0.8%
- Timid Spe↑Atk↓0.4%
- Relaxed Def↑Spe↓0.3%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3241.3%
- Atk 32Def 2Spe 329.5%
- Atk 32SpD 2Spe 325.8%
- HP 12Atk 32Spe 222.9%
- Atk 32Spe 322.4%
- HP 4Atk 32Spe 301.6%
- HP 32Atk 32Spe 21.4%
- HP 32Atk 32SpD 21.2%
Partners
Moves
- Icicle Crash71.9%
- Earthquake61.2%
- Close Combat53.4%
- Aqua Jet35.1%
- Liquidation22.9%
- Swords Dance21%
- Icicle Spear14.4%
- Sheer Cold9.9%
- Rock Slide9.7%
- Heavy Slam9.1%
Held items
- Life Orb53.5%
- Focus Sash15.7%
- Sitrus Berry7.8%
- Expert Belt5.8%
- Choice Scarf4.1%
- Never-Melt Ice2.6%
- Lum Berry2.6%
- King’s Rock2.1%
- Muscle Band2%
- Leftovers1.7%
Abilities
- Slush Rush61.7%
- Swift Swim33.3%
- Snow Cloak5%
Natures
- Adamant Atk↑SpA↓54%
- Jolly Spe↑SpA↓36.9%
- Naughty Atk↑SpD↓1.9%
- Careful SpD↑SpA↓1.8%
- Brave Atk↑Spe↓1.5%
- Naive Spe↑SpD↓0.9%
- Impish Def↑SpA↓0.9%
- Lonely Atk↑Def↓0.8%
- Timid Spe↑Atk↓0.4%
- Rash SpA↑SpD↓0.2%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3244%
- HP 1Atk 32Def 1Spe 328.9%
- Atk 32Def 2Spe 325.1%
- Atk 32SpD 2Spe 324.7%
- Atk 32Spe 322.8%
- Atk 32Def 2SpD 321.5%
- HP 1Atk 32SpD 1Spe 321.5%
- HP 32Atk 32Def 1SpD 11.2%