#0282
Gardevoir
Height 1.6 m·Weight 48.4 kg
Base stats
Type defenses
Abilities
* Hidden ability
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
The Pokémon anticipates and dodges the attacks of its allies.
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompDisables the target's last move
Power —Acc. 100PP 20User must recharge next turn
Power 150Acc. 90PP 8Raises own evasiveness by 1
Power —Acc. —PP 16Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16Prevents the target from switching out
Power —Acc. —PP 8While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20Averages HP with the target
Power —Acc. —PP 20Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Copies the target's stat changes
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Restores half max HP at the end of next turn
Power —Acc. —PP 12- Power 90Acc. 100PP 12Sound
User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 75Acc. 100PP 16ContactPunchSets sunny weather for 5 turns
Power —Acc. —PP 8Inflicts burn
Power —Acc. 85PP 16Lowers target's Sp. Atk by 1
Power 75Acc. 100PP 12Sets rain for 5 turns
Power —Acc. —PP 8Restores 25% of max HP
Power —Acc. —PP 1210% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact10% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: paralysis
Power 90Acc. 100PP 16Inflicts paralysis
Power —Acc. 90PP 2070% chance: Raises own Sp. Atk by 1
Power 50Acc. 90PP 1210% chance: freeze
Power 75Acc. 100PP 16ContactPunchLowers target's Speed by 1
Power 55Acc. 95PP 16WindHits 3 times
Power 20Acc. 90PP 12ContactNever misses
Power 80Acc. —PP 20Ball & bombPulse[Priority +1]
Power 40Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bomb10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Inflicts sleep
Power —Acc. 60PP 20Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Hits the target two turns later
Power 120Acc. 100PP 12Swaps held items with the target
Power —Acc. 100PP 12Swaps abilities with the target
Power —Acc. —PP 12Blocks moves the user also knows
Power —Acc. —PP 12Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 205 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 8User faints; its replacement is fully healed
Power —Acc. —PP 12Swaps Attack and Sp. Atk stat changes with the target
Power —Acc. —PP 12Swaps Defense and Sp. Def stat changes with the target
Power —Acc. —PP 1220% chance: flinch
Power 80Acc. 90PP 16Contact[Priority -7] For 5 turns, slower Pokémon move first
Power —Acc. —PP 8Swaps everyone's Defense and Sp. Def for 5 turns
Power —Acc. —PP 12Special move that hits the target's Defense
Power 80Acc. 100PP 12Negates held items for 5 turns
Power —Acc. —PP 12+20 power per stat boost on the user
Power 20Acc. 100PP 12Restores 50% of max HP
Power —Acc. —PP 12Pulse5 turns: blocks priority moves; Psychic moves boosted
Power —Acc. —PP 12- Power 80Acc. 100PP 12
Blocks the target's healing for 2 turns
Power 75Acc. 100PP 12SoundDeals damage equal to the user's level
Power —Acc. 100PP 16Inflicts confusion
Power —Acc. 100PP 12If the user faints this turn, the attacker faints too
Power —Acc. —PP 820% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bomb[Priority +1]
Power 40Acc. 100PP 20ContactSteals the target's held item
Power 60Acc. 100PP 20ContactLowers target's Attack·Sp. Atk by 2
Power —Acc. 100PP 12For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12Lowers target's Attack by 2
Power —Acc. 100PP 20Restores 75% of damage dealt
Power 50Acc. 100PP 12Contact5 turns: prevents status conditions; weakens Dragon moves
Power —Acc. —PP 12- !
30%→10%↓ chance: Lowers target's Sp. Atk by 1
Power 95Acc. 100PP 16 - Power 80Acc. 100PP 12
- Power 100Acc. 100PP 8
Confuses the target if its stats rose this turn
Power 80Acc. 100PP 12Sound
Moves
- Hyper Voice84.7%
- Protect84.5%
- Psychic31.3%
- Psyshock26.2%
- Thunderbolt18.8%
- Vacuum Wave18.6%
- Trick Room18.1%
- Moonblast13.9%
- Calm Mind10.3%
- Aura Sphere9.9%
Held items
- Gardevoirite88.3%
- Choice Scarf3.1%
- Focus Sash2.2%
- Sitrus Berry1%
- Fairy Feather1%
- Life Orb0.8%
- Leftovers0.5%
- Quick Claw0.5%
- Wise Glasses0.5%
- Expert Belt0.3%
Abilities
- Trace74.2%
- Telepathy20.4%
- Synchronize5.4%
Natures
- Modest SpA↑Atk↓73.1%
- Timid Spe↑Atk↓16%
- Quiet SpA↑Spe↓6.4%
- Bold Def↑Atk↓1.9%
- Calm SpD↑Atk↓0.7%
- Relaxed Def↑Spe↓0.6%
- Mild SpA↑Def↓0.5%
- Sassy SpD↑Spe↓0.2%
- Hasty Spe↑Def↓0.2%
- Gentle SpD↑Def↓0.1%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3230.2%
- HP 32Def 2SpA 327.8%
- HP 8Def 1SpA 25Spe 323.6%
- Def 2SpA 32Spe 323.4%
- HP 32SpA 32Spe 22.8%
- HP 25Def 1SpA 25SpD 1Spe 141.6%
- SpA 32Spe 321.3%
- HP 2Def 32SpA 321.2%
Partners
Moves
- Vacuum Wave60.9%
- Hyper Voice56.5%
- Psychic41.3%
- Moonblast41.1%
- Thunderbolt35.8%
- Mystical Fire30.9%
- Psyshock21.5%
- Psychic Noise17.7%
- Calm Mind16%
- Shadow Ball10.8%
Held items
- Gardevoirite68%
- Focus Sash10.7%
- Choice Scarf10.3%
- Sitrus Berry1.8%
- Life Orb1.7%
- Expert Belt1.1%
- Lum Berry0.8%
- Leftovers0.8%
- Quick Claw0.7%
- Wise Glasses0.7%
Abilities
- Trace90.2%
- Synchronize8.3%
- Telepathy1.5%
Natures
- Modest SpA↑Atk↓62.8%
- Timid Spe↑Atk↓29.2%
- Bold Def↑Atk↓2.6%
- Calm SpD↑Atk↓2.1%
- Quiet SpA↑Spe↓1.4%
- Mild SpA↑Def↓0.5%
- Relaxed Def↑Spe↓0.3%
- Hasty Spe↑Def↓0.3%
- Naive Spe↑SpD↓0.2%
- Sassy SpD↑Spe↓0.1%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3237.6%
- HP 32Def 11SpA 5Spe 185.4%
- Def 2SpA 32Spe 324.1%
- SpA 32SpD 2Spe 323.7%
- HP 32Def 2SpA 322.8%
- HP 32SpA 32SpD 21.4%
- SpA 32Spe 321.3%
- HP 32Def 18SpA 15Spe 11.1%