Type defenses
Abilities
switches out when hit to ≤1/2 HP
Learnable moves
user's Attack +2
Power—Acc.—PP20Dancemust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Sound- !
crit stage +1 (12.5%)
Power80Acc.100PP20ContactSlicing HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contactmust recharge next turn
Power150Acc.90PP8Contacthits 2 times
Power35Acc.90PP12Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundalso hits targets underwater
Power90Acc.100PP1620% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP8turn 1: dives underwater, evades · turn 2: attacks
Power80Acc.100PP12Contact30% chance: target's accuracy −1
Power90Acc.85PP12[Priority +1]
Power40Acc.100PP20Contact30% chance: burn
Power80Acc.100PP1650% chance: target's Defense −1
Power75Acc.95PP12ContactSlicing20% chance: target's Defense −1
Power85Acc.100PP12Contacttarget's Attack −1
Power50Acc.100PP2010% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windtarget's Speed −1
Power55Acc.95PP16Windbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Defense/Sp. Def −1
Power120Acc.100PP8Contact10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bomb30% chance: poison
Power90Acc.100PP12Ball & bomb30% chance: poison
Power80Acc.100PP20Contact30% chance: poison
Power120Acc.80PP8power ×2 vs poisoned target
Power65Acc.100PP1210% chance: poison
Power95Acc.100PP12sets spikes on the foes' side · damages Pokémon switching in
Power—Acc.—PP20target's Speed −1
Power55Acc.95PP16crit stage +1 (12.5%)
Power80Acc.95PP12Contactuser's Speed +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8hits 2–5 times
Power25Acc.95PP20restores 1/2 of damage dealt
Power80Acc.100PP12Contactuser switches out after attacking
Power70Acc.100PP20Contact- Power80Acc.100PP16ContactSlicing
10% chance: target's Sp. Def −1
Power90Acc.100PP12Soundeats the target's Berry and gains its effect
Power60Acc.100PP20Contacttarget's Sp. Atk −1
Power50Acc.100PP20- !
[Priority +2] usable only on the user's first turn out
Power100Acc.100PP12Contact target's Sp. Atk −1
Power70Acc.90PP12Contacttarget's Speed −1
Power50Acc.100PP20Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16[Priority +3] blocks spread moves aimed at the user's side this turn
Power—Acc.—PP12target's last move: −4 PP
Power—Acc.100PP12- !
crit stage +1 (12.5%)
Power70Acc.100PP16ContactSlicing target can use only damaging moves for 3 turns
Power—Acc.100PP20moving after the target: power ×2
Power50Acc.100PP12Contacttarget already damaged this turn: power ×2
Power60Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contact20% chance: flinch
Power80Acc.100PP16Pulsecrit stage +1 (12.5%)
Power70Acc.100PP20ContactSlicingtarget's Sp. Atk −1
Power55Acc.95PP16Soundtarget can't use sound moves for 2 turns
Power80Acc.100PP16Contactuser's Defense +2
Power—Acc.—PP16- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact
Abilities
Ability usage
- Emergency Exit100%
- Emergency Exit
- switches out when hit to ≤1/2 HP
Moves
Move usage (top 10)
- Iron Head74.6%
- First Impression64.6%
- Sucker Punch62.2%
- Leech Life40.6%
- U-turn36.9%
- Drill Run30.2%
- Swords Dance24.8%
- Close Combat20.4%
- Aqua Jet17%
- Bulk Up12.7%
Natures
Nature usage
- AdamantAtk↑SpA↓82.4%
- BraveAtk↑Spe↓12.7%
- CarefulSpD↑SpA↓1.9%
- ImpishDef↑SpA↓1.6%
- RelaxedDef↑Spe↓0.3%
- SassySpD↑Spe↓0.3%
- JollySpe↑SpA↓0.3%
- NaughtyAtk↑SpD↓0.2%
- LonelyAtk↑Def↓0.1%
- QuietSpA↑Spe↓0%
Held items
Item usage (top 10)
golisopite98.1%
Life Orb0.6%
Rocky Helmet0.5%
Sitrus Berry0.2%
Silver Powder0.1%
Leftovers0.1%
Eject Button0.1%
Red Card0%
Quick Claw0%
delphoxite0%
Stat point spreads
66-point stat allocation
- 3232002026.1%
- 3232200012.3%
- 313200309.8%
- 313200035.9%
- 323200025.8%
- 313230004.1%
- 313220102.2%
- 323210101.9%
- 132100321.4%
- 313210201.3%
- 323200111.3%
- 313200211.2%
- 232320001.1%
- 323210010.9%
- 293200050.9%
- 323200000.8%
- 032320200.7%
- 232003200.7%
- 3120002130.7%
- 3111001230.6%
- 303200040.6%
- 322003200.6%
- 032203200.5%
- 313210110.5%
- 313220010.5%
- 320203200.4%
- 253200900.4%
- 232000320.3%
- 320320200.3%
- 322500900.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Emergency Exit100%
- Emergency Exit
- switches out when hit to ≤1/2 HP
Moves
Move usage (top 10)
- Leech Life94.9%
- Iron Head82.7%
- Protect63.8%
- Swords Dance45.1%
- Sucker Punch33%
- Liquidation22.9%
- First Impression19.2%
- Close Combat8.8%
- Drill Run7.6%
- Aqua Jet6.5%
Natures
Nature usage
- AdamantAtk↑SpA↓59.3%
- BraveAtk↑Spe↓35.1%
- CarefulSpD↑SpA↓2.2%
- SassySpD↑Spe↓1.4%
- ImpishDef↑SpA↓0.6%
- RelaxedDef↑Spe↓0.4%
- JollySpe↑SpA↓0.4%
- NaughtyAtk↑SpD↓0.2%
- LonelyAtk↑Def↓0.1%
- Serious0%
Held items
Item usage (top 10)
golisopite98.6%
Life Orb0.4%
Sitrus Berry0.2%
Leftovers0.1%
Silver Powder0.1%
Rocky Helmet0.1%
Quick Claw0.1%
Muscle Band0%
Bright Powder0%
Mystic Water0%
Stat point spreads
66-point stat allocation
- 3232002044.3%
- 323220007.6%
- 322500902.6%
- 323200022.6%
- 323200112%
- 3220001401.8%
- 325002901.8%
- 232003201.8%
- 032203201.5%
- 323000401.2%
- 323210101.1%
- 273200701.1%
- 032320201%
- 232320001%
- 323200001%
- 313200300.9%
- 3215001900.9%
- 322003200.8%
- 2332000110.6%
- 320203200.5%
- 303200400.5%
- 2432001000.5%
- 253250400.4%
- 2032001400.4%
- 1432002000.4%
- 253200900.4%
- 323010300.3%
- 3221001300.3%
- 3210002400.3%
- 3125001000.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.