Hydrapple
Height 1.8 m·Weight 93.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
first entry: foes' evasion −1 (once per battle)
restores 1/3 max HP when switching out
its held item can't be removed
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8restores 1/2 of max HP
Power—Acc.—PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP12[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12target's evasiveness −2
Power—Acc.100PP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contactrecovers the used-up held item
Power—Acc.—PP12target falls asleep at end of next turn
Power—Acc.Sure-hitPP12must recharge next turn
Power150Acc.90PP8Contacthits 2 times
Power35Acc.90PP12Contactsun for 5 turns
Power—Acc.—PP8- Power110Acc.80PP8
rain for 5 turns
Power—Acc.—PP8- !
user's Attack/Sp. Atk +1
Power—Acc.—PP20 charges one turn, fires the next · instant in sun
Power120Acc.100PP12restores 1/2 of damage dealt
Power75Acc.100PP12hits 2–5 times
Power25Acc.100PP20Ball & bomb- Power80Acc.100PP16Ball & bomb
10% chance: target's Sp. Def −1
Power90Acc.100PP12Ball & bombuser's Sp. Atk −2
Power130Acc.90PP8- Power120Acc.85PP12Contact
more power the heavier the target (max 120)
Power—Acc.100PP20ContactGrassy Terrain for 5 turns · grounded Pokémon heal 1/16 of max HP each turn · Grass-type moves boosted
Power—Acc.—PP12Priority +1 on Grassy Terrain
Power55Acc.100PP20Contact- !
target's Speed −1 · repeats each turn for 3 turns
Power60Acc.90PP12Ball & bomb uses the user's Defense for damage
Power80Acc.100PP12Contactalso hits targets underground
Power100Acc.100PP1210% chance: target's Sp. Def −1
Power90Acc.100PP125 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8eats the target's Berry and gains its effect
Power60Acc.100PP20Contacttraps 4–5 turns · loses 1/8 of max HP each turn
Power20Acc.100PP20Contacton an ally: heals 1/2 of max HP instead
Power90Acc.100PP16Ball & bombtarget's Speed −1
Power50Acc.100PP20ContactGhost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contact- Power85Acc.100PP12Pulse
user's Sp. Atk −2
Power130Acc.90PP8[Priority -6] forces the target to switch out
Power60Acc.90PP12Contacttarget's Attack −1
Power60Acc.100PP16Contact30% chance: power ×2
Power80Acc.100PP8- !
allies' crit stage +1 · Dragon types +2
Power—Acc.—PP16Sound [Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contactuser's Sp. Atk +2
Power—Acc.—PP20more power the slower the user is than the target (max 150)
Power—Acc.100PP8ContactBall & bombmore power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStomp
Abilities
Ability usage
- Regenerator90%
- Supersweet Syrup6%
- Sticky Hold3.9%
- Regenerator
- restores 1/3 max HP when switching out
- Supersweet Syrup
- first entry: foes' evasion −1 (once per battle)
- Sticky Hold
- its held item can't be removed
Moves
Move usage (top 10)
- Fickle Beam88.4%
- Earth Power70.4%
- Giga Drain43.6%
- Recover34.1%
- Leaf Storm30.5%
- Yawn26.6%
- Sucker Punch25.6%
- Energy Ball11.7%
- Syrup Bomb10.6%
- Hydro Pump9.7%
Natures
Nature usage
- ModestSpA↑Atk↓47.9%
- QuietSpA↑Spe↓22.1%
- BoldDef↑Atk↓12.7%
- CalmSpD↑Atk↓9.5%
- RelaxedDef↑Spe↓3.6%
- SassySpD↑Spe↓2.3%
- MildSpA↑Def↓1.2%
- Serious0.3%
- CarefulSpD↑SpA↓0.2%
- TimidSpe↑Atk↓0.1%
Held items
Item usage (top 10)
Quick Claw15.2%
Leftovers14.4%
Life Orb12.9%
Focus Sash12.5%
Sitrus Berry8.3%
Yache Berry6.4%
Rocky Helmet6.3%
Haban Berry3%
Expert Belt2.4%
Lum Berry2.1%
Stat point spreads
66-point stat allocation
- 3200322013.1%
- 3202320011.8%
- 320032029.5%
- 320322004.5%
- 320320203.7%
- 200320323%
- 320203203%
- 320023202.8%
- 203232002.4%
- 002323201.9%
- 200323201.8%
- 1403220001.6%
- 000320321.5%
- 300162901.4%
- 260032081%
- 322032001%
- 320032001%
- 003232200.9%
- 300032040.9%
- 000323220.9%
- 003232020.8%
- 300032220.8%
- 320562300.8%
- 0022320120.8%
- 1102132200.8%
- 320320020.7%
- 3201915000.7%
- 1900153200.7%
- 320320000.7%
- 1500320190.6%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Regenerator71.8%
- Supersweet Syrup26%
- Sticky Hold2.2%
- Regenerator
- restores 1/3 max HP when switching out
- Supersweet Syrup
- first entry: foes' evasion −1 (once per battle)
- Sticky Hold
- its held item can't be removed
Moves
Move usage (top 10)
- Fickle Beam88%
- Protect69.6%
- Earth Power53.1%
- Giga Drain50.9%
- Pollen Puff30.6%
- Energy Ball20.2%
- Leaf Storm16.2%
- Syrup Bomb10.7%
- Draco Meteor10.4%
- Nasty Plot9%
Natures
Nature usage
- QuietSpA↑Spe↓58.4%
- ModestSpA↑Atk↓25.8%
- SassySpD↑Spe↓5.4%
- BoldDef↑Atk↓4.3%
- CalmSpD↑Atk↓2.7%
- RelaxedDef↑Spe↓1.7%
- TimidSpe↑Atk↓0.5%
- MildSpA↑Def↓0.4%
- NaiveSpe↑SpD↓0.3%
- BraveAtk↑Spe↓0.2%
Held items
Item usage (top 10)
Life Orb29.4%
Leftovers15.5%
Sitrus Berry13.4%
Yache Berry7.3%
Focus Sash4.7%
Dragon Fang2.8%
White Herb2.7%
Rocky Helmet2.6%
Wise Glasses2.6%
Psychic Seed2.4%
Stat point spreads
66-point stat allocation
- 3200322026.4%
- 320232009%
- 002323205.3%
- 200323204.2%
- 203232003.8%
- 320032023.7%
- 01220241002.5%
- 1900321501.8%
- 400323001.6%
- 320203201.6%
- 003232201.5%
- 000323221.5%
- 310303201.4%
- 0020301601%
- 3201222001%
- 260732101%
- 3200201400.9%
- 1600203000.9%
- 320030400.9%
- 3200241000.8%
- 3211015530.7%
- 200323000.7%
- 320031300.7%
- 320322000.7%
- 1901532000.6%
- 210630270.6%
- 2202321000.6%
- 200320320.6%
- 900203160.6%
- 000322950.6%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.