Incineroar
Height 1.8 m·Weight 83.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
power ×1.5 for Fire-type moves at ≤1/3 HP
foes' Attack −1 on entry
Learnable moves
user's Attack +2
Power—Acc.—PP20Dance- Power120Acc.75PP8Contact
30% chance: paralysis
Power85Acc.100PP16ContactStompattacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactrecoil 1/3 of damage dealt
Power120Acc.100PP16Contact[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Soundmust recharge next turn
Power150Acc.90PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12confusion · target's Attack +2
Power—Acc.85PP16infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12switches out, passing stat changes on
Power—Acc.—PP20[Priority +3] flinch · usable only on the user's first turn out
Power40Acc.100PP12Contactpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contactmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power75Acc.100PP16ContactPunch10% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Windburn
Power—Acc.85PP1610% chance: burn · crit stage +1 (12.5%)
Power85Acc.90PP12Contactmust recharge next turn
Power150Acc.90PP8user's Sp. Atk −2
Power130Acc.90PP810% chance: burn · recoil 1/3 of damage dealt
Power120Acc.100PP16Contact10% chance: burn · 10% chance: flinch
Power65Acc.95PP16ContactBiteuser's Speed +1
Power50Acc.100PP20Contactmore power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStompburn
Power70Acc.100PP8last move failed: power ×2
Power75Acc.100PP12Contactuser's Speed +1
Power50Acc.100PP20Contact10% chance: paralysis
Power75Acc.100PP16ContactPunchmore power the heavier the target (max 120)
Power—Acc.100PP20Contactmore power the less HP the user has (max 200)
Power—Acc.100PP16Contactcrit stage +1 (12.5%)
Power100Acc.80PP8Contact[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Defense/Sp. Def −1
Power120Acc.100PP8Contactrestores 1/2 of damage dealt
Power75Acc.100PP12ContactPunch10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombtarget's Speed −1
Power65Acc.100PP20Contactalso hits targets underground
Power100Acc.100PP12target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contact30% chance: burn
Power70Acc.100PP12- Power60Acc.Sure-hitPP20ContactSlicing
no held item: power ×2
Power55Acc.100PP16Contactsleeps 2 turns · fully restores HP and status
Power—Acc.—PP8restores 1/2 of damage dealt
Power80Acc.100PP12Contact- !
crit stage +1 (12.5%)
Power70Acc.100PP16ContactSlicing attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contact30% chance: flinch
Power60Acc.100PP20ContactBitesteals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBitetarget can use only damaging moves for 3 turns
Power—Acc.100PP20target already damaged this turn: power ×2
Power60Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP1220% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20target's Sp. Atk −1
Power55Acc.95PP16Soundtarget's Attack/Sp. Atk −1 · user switches out
Power—Acc.100PP20Soundignores the target's stat changes
Power85Acc.100PP12Contacttarget can't use sound moves for 2 turns
Power80Acc.100PP16Contactpower +20 per stat boost on the user
Power20Acc.100PP12Contact- Power60Acc.100PP20Contact
stats lowered this turn: power ×2
Power75Acc.100PP8Contact- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact
Abilities
Ability usage
- Intimidate98.5%
- Blaze1.5%
- Intimidate
- foes' Attack −1 on entry
- Blaze
- power ×1.5 for Fire-type moves at ≤1/3 HP
Moves
Move usage (top 10)
- Parting Shot82.6%
- Flare Blitz76.6%
- Darkest Lariat73.5%
- Will-O-Wisp44.7%
- Fake Out34.2%
- Taunt19.7%
- Throat Chop6.8%
- Drain Punch6.3%
- Bulk Up4.9%
- Close Combat4.6%
Natures
Nature usage
- ImpishDef↑SpA↓32.9%
- AdamantAtk↑SpA↓26.9%
- CarefulSpD↑SpA↓20%
- RelaxedDef↑Spe↓8%
- SassySpD↑Spe↓3.2%
- JollySpe↑SpA↓3%
- BraveAtk↑Spe↓2.3%
- BoldDef↑Atk↓1%
- CalmSpD↑Atk↓0.7%
- ModestSpA↑Atk↓0.4%
Held items
Item usage (top 10)
Sitrus Berry45.9%
Leftovers18.5%
Rocky Helmet15.1%
Air Balloon3.1%
Chople Berry2.1%
Life Orb1.9%
Focus Sash1.6%
Shuca Berry1.5%
Chesto Berry1.2%
Choice Scarf1%
Stat point spreads
66-point stat allocation
- 3203202013.8%
- 320203204.7%
- 323220003.8%
- 323200203.2%
- 322320003.1%
- 323200022.5%
- 3201402002.3%
- 310320302%
- 320320021.9%
- 320300401.6%
- 232000321.6%
- 232320001.5%
- 3202001401.2%
- 3201701701.1%
- 310303201%
- 320003221%
- 320320000.9%
- 322003200.9%
- 310300050.8%
- 032320200.8%
- 310320030.8%
- 232003200.7%
- 321320100.7%
- 032203200.7%
- 323210100.7%
- 203203200.6%
- 032200320.6%
- 3102001500.6%
- 313320000.5%
- 3101701800.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Intimidate99.7%
- Blaze0.3%
- Intimidate
- foes' Attack −1 on entry
- Blaze
- power ×1.5 for Fire-type moves at ≤1/3 HP
Moves
Move usage (top 10)
- Fake Out97.7%
- Flare Blitz91.4%
- Parting Shot90.7%
- Darkest Lariat39.7%
- Throat Chop39.6%
- Protect13.7%
- Snarl5.9%
- Helping Hand5.2%
- Close Combat5.2%
- Taunt3.8%
Natures
Nature usage
- CarefulSpD↑SpA↓37.7%
- ImpishDef↑SpA↓25%
- AdamantAtk↑SpA↓18.9%
- SassySpD↑Spe↓5.9%
- BraveAtk↑Spe↓5.9%
- RelaxedDef↑Spe↓3.7%
- JollySpe↑SpA↓1.5%
- CalmSpD↑Atk↓0.3%
- BoldDef↑Atk↓0.2%
- NaughtyAtk↑SpD↓0.2%
Held items
Item usage (top 10)
Sitrus Berry64.4%
Chople Berry8.9%
Passho Berry6.8%
Rocky Helmet6.4%
Leftovers3.5%
Life Orb3.1%
White Herb1.5%
Expert Belt1%
Charcoal0.9%
Eject Button0.6%
Stat point spreads
66-point stat allocation
- 3201402009.3%
- 3202001402.8%
- 3202001312.7%
- 321802052.4%
- 323220002.3%
- 3101502002.3%
- 323200202.2%
- 323200021.7%
- 320320201.6%
- 320203201.3%
- 293230201.2%
- 3261501031.1%
- 3202301101%
- 3201002401%
- 3201601800.9%
- 3202001040.8%
- 3201701700.7%
- 320003220.7%
- 323210100.7%
- 3201002220.7%
- 2802010260.7%
- 3202001220.6%
- 3201010230.6%
- 232000320.6%
- 3202401000.6%
- 3201801600.6%
- 320300400.6%
- 232320000.6%
- 3201302010.5%
- 311250540.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.