#0405
Luxray
Height 1.4 m·Weight 42.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Power ×1.25 vs same gender · ×0.75 vs opposite gender
Lowers foes' Attack by 1 stage on entry
Attack ×1.5 while statused · ignores burn's Attack drop
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8[Priority +1]
Power 40Acc. 100PP 20ContactPays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Raises the Attack of the user and allies by 1
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets sunny weather for 5 turns
Power —Acc. —PP 810% chance: burn · 10% chance: flinch
Power 65Acc. 95PP 16ContactBiteSets rain for 5 turns
Power —Acc. —PP 8Raises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 90Acc. 100PP 16Inflicts paralysis
Power —Acc. 90PP 2030% chance: paralysis
Power 110Acc. 70PP 12Raises own Sp. Def by 1
Power —Acc. —PP 20Never misses
Power 60Acc. —PP 2010% chance: paralysis · 10% chance: flinch
Power 65Acc. 95PP 16ContactBite30% chance: paralysis
Power 80Acc. 100PP 1670% chance: Raises own Sp. Atk by 1
Power 50Acc. 90PP 12More power the faster the user is than the target (max 150)
Power —Acc. 100PP 12Ball & bombUser switches out after attacking
Power 70Acc. 100PP 20Lowers target's Speed by 1
Power 55Acc. 95PP 16Recoil: 25% of damage dealt
Power 90Acc. 100PP 16ContactLowers target's Sp. Atk by 2
Power —Acc. 100PP 165 turns: grounded Pokémon can't sleep; Electric moves boosted
Power —Acc. —PP 12- Power 70Acc. 100PP 20
User takes recoil if it misses
Power 100Acc. 95PP 16ContactStomp10% chance: freeze · 10% chance: flinch
Power 65Acc. 95PP 16ContactBiteLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactRaises own Speed by 2
Power —Acc. —PP 20Halves special damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Destroys Reflect and Light Screen
Power 85Acc. 100PP 12ContactBiteInflicts confusion
Power —Acc. 100PP 1230% chance: flinch
Power 60Acc. 100PP 20ContactBiteSteals the target's held item
Power 60Acc. 100PP 20Contact20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteLowers target's Sp. Def by 2
Power —Acc. 100PP 20Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicingLowers target's Sp. Atk by 1
Power 55Acc. 95PP 16SoundThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16Contact10% chance: Lowers target's Attack by 1
Power 90Acc. 90PP 12Contact[Priority +1] Lowers target's Attack by 1
Power —Acc. 100PP 20
Moves
- Supercell Slam45.5%
- Protect39.8%
- Ice Fang38.7%
- Psychic Fangs38.1%
- Volt Switch28.8%
- Wild Charge26.7%
- Superpower21.7%
- Crunch17.3%
- Play Rough15.6%
- Snarl14.3%
Held items
- Sitrus Berry35.7%
- Shuca Berry11.7%
- Life Orb10.7%
- Choice Scarf10%
- Magnet8.9%
- Quick Claw7.3%
- Focus Sash6.1%
- Leftovers5.8%
- Expert Belt5.2%
- White Herb3.3%
Abilities
- Intimidate84.3%
- Guts12.8%
- Rivalry2.9%
Natures
- Adamant Atk↑SpA↓42.4%
- Jolly Spe↑SpA↓14.3%
- Brave Atk↑Spe↓9.7%
- Bold Def↑Atk↓5.9%
- Impish Def↑SpA↓4.5%
- Modest SpA↑Atk↓3.1%
- Calm SpD↑Atk↓2.5%
- Timid Spe↑Atk↓2.5%
- Relaxed Def↑Spe↓2.4%
- Hasty Spe↑Def↓2.3%
Stat point spreads
66-point stat allocation
- HP 32Atk 32Def 211.6%
- HP 2Atk 32Spe 3210.2%
- Atk 32Def 2Spe 324.9%
- Atk 32Def 1SpD 1Spe 323.3%
- 3.2%
- Atk 32Def 32SpD 22.8%
- HP 32Atk 32Spe 22.2%
- HP 32Atk 32SpD 22.1%
Partners
Moves
- Supercell Slam67%
- Ice Fang62.3%
- Volt Switch43.8%
- Psychic Fangs34%
- Superpower30.5%
- Baby-Doll Eyes19%
- Wild Charge16.2%
- Quick Attack16.2%
- Play Rough14.2%
- Thunder Wave14.1%
Held items
- Sitrus Berry28.8%
- Shuca Berry16.4%
- Choice Scarf18.8%
- Life Orb9.3%
- Magnet9%
- Leftovers4.2%
- Focus Sash4.1%
- Expert Belt3.9%
- Quick Claw3.5%
- Muscle Band1.7%
Abilities
- Intimidate89.6%
- Guts8.3%
- Rivalry2.1%
Natures
- Adamant Atk↑SpA↓40.5%
- Impish Def↑SpA↓16.9%
- Jolly Spe↑SpA↓13%
- Lonely Atk↑Def↓5.4%
- Relaxed Def↑Spe↓5.1%
- Bold Def↑Atk↓3.2%
- Naughty Atk↑SpD↓2.6%
- Sassy SpD↑Spe↓2.5%
- Brave Atk↑Spe↓2.4%
- Careful SpD↑SpA↓2.4%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 212.8%
- HP 2Atk 32Spe 3211.8%
- HP 32Atk 32SpD 26.5%
- HP 32Atk 32Def 26.1%
- HP 32Atk 32Def 1SpD 16%
- Atk 32Def 1SpD 1Spe 323%
- HP 2Atk 32Def 322.5%
- Atk 32SpD 2Spe 322.4%