Qwilfish
Height 0.5 m·Weight 3.9 kg
Base stats
Type defenses
Abilities
* Hidden ability
30% chance to poison attackers on contact
Speed ×2 in rain (stat, separate from ranks)
foes' Attack −1 on entry
Learnable moves
user's Attack +2
Power—Acc.—PP20Dancerecoil 1/3 of damage dealt
Power120Acc.100PP16Contactuser's evasiveness +2
Power—Acc.—PP12user faints
Power200Acc.100PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Soundmore power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20user's Defense/Sp. Def +1 · stores up to 3 times
Power—Acc.—PP20power 100 per Stockpile
Power—Acc.100PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contactuser or ally: one random stat +2
Power—Acc.—PP20must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP1620% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP8traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP16turn 1: dives underwater, evades · turn 2: attacks
Power80Acc.100PP12Contact20% chance: confusion
Power60Acc.100PP20Pulse- Power90Acc.90PP12Contact
[Priority +1]
Power40Acc.100PP20Contact20% chance: target's Defense −1
Power85Acc.100PP12Contactuser switches out after attacking
Power60Acc.100PP20Contacttarget's Attack −1
Power50Acc.100PP20paralysis
Power—Acc.90PP2010% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windresets every Pokémon's stat changes
Power—Acc.—PP20target's Speed −1
Power55Acc.95PP16Windmore power the less HP the user has (max 200)
Power—Acc.100PP16Contactpoison · never misses when used by a Poison type
Power—Acc.90PP1230% chance: poison
Power90Acc.100PP12Ball & bombsets poison spikes on the foes' side · poisons Pokémon switching in
Power—Acc.—PP2030% chance: poison
Power80Acc.100PP20Contact30% chance: poison
Power120Acc.80PP8power ×2 vs poisoned target
Power65Acc.100PP1210% chance: poison
Power95Acc.100PP12target's Sp. Def −2
Power40Acc.100PP20Ball & bomb50% chance: poison · power ×2 vs poisoned target
Power60Acc.100PP12sets spikes on the foes' side · damages Pokémon switching in
Power—Acc.—PP20target's Speed −1
Power55Acc.95PP16user's Speed +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8hits 2–5 times
Power25Acc.95PP20KO with this move: user's Attack +3
Power50Acc.100PP20ContactGhost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12target's last move: −4 PP
Power—Acc.100PP12if the user faints this turn, the attacker faints too
Power—Acc.—PP820% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombpower ×2 vs a target with a status condition
Power65Acc.100PP12hits 2–5 times · after use: user's Defense −1 · Speed +1
Power25Acc.90PP2020% chance: target's Defense −1
Power80Acc.100PP16ContactBitetarget can use only damaging moves for 3 turns
Power—Acc.100PP20moving after the target: power ×2
Power50Acc.100PP12Contacttarget already damaged this turn: power ×2
Power60Acc.100PP12Contacttarget can't use sound moves for 2 turns
Power80Acc.100PP16Contactmore power the slower the user is than the target (max 150)
Power—Acc.100PP8ContactBall & bombremoves terrain · fails without terrain
Power130Acc.100PP8Contact
Abilities
Ability usage
- Intimidate84.3%
- Swift Swim14.6%
- Poison Point1.1%
- Intimidate
- foes' Attack −1 on entry
- Swift Swim
- Speed ×2 in rain (stat, separate from ranks)
- Poison Point
- 30% chance to poison attackers on contact
Moves
Move usage (top 10)
- Flip Turn52.8%
- Barb Barrage51.9%
- Destiny Bond37%
- Liquidation29.9%
- Toxic Spikes29.5%
- Taunt23.5%
- Toxic21.6%
- Spikes20.6%
- Minimize14.2%
- Pain Split12%
Natures
Nature usage
- ImpishDef↑SpA↓41.9%
- JollySpe↑SpA↓12.4%
- AdamantAtk↑SpA↓11.4%
- CarefulSpD↑SpA↓9.7%
- LonelyAtk↑Def↓8.8%
- RelaxedDef↑Spe↓5.7%
- SassySpD↑Spe↓2.4%
- BoldDef↑Atk↓2.1%
- TimidSpe↑Atk↓1.8%
- CalmSpD↑Atk↓1.4%
Held items
Item usage (top 10)
Rocky Helmet31%
Focus Sash21.3%
Sitrus Berry18.4%
Leftovers11%
Air Balloon4.4%
Choice Scarf3.3%
Life Orb3%
Poison Barb2.1%
Bright Powder1.9%
Shuca Berry0.8%
Stat point spreads
66-point stat allocation
- 3203202019.2%
- 0320023212.6%
- 232000327.5%
- 322320005.8%
- 310320305.3%
- 320320024.2%
- 310303202.7%
- 132100322.2%
- 092503202.1%
- 320203202.1%
- 203203202%
- 320002322%
- 323220001.7%
- 310320031.4%
- 203200321.3%
- 703200271.2%
- 322003201.2%
- 320003221.2%
- 310250731%
- 032200320.9%
- 2802800100.9%
- 310003230.8%
- 320200320.8%
- 310250640.7%
- 032320020.7%
- 232320000.6%
- 310250370.6%
- 323200200.6%
- 932000250.6%
- 311320020.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Intimidate80.4%
- Swift Swim15.7%
- Poison Point4%
- Intimidate
- foes' Attack −1 on entry
- Swift Swim
- Speed ×2 in rain (stat, separate from ranks)
- Poison Point
- 30% chance to poison attackers on contact
Moves
Move usage (top 10)
- Flip Turn46%
- Barb Barrage40.8%
- Liquidation28.7%
- Minimize27.5%
- Thunder Wave25.7%
- Haze24.7%
- Acupressure21.2%
- Pain Split21.1%
- Protect15.7%
- Destiny Bond15.3%
Natures
Nature usage
- AdamantAtk↑SpA↓33%
- ImpishDef↑SpA↓25.8%
- CarefulSpD↑SpA↓14.3%
- JollySpe↑SpA↓6.9%
- BoldDef↑Atk↓4.3%
- SassySpD↑Spe↓3.7%
- BraveAtk↑Spe↓3.2%
- CalmSpD↑Atk↓2.2%
- LonelyAtk↑Def↓2.1%
- HastySpe↑Def↓1.8%
Held items
Item usage (top 10)
Leftovers33.3%
Sitrus Berry12.1%
Choice Scarf10.6%
Focus Sash7.8%
Rocky Helmet5.8%
Bright Powder4.8%
Muscle Band4.8%
Payapa Berry4.1%
Life Orb4.1%
Poison Barb3.7%
Stat point spreads
66-point stat allocation
- 3203202027.3%
- 3209025010.1%
- 320203208.9%
- 232000327.8%
- 323220006.7%
- 323200204.6%
- 132001324.1%
- 253200094%
- 323200023%
- 132100322.3%
- 032002322.1%
- 032290501.8%
- 232003201.7%
- 032003221.7%
- 232320001.3%
- 320702701.3%
- 002320321%
- 132000320.9%
- 310303200.9%
- 320200320.9%
- 322000320.8%
- 032320020.6%
- 531300000.5%
- 03200250.4%
- 10200016200.3%
- 322003200.3%
- 1032000240.3%
- 273200070.3%
- 320003200.3%
- 3251201700.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.