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#0497

Serperior

Serperior
Grass

Height 3.3 m·Weight 63.0 kg

Base stats

HP
75
Atk
75
Def
95
SpA
75
SpD
95
Spe
113
Total528

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

* Hidden ability

  • Overgrow

    Grass moves ×1.5 at 1/3 HP or less

  • Contrary

    Stat changes are inverted (raises↔drops)

Learnable moves

54 moves
  • Raises own Attack by 2

    Power Acc. PP 20
    Dance
  • 30% chance: paralysis

    Power 85Acc. 100PP 16
    ContactStomp
  • Wrap

    Traps for 2-5 turns, dealing 1/8 max HP each turn

    Power 15Acc. 90PP 20
    Contact
  • Recoil: 33% of damage dealt

    Power 120Acc. 100PP 16
    Contact
  • User must recharge next turn

    Power 150Acc. 90PP 8
  • Inflicts paralysis

    Power Acc. 100PP 20
  • Pays 1/4 max HP to make a substitute

    Power Acc. PP 12
  • 30% chance: flinch

    Power 50Acc. 100PP 16
    Sound
  • [Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession

    Power Acc. PP 8
  • Lowers target's Speed by 2

    Power Acc. 100PP 12
  • [Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession

    Power Acc. PP 12
  • Prevents the target from switching out

    Power Acc. PP 8
  • Inflicts infatuation

    Power Acc. 100PP 16
  • While asleep, uses one of the user's other moves at random

    Power Acc. PP 12
  • Lowers target's evasiveness by 2

    Power Acc. 100PP 20
  • Double power if the user is burned, paralyzed, or poisoned

    Power 70Acc. 100PP 20
    Contact
  • [Priority +5] Boosts an ally's next move to 1.5× power

    Power Acc. PP 20
  • User must recharge next turn

    Power 150Acc. 90PP 8
    Contact
  • Double power if used consecutively in the same turn

    Power 60Acc. 100PP 16
    Sound
  • Sets sunny weather for 5 turns

    Power Acc. PP 8
  • Plants a seed that drains 1/8 of max HP each turn

    Power Acc. 90PP 12
  • !

    Raises own Attack·Sp. Atk by 1

    Power Acc. PP 20
  • Charges turn 1, hits turn 2 (instant in sun)

    Power 120Acc. 100PP 12
  • Restores 50% of damage dealt

    Power 75Acc. 100PP 12
  • Restores 50% of max HP

    Power Acc. PP 8
  • Hits 2-5 times

    Power 25Acc. 100PP 20
    Ball & bomb
  • User must recharge next turn

    Power 150Acc. 90PP 8
  • Never misses

    Power 60Acc. PP 20
  • Crit stage +1 (12.5% crit chance)

    Power 90Acc. 100PP 16
    ContactSlicing
  • Power 80Acc. 100PP 16
    Ball & bomb
  • 10% chance: Lowers target's Sp. Def by 1

    Power 90Acc. 100PP 12
    Ball & bomb
  • Lowers own Sp. Atk by 2

    Power 130Acc. 90PP 8
  • More power the heavier the target (max 120)

    Power Acc. 100PP 20
    Contact
  • Power 90Acc. 100PP 16
    Wind
  • 5 turns: grounded Pokémon heal each turn; Grass moves boosted

    Power Acc. PP 12
  • Power 55Acc. 100PP 20
    Contact
  • Raises the user's Speed by 1

    Power 50Acc. 100PP 20
    Contact
  • Nullifies the target's ability

    Power Acc. 100PP 12
  • Coil

    Raises own Attack·Defense·accuracy by 1

    Power Acc. PP 20
  • Never misses

    Power 60Acc. PP 20
    ContactSlicing
  • Halves special damage for 5 turns

    Power Acc. PP 20
  • Halves physical damage for 5 turns

    Power Acc. PP 20
  • Rest

    Sleeps for 2 turns, fully restoring HP and status

    Power Acc. PP 8
  • [Priority -5] Returns double the special damage taken

    Power Acc. 100PP 20
  • Raises own Sp. Atk·Sp. Def by 1

    Power Acc. PP 20
  • Attacks 2-3 turns, then confuses the user

    Power 120Acc. 100PP 12
    Contact
  • Power 85Acc. 100PP 12
    Pulse
  • [Priority -6] Forces the target to switch out

    Power 60Acc. 90PP 12
    Contact
  • Lowers target's Attack by 1

    Power 60Acc. 100PP 16
    Contact
  • Hits 2-5 times; then lowers user's Defense and raises Speed

    Power 25Acc. 90PP 20
  • For 3 turns, the target can only use damaging moves

    Power Acc. 100PP 20
  • Removes the target's item; 1.5× power if it holds one

    Power 65Acc. 100PP 20
    Contact
  • Power 60Acc. 100PP 20
    Contact
  • 30% chance: Lowers target's Defense by 1

    Power 100Acc. 75PP 16
    Contact