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#0685

Slurpuff

Slurpuff
Fairy

Height 0.8 m·Weight 5.0 kg

Base stats

HP
82
Atk
80
Def
86
SpA
85
SpD
75
Spe
72
Total480

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

* Hidden ability

Learnable moves

42 moves
  • User must recharge next turn

    Power 150Acc. 90PP 8
  • Pays 1/4 max HP to make a substitute

    Power Acc. PP 12
  • 30% chance: flinch

    Power 50Acc. 100PP 16
    Sound
  • [Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession

    Power Acc. PP 8
  • [Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession

    Power Acc. PP 12
  • Inflicts infatuation

    Power Acc. 100PP 16
  • While asleep, uses one of the user's other moves at random

    Power Acc. PP 12
  • Protects the party from status conditions for 5 turns

    Power Acc. PP 20
  • Lowers target's evasiveness by 2

    Power Acc. 100PP 20
  • Double power if the user is burned, paralyzed, or poisoned

    Power 70Acc. 100PP 20
    Contact
  • [Priority +5] Boosts an ally's next move to 1.5× power

    Power Acc. PP 20
  • Wish

    Restores half max HP at the end of next turn

    Power Acc. PP 12
  • Yawn

    The target falls asleep at the end of next turn

    Power Acc. PP 12
  • Cuts the target's HP to match the user's

    Power Acc. 100PP 8
    Contact
  • Uses the last move that was used

    Power Acc. PP 20
  • User must recharge next turn

    Power 150Acc. 90PP 8
    Contact
  • Makes the target act next this turn

    Power Acc. PP 16
  • Double power if used consecutively in the same turn

    Power 60Acc. 100PP 16
    Sound
  • 10% chance: burn

    Power 90Acc. 100PP 16
  • Sets sunny weather for 5 turns

    Power Acc. PP 8
  • Surf

    Also hits Pokémon using Dive

    Power 90Acc. 100PP 16
  • Sets rain for 5 turns

    Power Acc. PP 8
  • Lowers target's Speed by 2

    Power Acc. 100PP 20
    Powder
  • 10% chance: Lowers target's Sp. Def by 1

    Power 90Acc. 100PP 12
    Ball & bomb
  • Raises own Defense by 3

    Power Acc. PP 12
  • 10% chance: paralysis

    Power 90Acc. 100PP 16
  • 30% chance: paralysis

    Power 110Acc. 70PP 12
  • Restores 50% of damage dealt

    Power 75Acc. 100PP 12
    ContactPunch
  • 10% chance: Lowers target's Sp. Def by 1

    Power 90Acc. 100PP 12
  • Halves special damage for 5 turns

    Power Acc. PP 20
  • Raises own Sp. Def by 2

    Power Acc. PP 20
  • Rest

    Sleeps for 2 turns, fully restoring HP and status

    Power Acc. PP 8
  • Raises own Sp. Atk·Sp. Def by 1

    Power Acc. PP 20
  • Lowers target's Speed by 2

    Power Acc. 95PP 20
  • Sets a web that lowers the Speed of Pokémon switching in

    Power Acc. PP 20
  • Steals the target's held item

    Power 60Acc. 100PP 20
    Contact
  • Lowers target's Sp. Def by 2

    Power Acc. 100PP 20
  • Lowers target's Attack by 2

    Power Acc. 100PP 20
  • Restores 75% of damage dealt

    Power 50Acc. 100PP 12
    Contact
  • 10% chance: Lowers target's Attack by 1

    Power 90Acc. 90PP 12
    Contact
  • Power 80Acc. 100PP 12
  • Power 100Acc. 100PP 8