Snorlax
Height 2.1 m·Weight 460.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Sounduser faints
Power200Acc.100PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Soundmore power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8HP −1/2 (of max HP) · Attack rank → 6 · fails if HP below 1/2 · fails if Attack already maxed
Power—Acc.—PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12target repeats its last move for 3 turns
Power—Acc.100PP8attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Sounduser's Defense/Sp. Def +1 · stores up to 3 times
Power—Acc.—PP20restores 1/4 of max HP
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20recovers the used-up held item
Power—Acc.—PP12target falls asleep at end of next turn
Power—Acc.Sure-hitPP12- Power90Acc.100PP12Sound
target can't switch out or flee
Power—Acc.Sure-hitPP8steals the target's held item
Power60Acc.100PP20Contactusable only after all other moves have been used
Power140Acc.100PP8Contactmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundtype changes with the terrain · power ×2 on terrain
Power50Acc.100PP12Pulse10% chance: burn
Power75Acc.100PP16ContactPunch10% chance: burn
Power90Acc.100PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP8more power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStomp- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP16rain for 5 turns
Power—Acc.—PP8target's Attack −1
Power50Acc.100PP20charges one turn, fires the next · instant in sun
Power120Acc.100PP12- Power80Acc.100PP16Ball & bomb
user's Speed +1
Power50Acc.100PP20Contact10% chance: paralysis
Power75Acc.100PP16ContactPunch10% chance: paralysis
Power90Acc.100PP1630% chance: paralysis · never misses in rain
Power110Acc.70PP12recoil 1/4 of damage dealt
Power90Acc.100PP16Contactmisses: user loses 1/2 max HP
Power100Acc.95PP16ContactStomp10% chance: freeze
Power75Acc.100PP16ContactPunch10% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windtarget's Speed −1
Power55Acc.95PP16Wind[Priority -5] returns 2× physical damage taken · fails if not hit physically
Power—Acc.100PP20Contact[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contactuser's Speed −1
Power100Acc.90PP12ContactPunch10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombuses the user's Defense for damage
Power80Acc.100PP12Contactnullifies the target's Ability
Power—Acc.100PP1230% chance: poison
Power120Acc.80PP8usable only after eating a Berry
Power120Acc.90PP12also hits targets underground
Power100Acc.100PP12one-hit KO
Power—Acc.30PP8turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's accuracy −1
Power20Acc.100PP12target's Speed −1
Power60Acc.100PP20- Power95Acc.95PP12Contact
last move failed: power ×2
Power75Acc.100PP12Contactuser's Sp. Def +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contact30% chance: flinch
Power75Acc.90PP12sandstorm for 5 turns
Power—Acc.—PP8Windtarget's Speed −1
Power60Acc.95PP16grounds the target · Ground-type moves can hit it
Power50Acc.100PP16Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombattacks 2-3 turns, then user is confused
Power120Acc.100PP12Contact30% chance: flinch
Power60Acc.100PP20ContactBite20% chance: target's Defense −1
Power80Acc.100PP16ContactBitethrows the held item · power and effect depend on the item
Power—Acc.100PP12- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact more power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStompmore power the more HP the target has (max 100)
Power—Acc.100PP12Contacttarget's Attack −2
Power—Acc.100PP20
Abilities
Ability usage
- Thick Fat88.6%
- Immunity10.4%
- Gluttony1%
- Thick Fat
- damage taken ×0.5 from Fire/Ice-type moves
- Immunity
- immune to poison
- Gluttony
- eats pinch Berries at ≤1/2 HP
Moves
Move usage (top 10)
- Earthquake55.2%
- Fissure41.6%
- Yawn40.1%
- Ice Punch37.7%
- Rest35.3%
- Smack Down23%
- Body Slam17.2%
- Self-Destruct17%
- Counter13.7%
- Heat Crash12.5%
Natures
Nature usage
- CarefulSpD↑SpA↓41.3%
- AdamantAtk↑SpA↓25.4%
- ImpishDef↑SpA↓21.1%
- RelaxedDef↑Spe↓3.7%
- SassySpD↑Spe↓3.1%
- BraveAtk↑Spe↓2.7%
- BoldDef↑Atk↓0.9%
- CalmSpD↑Atk↓0.7%
- LonelyAtk↑Def↓0.2%
- ModestSpA↑Atk↓0.2%
Held items
Item usage (top 10)
Leftovers44.2%
Chesto Berry15.8%
Sitrus Berry12.5%
Chople Berry10.9%
Normal Gem4.7%
Lum Berry3.1%
Rocky Helmet1.8%
Expert Belt1.6%
Quick Claw1.2%
Life Orb0.9%
Stat point spreads
66-point stat allocation
- 3202032016.5%
- 3203202010.3%
- 232320008.9%
- 322003205.4%
- 232003204.1%
- 032320203.3%
- 2203201202.9%
- 203203202.7%
- 323220002.7%
- 2201403001.9%
- 032203201.7%
- 323200201.6%
- 322320001.5%
- 320003201.5%
- 320320001.2%
- 630300000.9%
- 2201203200.8%
- 032320110.6%
- 023203200.5%
- 320403000.5%
- 3202401000.5%
- 3201402000.4%
- 320003220.4%
- 3201501900.4%
- 032320000.4%
- 320103210.3%
- 132320100.3%
- 320250900.3%
- 320320020.3%
- 432003000.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Thick Fat92.1%
- Immunity4.3%
- Gluttony3.6%
- Thick Fat
- damage taken ×0.5 from Fire/Ice-type moves
- Immunity
- immune to poison
- Gluttony
- eats pinch Berries at ≤1/2 HP
Moves
Move usage (top 10)
- Protect61.7%
- Fissure36%
- Stockpile25.8%
- Belly Drum23.2%
- Yawn18.6%
- Rock Slide18%
- Body Slam17.1%
- Body Press16.8%
- Earthquake16.6%
- Self-Destruct14.2%
Natures
Nature usage
- RelaxedDef↑Spe↓30.8%
- BraveAtk↑Spe↓19.1%
- ImpishDef↑SpA↓18.6%
- AdamantAtk↑SpA↓15.6%
- CarefulSpD↑SpA↓6.2%
- BoldDef↑Atk↓4.1%
- SassySpD↑Spe↓3.9%
- LonelyAtk↑Def↓0.3%
- NaiveSpe↑SpD↓0.2%
- LaxDef↑SpD↓0.2%
Held items
Item usage (top 10)
Leftovers47.1%
Sitrus Berry24%
Normal Gem5.8%
Chople Berry5.2%
Life Orb4.5%
Chesto Berry2.9%
Lum Berry1.7%
Expert Belt1.6%
Rocky Helmet1%
Silk Scarf1%
Stat point spreads
66-point stat allocation
- 3203202021.4%
- 232320007.2%
- 323220005.5%
- 2103100143.8%
- 323200203.8%
- 2103101403.7%
- 232003203.1%
- 032320202.5%
- 203203202.1%
- 320320001.8%
- 322320001.8%
- 310320301.3%
- 320203201.3%
- 313230001.1%
- 2103201301.1%
- 2203201201%
- 032320001%
- 132320101%
- 313320000.8%
- 320320020.8%
- 323200000.7%
- 1526250000.7%
- 023203200.7%
- 032203200.6%
- 322003200.5%
- 032320020.5%
- 032003220.4%
- 1521250500.4%
- 1932150000.4%
- 1403202000.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.