#0260
Doubles #20Swampert
Height 1.5 m·Weight 81.9 kg
Base stats
Type defenses
Abilities
* Hidden ability
Learnable moves
- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Lowers target's Defense by 2
Power —Acc. 85PP 20SoundPays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Rampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20The target falls asleep at the end of next turn
Power —Acc. —PP 12Cuts the target's HP to match the user's
Power —Acc. 100PP 8ContactType changes with weather; double power in weather
Power 50Acc. 100PP 12Ball & bombUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound- Power 110Acc. 80PP 8
Also hits Pokémon using Dive
Power 90Acc. 100PP 1620% chance: flinch
Power 80Acc. 100PP 16ContactSets rain for 5 turns
Power —Acc. —PP 8Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 16Dives underwater turn 1, hits turn 2
Power 80Acc. 100PP 12ContactUser must recharge next turn
Power 150Acc. 90PP 830% chance: Lowers target's accuracy by 1
Power 90Acc. 85PP 1220% chance: confusion
Power 60Acc. 100PP 20PulseRestores 1/16 of max HP each turn
Power —Acc. —PP 2020% chance: Lowers target's Defense by 1
Power 85Acc. 100PP 12Contact- Power 60Acc. 100PP 20Contact
Recoil: 1/3 of damage dealt
Power 120Acc. 100PP 12ContactLowers target's Attack by 1
Power 50Acc. 100PP 2010% chance: freeze
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindLowers target's Speed by 1
Power 55Acc. 95PP 16Wind[Priority -4] Double power if the user took damage this turn
Power 60Acc. 100PP 12ContactMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Speed by 1
Power 100Acc. 90PP 12ContactPunch10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombUses the user's Defense to calculate damage
Power 80Acc. 100PP 12Contact30% chance: poison
Power 90Acc. 100PP 12Ball & bomb30% chance: poison
Power 80Acc. 100PP 20Contact10% chance: poison
Power 95Acc. 100PP 12Also hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 16Lowers target's Speed by 1
Power 55Acc. 95PP 1610% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20- Power 95Acc. 95PP 12Contact
Double power if the user's last move failed
Power 75Acc. 100PP 12ContactRaises own Sp. Def by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8[Priority -5] Returns double the special damage taken
Power —Acc. 100PP 2030% chance: flinch
Power 75Acc. 90PP 1210% chance: Raises own Attack·Defense·Sp. Atk·Sp. Def·Speed by 1
Power 60Acc. 100PP 8Lowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20[Priority +3] Protects the team from multi-target moves this turn
Power —Acc. —PP 12The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact30% chance: flinch
Power 60Acc. 100PP 20ContactBiteRemoves the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 1230% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactMore power the more HP the target has left (max 100)
Power 0Acc. 100PP 12Contact
Moves
- Wave Crash88.9%
- Protect88.4%
- Ice Punch77.3%
- Earthquake74.9%
- High Horsepower24.5%
- Flip Turn7.4%
- Liquidation6.7%
- Rock Slide6.5%
- Knock Off4.9%
- Waterfall2.6%
Held items
- Swampertite95.4%
- Leftovers0.7%
- Sitrus Berry0.7%
- Life Orb0.6%
- Rindo Berry0.5%
- Quick Claw0.3%
- Expert Belt0.2%
- Mystic Water0.2%
- Focus Sash0.2%
- Choice Scarf0.1%
Abilities
- Torrent63.1%
- Damp36.9%
Natures
- Adamant Atk↑SpA↓86%
- Jolly Spe↑SpA↓7.3%
- Brave Atk↑Spe↓1.9%
- Impish Def↑SpA↓0.7%
- Careful SpD↑SpA↓0.7%
- Naughty Atk↑SpD↓0.6%
- Lonely Atk↑Def↓0.6%
- Modest SpA↑Atk↓0.5%
- Relaxed Def↑Spe↓0.3%
- Sassy SpD↑Spe↓0.2%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3232.8%
- HP 18Atk 30Spe 187.8%
- HP 12Atk 32Spe 225.4%
- Atk 32Def 2Spe 322.8%
- Atk 32SpD 2Spe 322.4%
- HP 32Atk 32SpD 21.8%
- HP 14Atk 32Spe 201.4%
- HP 12Atk 20Def 1SpD 1Spe 321.3%
Partners
Moves
- Earthquake91.8%
- Wave Crash69.7%
- Ice Punch67.4%
- Flip Turn59.4%
- Stealth Rock24.4%
- Yawn22.9%
- Protect7.8%
- Knock Off5.2%
- Bulk Up5.1%
- Liquidation4.8%
Held items
- Swampertite70.8%
- Sitrus Berry13.9%
- Leftovers5.2%
- Rindo Berry4.7%
- Focus Sash2%
- Lum Berry0.6%
- Quick Claw0.5%
- Life Orb0.3%
- Choice Scarf0.2%
- Expert Belt0.2%
Abilities
- Torrent79.8%
- Damp20.2%
Natures
- Adamant Atk↑SpA↓58.8%
- Jolly Spe↑SpA↓15%
- Impish Def↑SpA↓9.8%
- Relaxed Def↑Spe↓6.9%
- Careful SpD↑SpA↓3.6%
- Sassy SpD↑Spe↓1.8%
- Brave Atk↑Spe↓1.1%
- Naughty Atk↑SpD↓0.6%
- Modest SpA↑Atk↓0.5%
- Bold Def↑Atk↓0.5%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3237.8%
- HP 32Def 32SpD 27.9%
- Atk 32Def 2Spe 327.2%
- HP 16Atk 23Spe 274%
- HP 8Atk 32Spe 263.4%
- HP 32Def 2SpD 321.8%
- HP 32Atk 32Def 21.5%
- HP 32Atk 32Spe 21.5%