Type defenses
Abilities
* Hidden ability
Learnable moves
- Power120Acc.75PP8Contact
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contact[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Soundmust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20SoundHP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20target falls asleep at end of next turn
Power—Acc.Sure-hitPP12cuts the target's HP down to the user's HP
Power—Acc.100PP8Contacttype changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP1620% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP8traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP16turn 1: dives underwater, evades · turn 2: attacks
Power80Acc.100PP12Contactmust recharge next turn
Power150Acc.90PP830% chance: target's accuracy −1
Power90Acc.85PP1220% chance: confusion
Power60Acc.100PP20Pulserestores 1/16 of max HP each turn
Power—Acc.—PP2020% chance: target's Defense −1
Power85Acc.100PP12Contactuser switches out after attacking
Power60Acc.100PP20Contactrecoil 1/3 of damage dealt
Power120Acc.100PP12Contacttarget's Attack −1
Power50Acc.100PP2010% chance: freeze
Power75Acc.100PP16ContactPunch10% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windtarget's Speed −1
Power55Acc.95PP16Wind[Priority -4] damaged this turn: power ×2
Power60Acc.100PP12Contactmore power the heavier the target (max 120)
Power—Acc.100PP20Contact[Priority -5] returns 2× physical damage taken · fails if not hit physically
Power—Acc.100PP20Contact[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Speed −1
Power100Acc.90PP12ContactPunch10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombuses the user's Defense for damage
Power80Acc.100PP12Contact30% chance: poison
Power90Acc.100PP12Ball & bomb30% chance: poison
Power80Acc.100PP20Contact10% chance: poison
Power95Acc.100PP12also hits targets underground
Power100Acc.100PP12turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's accuracy −1
Power20Acc.100PP12traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP16target's Speed −1
Power55Acc.95PP1610% chance: target's Sp. Def −1
Power90Acc.100PP12target's Speed −1
Power60Acc.100PP20- Power95Acc.95PP12Contact
last move failed: power ×2
Power75Acc.100PP12Contactuser's Sp. Def +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8[Priority -5] returns 2× special damage taken · fails if not hit specially
Power—Acc.100PP2030% chance: flinch
Power75Acc.90PP1210% chance: user's Attack/Defense/Sp. Atk/Sp. Def/Speed +1
Power60Acc.100PP8target's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20[Priority +3] blocks spread moves aimed at the user's side this turn
Power—Acc.—PP12grounds the target · Ground-type moves can hit it
Power50Acc.100PP16Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contact30% chance: flinch
Power60Acc.100PP20ContactBiteremoves the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP1230% chance: target's Defense −1
Power100Acc.75PP16Contactmore power the more HP the target has (max 100)
Power—Acc.100PP12Contact
Abilities
Ability usage
- Torrent80.3%
- Damp19.7%
- Torrent
- power ×1.5 for Water-type moves at ≤1/3 HP
- Damp
- The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
Moves
Move usage (top 10)
- Earthquake82.6%
- Flip Turn70.8%
- Ice Punch48.5%
- Stealth Rock48%
- Yawn46.2%
- Wave Crash46.2%
- Roar6.3%
- Protect5.9%
- Mirror Coat4.3%
- Bulk Up3.9%
Natures
Nature usage
- AdamantAtk↑SpA↓41%
- ImpishDef↑SpA↓16.6%
- RelaxedDef↑Spe↓15.8%
- JollySpe↑SpA↓9.7%
- SassySpD↑Spe↓5.9%
- CarefulSpD↑SpA↓5.8%
- ModestSpA↑Atk↓1.7%
- BraveAtk↑Spe↓1%
- BoldDef↑Atk↓0.9%
- NaughtyAtk↑SpD↓0.3%
Held items
Item usage (top 10)
Swampertite46.9%
Sitrus Berry32.5%
Leftovers8.2%
Rindo Berry3.8%
Rocky Helmet3.3%
Focus Sash1.6%
Life Orb1%
Lum Berry0.6%
Expert Belt0.3%
Red Card0.3%
Stat point spreads
66-point stat allocation
- 2320003223.7%
- 3203202013.8%
- 032200324.8%
- 320203204.8%
- 3202001403.3%
- 320300403%
- 832000262.2%
- 322320002.1%
- 321320102%
- 032002321.5%
- 430000321.4%
- 323220001.2%
- 1232000221.2%
- 1623000271%
- 3201402001%
- 323200020.9%
- 320320020.9%
- 032101320.8%
- 322003200.7%
- 320403000.7%
- 320320000.7%
- 323200200.7%
- 032000320.7%
- 3202301100.6%
- 632000280.6%
- 432000300.6%
- 3201002400.6%
- 3202401000.5%
- 3201102300.5%
- 3201701700.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Torrent67.6%
- Damp32.4%
- Torrent
- power ×1.5 for Water-type moves at ≤1/3 HP
- Damp
- The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
Moves
Move usage (top 10)
- Protect89.6%
- Wave Crash86.6%
- Ice Punch81.9%
- Earthquake64.7%
- High Horsepower32.9%
- Liquidation6.4%
- Flip Turn5.5%
- Rock Slide4.9%
- Wide Guard4.7%
- Waterfall2.5%
Natures
Nature usage
- AdamantAtk↑SpA↓85%
- JollySpe↑SpA↓6.2%
- BraveAtk↑Spe↓2.6%
- ModestSpA↑Atk↓1.8%
- CarefulSpD↑SpA↓0.8%
- ImpishDef↑SpA↓0.7%
- NaughtyAtk↑SpD↓0.6%
- LonelyAtk↑Def↓0.5%
- RelaxedDef↑Spe↓0.4%
- SassySpD↑Spe↓0.3%
Held items
Item usage (top 10)
Swampertite90.8%
Leftovers2.3%
Sitrus Berry1.8%
Life Orb1.1%
Expert Belt0.7%
Rindo Berry0.7%
Rocky Helmet0.5%
Focus Sash0.3%
Quick Claw0.2%
Soft Sand0.2%
Stat point spreads
66-point stat allocation
- 2320003229.4%
- 1232000225.2%
- 1830000183.7%
- 323220002.6%
- 323200022.3%
- 032200322.3%
- 3210101222%
- 032002322%
- 323200201.9%
- 1132000231.9%
- 1430000221.3%
- 1432000201.2%
- 3216500131%
- 532001280.9%
- 2526000150.8%
- 1032000240.8%
- 032101320.8%
- 032000320.7%
- 2332000110.7%
- 832000260.7%
- 430000320.7%
- 1332000210.6%
- 1532000190.6%
- 1220101320.6%
- 1632000180.6%
- 730203240.6%
- 1820001270.6%
- 1832000160.5%
- 232320000.5%
- 323210100.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.