#0389
Torterra
Height 2.2 m·Weight 310.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Grass moves ×1.5 at 1/3 HP or less
A hard shell protects the Pokémon from critical hits.
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance30% chance: paralysis
Power 85Acc. 100PP 16ContactStompAttacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts infatuation
Power —Acc. 100PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Stockpiles (up to 3), raising Defense and Sp. Def by 1 each
Power —Acc. —PP 20Power is 100 per Stockpile used
Power —Acc. 100PP 12Restores 25% of max HP
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact- Power 90Acc. 100PP 12Sound
Lowers target's Attack·Defense by 1
Power —Acc. 100PP 20User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundLowers own Defense·Sp. Def by 1 · Raises own Attack·Sp. Atk·Speed by 2
Power —Acc. —PP 16Sets sunny weather for 5 turns
Power —Acc. —PP 8Plants a seed that drains 1/8 of max HP each turn
Power —Acc. 90PP 12- !
Raises own Attack·Sp. Atk by 1
Power —Acc. —PP 20 Charges turn 1, hits turn 2 (instant in sun)
Power 120Acc. 100PP 12Restores 50% of damage dealt
Power 75Acc. 100PP 12Restores 50% of max HP
Power —Acc. —PP 8Hits 2-5 times
Power 25Acc. 100PP 20Ball & bombUser must recharge next turn
Power 150Acc. 90PP 8Changes the target's ability to Insomnia
Power —Acc. 100PP 12- Power 80Acc. 100PP 16Ball & bomb
10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombLowers own Sp. Atk by 2
Power 130Acc. 90PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact5 turns: grounded Pokémon heal each turn; Grass moves boosted
Power —Acc. —PP 12- Power 55Acc. 100PP 20Contact
Raises the user's Speed by 1
Power 50Acc. 100PP 20ContactLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Lowers target's accuracy by 1
Power 20Acc. 100PP 12Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 16Lowers target's Speed by 1
Power 55Acc. 95PP 1610% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20- Power 95Acc. 95PP 12Contact
Double power if the user's last move failed
Power 75Acc. 100PP 12Contact30% chance: burn
Power 70Acc. 100PP 12Lowers the user's Defense and Sp. Def by 1 after use
Power 120Acc. 100PP 8ContactPunchHalves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Raises own Sp. Def by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16Contact30% chance: flinch
Power 75Acc. 90PP 12Sets a sandstorm for 5 turns
Power —Acc. —PP 8WindLowers target's Speed by 1
Power 60Acc. 95PP 16Hits 2-5 times
Power 25Acc. 90PP 12Ball & bombCrit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20[Priority +3] Protects the team from multi-target moves this turn
Power —Acc. —PP 12The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact30% chance: flinch
Power 60Acc. 100PP 20ContactBite20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteRaises own Defense by 2
Power —Acc. —PP 16- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact More power the heavier the user is than the target (max 120)
Power —Acc. 100PP 12ContactStompMore power the more HP the target has left (max 100)
Power 0Acc. 100PP 12Contact
Moves
- Wood Hammer58.8%
- Headlong Rush48.5%
- Protect44.9%
- Wide Guard35.3%
- Shell Smash33.1%
- Earthquake32.4%
- Rock Slide32.1%
- Seed Bomb17.5%
- Leech Seed12.1%
- High Horsepower9.8%
Held items
- White Herb40.9%
- Leftovers13.9%
- Life Orb11%
- Sitrus Berry9.1%
- Focus Sash7.5%
- Yache Berry5.8%
- Quick Claw4%
- Occa Berry2.3%
- Big Root1.8%
- Expert Belt1.7%
Abilities
- Shell Armor77.4%
- Overgrow22.6%
Natures
- Adamant Atk↑SpA↓40.6%
- Brave Atk↑Spe↓23.9%
- Jolly Spe↑SpA↓8.8%
- Impish Def↑SpA↓5.9%
- Careful SpD↑SpA↓5.9%
- Sassy SpD↑Spe↓4.7%
- Relaxed Def↑Spe↓2.8%
- Lonely Atk↑Def↓1.3%
- Calm SpD↑Atk↓1.1%
- Naughty Atk↑SpD↓1%
Stat point spreads
66-point stat allocation
- HP 32Atk 32SpD 216.8%
- HP 2Atk 32Spe 3210%
- HP 32Atk 32Def 26.7%
- HP 2Atk 32Def 322.7%
- Atk 32Def 32SpD 22.5%
- Atk 32SpD 2Spe 321.8%
- Atk 32Def 2Spe 321.7%
- HP 2Def 32SpD 321.4%
Partners
Moves
- Shell Smash81.7%
- Headlong Rush48.7%
- Earthquake44.9%
- Wood Hammer41.8%
- Bullet Seed30.5%
- Rock Blast26.5%
- Stone Edge19.1%
- Rock Slide16.4%
- Seed Bomb15.6%
- Leech Seed9.1%
Held items
- White Herb45.9%
- Focus Sash21.9%
- Lum Berry7.4%
- Sitrus Berry5.1%
- Leftovers4.9%
- Life Orb2.8%
- Yache Berry2.6%
- Occa Berry1.8%
- Quick Claw1.5%
- Big Root1.3%
Abilities
- Shell Armor58.9%
- Overgrow41.1%
Natures
- Adamant Atk↑SpA↓49.5%
- Jolly Spe↑SpA↓30.1%
- Impish Def↑SpA↓5%
- Careful SpD↑SpA↓4.6%
- Brave Atk↑Spe↓1.6%
- Sassy SpD↑Spe↓1.4%
- Lax Def↑SpD↓1.4%
- Relaxed Def↑Spe↓1.1%
- Modest SpA↑Atk↓0.8%
- Lonely Atk↑Def↓0.7%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3233.2%
- HP 1Atk 32Def 1Spe 329.2%
- Atk 32Def 2Spe 324.3%
- Atk 32SpD 2Spe 324%
- HP 1Atk 32SpD 1Spe 322.5%
- HP 32Atk 32Def 21.5%
- HP 32Atk 32SpD 21.2%
- HP 32Def 2SpD 321.1%