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#0748

Toxapex

Toxapex
PoisonWater

Height 0.7 m·Weight 14.5 kg

Base stats

HP
50
Atk
63
Def
152
SpA
53
SpD
142
Spe
35
Total495

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

* Hidden ability

  • Merciless

    Always lands critical hits on poisoned targets

  • Limber

    Cannot be inflicted with paralysis

  • Regenerator

    Restores 1/3 max HP when switching out

Learnable moves

52 moves
  • 30% chance: paralysis

    Power 85Acc. 100PP 16
    ContactStomp
  • User must recharge next turn

    Power 150Acc. 90PP 8
  • Restores 50% of max HP

    Power Acc. PP 8
  • Pays 1/4 max HP to make a substitute

    Power Acc. PP 12
  • 30% chance: flinch

    Power 50Acc. 100PP 16
    Sound
  • [Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession

    Power Acc. PP 8
  • Lowers target's Speed by 2

    Power Acc. 100PP 12
  • [Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession

    Power Acc. PP 12
  • While asleep, uses one of the user's other moves at random

    Power Acc. PP 12
  • Averages HP with the target

    Power Acc. PP 20
  • Stockpiles (up to 3), raising Defense and Sp. Def by 1 each

    Power Acc. PP 20
  • Power is 100 per Stockpile used

    Power Acc. 100PP 12
  • Restores 25% of max HP

    Power Acc. PP 12
  • Double power if the user is burned, paralyzed, or poisoned

    Power 70Acc. 100PP 20
    Contact
  • User must recharge next turn

    Power 150Acc. 90PP 8
    Contact
  • Double power if used consecutively in the same turn

    Power 60Acc. 100PP 16
    Sound
  • Becomes the user's Tera type when Terastallized

    Power 80Acc. 100PP 12
  • Power 110Acc. 80PP 8
  • Surf

    Also hits Pokémon using Dive

    Power 90Acc. 100PP 16
  • Sets rain for 5 turns

    Power Acc. PP 8
  • 30% chance: Lowers target's accuracy by 1

    Power 90Acc. 85PP 12
  • 20% chance: confusion

    Power 60Acc. 100PP 20
    Pulse
  • 20% chance: Lowers target's Defense by 1

    Power 85Acc. 100PP 12
    Contact
  • Lowers target's Attack by 1

    Power 50Acc. 100PP 20
  • 10% chance: freeze

    Power 90Acc. 100PP 12
  • 10% chance: freeze

    Power 110Acc. 70PP 8
    Wind
  • Haze

    Resets all Pokémon's stat changes

    Power Acc. PP 20
  • Lowers target's Speed by 1

    Power 55Acc. 95PP 16
    Wind
  • Destroys the active terrain

    Power 80Acc. 100PP 16
    Contact
  • Inflicts poison

    Power Acc. 90PP 12
  • 30% chance: poison

    Power 90Acc. 100PP 12
    Ball & bomb
  • Sets toxic spikes that poison Pokémon switching in

    Power Acc. PP 20
  • 30% chance: poison

    Power 80Acc. 100PP 20
    Contact
  • 10% chance: poison · Crit stage +1 (12.5% crit chance)

    Power 70Acc. 100PP 20
    ContactSlicing
  • 30% chance: poison

    Power 120Acc. 80PP 8
  • Double power vs poisoned targets

    Power 65Acc. 100PP 12
  • 10% chance: poison

    Power 95Acc. 100PP 12
  • Lowers target's Sp. Def by 2

    Power 40Acc. 100PP 20
    Ball & bomb
  • [Priority +4] Protects the user; poisons attackers on contact

    Power Acc. PP 8
  • Lowers target's Speed by 1

    Power 55Acc. 95PP 16
  • Halves special damage for 5 turns

    Power Acc. PP 20
  • Rest

    Sleeps for 2 turns, fully restoring HP and status

    Power Acc. PP 8
  • Hits 2-5 times

    Power 25Acc. 95PP 20
  • Traps for 2-5 turns, dealing 1/8 max HP each turn

    Power 20Acc. 100PP 20
    Contact
  • Lowers target's Attack by 1

    Power 80Acc. 100PP 16
    Contact
  • Lowers target's Speed by 1

    Power 50Acc. 100PP 20
    Contact
  • [Priority +3] Protects the team from multi-target moves this turn

    Power Acc. PP 12
  • The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

    Power 50Acc. 100PP 16
  • Hex

    Double power vs targets with a status condition

    Power 65Acc. 100PP 12
  • Bite

    30% chance: flinch

    Power 60Acc. 100PP 20
    ContactBite
  • Double power if the target already moved this turn

    Power 50Acc. 100PP 12
    Contact
  • Raises own Defense by 2

    Power Acc. PP 16