Type defenses
Abilities
* Hidden ability
Summons snow for 5 turns on entry
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactUser must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Type changes with weather; double power in weather
Power 50Acc. 100PP 12Ball & bombUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets rain for 5 turns
Power —Acc. —PP 820% chance: confusion
Power 60Acc. 100PP 20PulseLowers target's Attack by 1
Power 50Acc. 100PP 20Plants a seed that drains 1/8 of max HP each turn
Power —Acc. 90PP 12- !
Raises own Attack·Sp. Atk by 1
Power —Acc. —PP 20 Charges turn 1, hits turn 2 (instant in sun)
Power 120Acc. 100PP 12Restores 50% of damage dealt
Power 75Acc. 100PP 12Roots down: heals 1/16 max HP each turn; can't switch out
Power —Acc. —PP 20Hits 2-5 times
Power 25Acc. 100PP 20Ball & bomb- Power 80Acc. 100PP 16Ball & bomb
10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombLowers own Sp. Atk by 2
Power 130Acc. 90PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact- Power 55Acc. 100PP 20Contact
Raises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: freeze
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindLowers target's Speed by 1
Power 55Acc. 95PP 16WindOne-hit KO
Power —Acc. 30PP 8Hits 2-5 times
Power 25Acc. 100PP 20[Priority -4] Double power if the user took damage this turn
Power 60Acc. 100PP 12Contact[Priority +1]
Power 40Acc. 100PP 20Always a critical hit
Power 60Acc. 90PP 12Lowers own Speed by 1
Power 100Acc. 90PP 12ContactPunchHalves damage for 5 turns; usable only in snow
Power —Acc. —PP 20Destroys the active terrain
Power 80Acc. 100PP 16ContactSets snow for 5 turns (Ice types get 1.5× Defense)
Power 0Acc. —PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchDestroys Reflect and Light Screen
Power 75Acc. 100PP 16Contact10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Lowers target's accuracy by 1
Power 20Acc. 100PP 1210% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20Double power if the user's last move failed
Power 75Acc. 100PP 12ContactSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 830% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombAttacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 1230% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactMore power the more HP the target has left (max 100)
Power 0Acc. 100PP 12Contact
Moves
- Blizzard96.6%
- Protect63.8%
- Earth Power59.1%
- Giga Drain48.5%
- Energy Ball28.8%
- Ice Shard27.5%
- Aurora Veil23.8%
- Grass Knot9.5%
- Leaf Storm5.1%
- Wood Hammer4.2%
Held items
- Abomasite78.5%
- Focus Sash4.7%
- Light Clay2.7%
- Leftovers2%
- Quick Claw1.9%
- Life Orb1.8%
- Choice Scarf1.4%
- Occa Berry1.4%
- Sitrus Berry1.3%
- Never-Melt Ice1.3%
Abilities
- Snow Warning96.9%
- Soundproof3.1%
Natures
- Quiet SpA↑Spe↓66%
- Modest SpA↑Atk↓21.1%
- Timid Spe↑Atk↓2.1%
- Sassy SpD↑Spe↓1.8%
- Relaxed Def↑Spe↓1.8%
- Calm SpD↑Atk↓1.7%
- Brave Atk↑Spe↓1.7%
- Bold Def↑Atk↓1.6%
- Mild SpA↑Def↓0.7%
- Adamant Atk↑SpA↓0.6%
Stat point spreads
66-point stat allocation
- HP 32Def 2SpA 3231.2%
- HP 32SpA 32SpD 212.1%
- HP 32Atk 2SpA 328.6%
- HP 32SpA 32Spe 27.8%
- HP 32Def 1SpA 32SpD 13%
- HP 2SpA 32Spe 321.2%
- Def 32SpA 32SpD 21.1%
- Def 2SpA 32SpD 321.1%
Partners
Moves
- Blizzard93.2%
- Giga Drain57.4%
- Earth Power56.9%
- Ice Shard55.9%
- Aurora Veil35.8%
- Leaf Storm23.7%
- Leech Seed18.3%
- Focus Blast11.6%
- Sheer Cold8.9%
- Energy Ball8.7%
Held items
- Abomasite57.1%
- Light Clay19.8%
- Focus Sash7.1%
- Leftovers3.4%
- Sitrus Berry2.2%
- Miracle Seed1.5%
- Never-Melt Ice1.4%
- Expert Belt1.3%
- Life Orb1%
- Quick Claw0.9%
Abilities
- Snow Warning96.2%
- Soundproof3.8%
Natures
- Quiet SpA↑Spe↓41.1%
- Modest SpA↑Atk↓30.9%
- Bold Def↑Atk↓8.8%
- Calm SpD↑Atk↓5.3%
- Relaxed Def↑Spe↓3.3%
- Sassy SpD↑Spe↓2%
- Brave Atk↑Spe↓1.8%
- Adamant Atk↑SpA↓1.4%
- Timid Spe↑Atk↓1%
- Rash SpA↑SpD↓0.6%
Stat point spreads
66-point stat allocation
- HP 32Def 2SpA 3226.8%
- HP 32SpA 32SpD 27.8%
- HP 32SpA 32Spe 26.9%
- HP 32Atk 2SpA 324.4%
- HP 2Def 32SpA 323.4%
- HP 32Def 1SpA 32SpD 12.6%
- HP 26Def 8SpA 321.5%
- HP 32Def 2SpD 321.5%