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Mega Altaria

Mega Altaria
DragonFairy

Height 1.5 m·Weight 20.6 kg

Base stats

HP
75
Atk
110
Def
110
SpA
110
SpD
105
Spe
80
Total535

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

  • Pixilate

    Normal-type moves → Fairy-type · power ×1.2

Learnable moves

65 moves
  • 30% chance: paralysis

    Power85Acc.100PP16
    ContactStomp
  • recoil 1/3 of damage dealt

    Power120Acc.100PP16
    Contact
  • Roar

    [Priority -6] forces the target to switch out

    PowerAcc.Sure-hitPP20
    Sound
  • Sing

    sleep

    PowerAcc.55PP16
    Sound
  • must recharge next turn

    Power150Acc.90PP8
  • HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute

    PowerAcc.PP12
  • 30% chance: flinch

    Power50Acc.100PP16
    Sound
  • [Priority +4] blocks moves this turn · 1/3 success if used in succession

    PowerAcc.PP8
  • all who hear it faint in 3 turns · switching out cancels

    PowerAcc.PP8
    Sound
  • [Priority +4] survives this turn with 1 HP · 1/3 success in succession

    PowerAcc.PP12
  • usable only while asleep · uses one of its other moves at random

    PowerAcc.PP12
  • prevents status conditions on the user's side for 5 turns

    PowerAcc.PP20
  • attacks 3 turns · no one can sleep meanwhile

    Power90Acc.100PP12
    Sound
  • poisoned/paralyzed/burned: power ×2

    Power70Acc.100PP20
    Contact
  • [Priority +5] ally's move this turn: power ×1.5

    PowerAcc.PP20
  • cuts the target's HP down to the user's HP

    PowerAcc.100PP8
    Contact
  • Power90Acc.100PP12
    Sound
  • type changes with the weather · power ×2 in weather

    Power50Acc.100PP12
    Ball & bomb
  • must recharge next turn

    Power150Acc.90PP8
    Contact
  • used right after another Round this turn: power ×2

    Power60Acc.100PP16
    Sound
  • 10% chance: burn

    Power90Acc.100PP16
  • traps 4–5 turns · loses 1/8 of max HP each turn

    Power35Acc.85PP16
  • 10% chance: burn

    Power110Acc.85PP8
  • sun for 5 turns

    PowerAcc.PP8
  • 10% chance: burn

    Power95Acc.90PP12
    Wind
  • burn

    PowerAcc.85PP16
  • rain for 5 turns

    PowerAcc.PP8
  • charges one turn, fires the next · instant in sun

    Power120Acc.100PP12
  • user's Defense +3

    PowerAcc.PP12
  • user's Speed +1

    Power50Acc.100PP20
    Contact
  • 10% chance: freeze

    Power90Acc.100PP12
  • Haze

    resets every Pokémon's stat changes

    PowerAcc.PP20
  • snow for 5 turns · Ice types' Defense ×1.5

    PowerAcc.PP8
  • also hits targets underground

    Power100Acc.100PP12
  • target's Speed −1

    Power60Acc.100PP20
  • Fly

    turn 1: flies up, evades · turn 2: attacks

    Power90Acc.95PP16
    ContactAirborne
  • 30% chance: flinch · crit stage +1 (12.5%) · charges one turn, attacks the next

    Power140Acc.90PP8
  • target's Attack −2

    PowerAcc.100PP16
    Dance
  • Power60Acc.Sure-hitPP20
    ContactSlicing
  • restores 1/2 of max HP · loses Flying type this turn

    PowerAcc.PP8
  • eats the target's Berry and gains its effect

    Power60Acc.100PP20
    Contact
  • user's side Speed ×2 for 4 turns

    PowerAcc.PP16
    Wind
  • recoil 1/3 of damage dealt

    Power120Acc.100PP16
    Contact
  • target's evasiveness −1 · clears hazards, screens, and mist on both sides

    PowerAcc.Sure-hitPP16
  • no held item: power ×2

    Power55Acc.100PP16
    Contact
  • 30% chance: confusion · never misses in rain

    Power110Acc.70PP12
    Wind
  • hits 2 times

    Power40Acc.90PP12
    Contact
  • user's Speed +2

    PowerAcc.PP20
  • Rest

    sleeps 2 turns · fully restores HP and status

    PowerAcc.PP8
  • swaps Attack/Sp. Atk stat changes with the target

    PowerAcc.Sure-hitPP12
  • everyone's Defense and Sp. Def swapped for 5 turns

    PowerAcc.PP12
  • attacks 2-3 turns, then user is confused

    Power120Acc.100PP12
    Contact
  • !
    Power80Acc.100PP16
    ContactSlicing
  • user's Attack/Speed +1

    PowerAcc.PP20
    Dance
  • Power85Acc.100PP12
    Pulse
  • 20% chance: flinch

    Power100Acc.75PP12
    ContactStomp
  • user's Sp. Atk −2

    Power130Acc.90PP8
  • target's Attack −1

    Power60Acc.100PP16
    Contact
  • !

    allies' crit stage +1 · Dragon types +2

    PowerAcc.PP16
    Sound
  • steals the target's item · not if the user holds one

    Power60Acc.100PP20
    Contact
  • 10% chance: user's Defense +1

    Power70Acc.90PP20
    Contact
  • 10% chance: target's Attack −1

    Power90Acc.90PP12
    Contact
  • !

    30%→10%↓ chance: target's Sp. Atk −1

    Power95Acc.100PP16
  • Power80Acc.100PP12
  • confusion · only if target's stats rose this turn

    Power80Acc.100PP12
    Sound