Mega Altaria
Height 1.5 m·Weight 20.6 kg
Type defenses
Abilities
Normal-type moves → Fairy-type · power ×1.2
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contact[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Soundsleep
Power—Acc.55PP16Soundmust recharge next turn
Power150Acc.90PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8all who hear it faint in 3 turns · switching out cancels
Power—Acc.—PP8Sound[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12prevents status conditions on the user's side for 5 turns
Power—Acc.—PP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contact- Power90Acc.100PP12Sound
type changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Windburn
Power—Acc.85PP16rain for 5 turns
Power—Acc.—PP8charges one turn, fires the next · instant in sun
Power120Acc.100PP12user's Defense +3
Power—Acc.—PP12user's Speed +1
Power50Acc.100PP20Contact10% chance: freeze
Power90Acc.100PP12resets every Pokémon's stat changes
Power—Acc.—PP20snow for 5 turns · Ice types' Defense ×1.5
Power—Acc.—PP8also hits targets underground
Power100Acc.100PP12target's Speed −1
Power60Acc.100PP20turn 1: flies up, evades · turn 2: attacks
Power90Acc.95PP16ContactAirborne30% chance: flinch · crit stage +1 (12.5%) · charges one turn, attacks the next
Power140Acc.90PP8target's Attack −2
Power—Acc.100PP16Dance- Power60Acc.Sure-hitPP20ContactSlicing
restores 1/2 of max HP · loses Flying type this turn
Power—Acc.—PP8eats the target's Berry and gains its effect
Power60Acc.100PP20Contactuser's side Speed ×2 for 4 turns
Power—Acc.—PP16Windrecoil 1/3 of damage dealt
Power120Acc.100PP16Contacttarget's evasiveness −1 · clears hazards, screens, and mist on both sides
Power—Acc.Sure-hitPP16no held item: power ×2
Power55Acc.100PP16Contact30% chance: confusion · never misses in rain
Power110Acc.70PP12Windhits 2 times
Power40Acc.90PP12Contactuser's Speed +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps Attack/Sp. Atk stat changes with the target
Power—Acc.Sure-hitPP12everyone's Defense and Sp. Def swapped for 5 turns
Power—Acc.—PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contact- !Power80Acc.100PP16ContactSlicing
user's Attack/Speed +1
Power—Acc.—PP20Dance- Power85Acc.100PP12Pulse
20% chance: flinch
Power100Acc.75PP12ContactStompuser's Sp. Atk −2
Power130Acc.90PP8target's Attack −1
Power60Acc.100PP16Contact- !
allies' crit stage +1 · Dragon types +2
Power—Acc.—PP16Sound steals the target's item · not if the user holds one
Power60Acc.100PP20Contact10% chance: user's Defense +1
Power70Acc.90PP20Contact10% chance: target's Attack −1
Power90Acc.90PP12Contact- !
30%→10%↓ chance: target's Sp. Atk −1
Power95Acc.100PP16 - Power80Acc.100PP12
confusion · only if target's stats rose this turn
Power80Acc.100PP12Sound