Arbok
Height 3.5 m·Weight 65.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
foes' Attack −1 on entry
1/3 chance each turn to cure its status condition
foes can't eat Berries
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomptraps 4–5 turns · loses 1/8 of max HP each turn
Power15Acc.90PP20Contactrecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Soundparalysis
Power—Acc.100PP20HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20user's Defense/Sp. Def +1 · stores up to 3 times
Power—Acc.—PP20power 100 per Stockpile
Power—Acc.100PP12restores 1/4 of max HP
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contactmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP810% chance: burn · 10% chance: flinch
Power65Acc.95PP16ContactBiterain for 5 turns
Power—Acc.—PP8restores 1/2 of damage dealt
Power75Acc.100PP12- Power80Acc.100PP16Ball & bomb
user's Speed +1
Power50Acc.100PP20Contact10% chance: paralysis · 10% chance: flinch
Power65Acc.95PP16ContactBiteresets every Pokémon's stat changes
Power—Acc.—PP2010% chance: freeze · 10% chance: flinch
Power65Acc.95PP16ContactBitepoison · never misses when used by a Poison type
Power—Acc.90PP1230% chance: poison
Power90Acc.100PP12Ball & bomb50% chance: poison
Power50Acc.100PP16ContactBitenullifies the target's Ability
Power—Acc.100PP12sets poison spikes on the foes' side · poisons Pokémon switching in
Power—Acc.—PP2030% chance: poison
Power80Acc.100PP20Contact30% chance: poison
Power120Acc.80PP8power ×2 vs poisoned target
Power65Acc.100PP1210% chance: poison
Power95Acc.100PP12user's Attack/Defense/accuracy +1
Power—Acc.—PP20target's Sp. Def −2
Power40Acc.100PP20Ball & bombusable only after eating a Berry
Power120Acc.90PP12also hits targets underground
Power100Acc.100PP12turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's accuracy −1
Power20Acc.100PP12target's Speed −1
Power55Acc.95PP16target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contactsleeps 2 turns · fully restores HP and status
Power—Acc.—PP8breaks the target's screens
Power85Acc.100PP12ContactBiterestores 1/2 of damage dealt
Power80Acc.100PP12Contacttarget's Sp. Atk −1
Power70Acc.90PP12Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16target's last move: −4 PP
Power—Acc.100PP12[Priority -6] forces the target to switch out
Power60Acc.90PP12Contacttarget's Attack −1
Power60Acc.100PP16Contacthits 2–5 times · after use: user's Defense −1 · Speed +1
Power25Acc.90PP2030% chance: flinch
Power60Acc.100PP20ContactBitesteals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBitehits 6 times
Power—Acc.100PP12removes the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactmoving after the target: power ×2
Power50Acc.100PP12Contact[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contact20% chance: flinch
Power80Acc.100PP16Pulseswaps held items with the target
Power—Acc.100PP12target's Sp. Atk −1
Power55Acc.95PP16Soundtarget can't use sound moves for 2 turns
Power80Acc.100PP16Contact- Power60Acc.100PP20Contact
stats lowered this turn: power ×2
Power75Acc.100PP8Contact30% chance: target's Defense −1
Power100Acc.75PP16Contact
Abilities
Ability usage
- Intimidate94.7%
- Shed Skin4.8%
- Unnerve0.5%
- Intimidate
- foes' Attack −1 on entry
- Shed Skin
- 1/3 chance each turn to cure its status condition
- Unnerve
- foes can't eat Berries
Moves
Move usage (top 10)
- Glare69.4%
- Toxic Spikes54.2%
- Dragon Tail45.9%
- Gunk Shot36.3%
- Knock Off27.2%
- Pain Split22%
- Earthquake16.1%
- Coil11.4%
- Toxic11.3%
- Sucker Punch10.3%
Natures
Nature usage
- JollySpe↑SpA↓36.9%
- ImpishDef↑SpA↓33.8%
- AdamantAtk↑SpA↓14.7%
- CarefulSpD↑SpA↓10.2%
- RashSpA↑SpD↓1.5%
- BoldDef↑Atk↓1.1%
- RelaxedDef↑Spe↓0.4%
- TimidSpe↑Atk↓0.3%
- BraveAtk↑Spe↓0.3%
- NaughtyAtk↑SpD↓0.2%
Held items
Item usage (top 10)
Focus Sash29.2%
Sitrus Berry13.4%
Leftovers8.7%
Choice Scarf8.5%
Wide Lens8.2%
Shuca Berry8.2%
Air Balloon7.4%
Rocky Helmet5.3%
Poison Barb1.8%
Red Card1.6%
Stat point spreads
66-point stat allocation
- 3203202013.1%
- 2320003211.7%
- 320200328.8%
- 032002327.5%
- 320320027.1%
- 003202325.6%
- 320310032.5%
- 320003132.4%
- 020032322.3%
- 323200201.7%
- 203232001.5%
- 203200321.4%
- 323200021.3%
- 032000321.2%
- 322320001.2%
- 322000321.2%
- 3202301101.1%
- 320203201.1%
- 032200320.9%
- 3201302100.9%
- 3201301470.9%
- 32101001400.8%
- 281320140.8%
- 032101320.8%
- 320300130.8%
- 200032320.7%
- 032203200.7%
- 320310300.7%
- 320320110.7%
- 320002320.6%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Intimidate74.8%
- Shed Skin24.7%
- Unnerve0.5%
- Intimidate
- foes' Attack −1 on entry
- Shed Skin
- 1/3 chance each turn to cure its status condition
- Unnerve
- foes can't eat Berries
Moves
Move usage (top 10)
- Protect47%
- Coil43.7%
- Gunk Shot41.5%
- Glare40.9%
- Sucker Punch30.8%
- Rock Slide29.7%
- Poison Jab27%
- Dragon Tail26.2%
- Crunch25%
- Snarl11.2%
Natures
Nature usage
- JollySpe↑SpA↓39.3%
- AdamantAtk↑SpA↓31.9%
- BraveAtk↑Spe↓9.8%
- ImpishDef↑SpA↓8%
- CarefulSpD↑SpA↓4.4%
- SassySpD↑Spe↓2.8%
- NaughtyAtk↑SpD↓1.7%
- RelaxedDef↑Spe↓1.3%
- NaiveSpe↑SpD↓0.3%
- GentleSpD↑Def↓0.2%
Held items
Item usage (top 10)
King’s Rock19.2%
Poison Barb17.6%
Focus Sash11.6%
Choice Scarf9.3%
Leftovers8.5%
White Herb6%
Sitrus Berry4.4%
Rocky Helmet4.1%
Quick Claw3.7%
Expert Belt3%
Stat point spreads
66-point stat allocation
- 2320003226.4%
- 032002329.5%
- 1828105147.2%
- 320200326.7%
- 032203205.5%
- 323200004.8%
- 322003203.8%
- 232003203%
- 322510172.9%
- 3215001902.4%
- 0321016172%
- 320203201.7%
- 032000321.6%
- 032200321.4%
- 1530000211.2%
- 323200021%
- 0026016241%
- 232310101%
- 323210100.9%
- 323200200.7%
- 323220000.7%
- 232320000.7%
- 3131102100.7%
- 232003020.6%
- 0220032120.6%
- 0153002100.5%
- 203101320.5%
- 250320900.5%
- 3221100210.5%
- 320002320.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.