#0184
Azumarill
Height 0.8 m·Weight 28.5 kg
Base stats
Type defenses
Abilities
* Hidden ability
Takes ×0.5 Fire·Ice damage
Attack ×2
Negates Grass moves and raises Attack by 1 stage
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactInflicts sleep
Power —Acc. 55PP 16SoundUser must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Pays half max HP to maximize Attack (+6)
Power —Acc. —PP 12All who hear it faint in 3 turns unless switched out
Power —Acc. —PP 8Sound[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Rampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20- Power 90Acc. 100PP 12Sound
Lowers target's Attack·Defense by 1
Power —Acc. 100PP 20Uses the last move that was used
Power —Acc. —PP 20User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound- Power 110Acc. 80PP 8
Also hits Pokémon using Dive
Power 90Acc. 100PP 1620% chance: flinch
Power 80Acc. 100PP 16ContactSets rain for 5 turns
Power —Acc. —PP 8Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 16Dives underwater turn 1, hits turn 2
Power 80Acc. 100PP 12Contact30% chance: Lowers target's accuracy by 1
Power 90Acc. 85PP 1220% chance: confusion
Power 60Acc. 100PP 20PulseRestores 1/16 of max HP each turn
Power —Acc. —PP 20- Power 90Acc. 90PP 12Contact
[Priority +1]
Power 40Acc. 100PP 20ContactChanges the target to Water type
Power —Acc. 100PP 2020% chance: Lowers target's Defense by 1
Power 85Acc. 100PP 12ContactLowers target's Attack by 1
Power 50Acc. 100PP 20More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactRaises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: freeze
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindLowers target's Speed by 1
Power 55Acc. 95PP 16WindDestroys the active terrain
Power 80Acc. 100PP 16ContactSets snow for 5 turns (Ice types get 1.5× Defense)
Power 0Acc. —PP 8[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16Contact10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombDigs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Lowers target's Speed by 1
Power 55Acc. 95PP 16Lowers target's Speed by 1
Power 60Acc. 100PP 2030% chance: paralysis
Power 85Acc. 85PP 8ContactAirborneHalves special damage for 5 turns
Power —Acc. —PP 20Raises own Sp. Def by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Hits the target two turns later
Power 120Acc. 100PP 12Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactLowers target's Sp. Def by 2
Power —Acc. 100PP 20Throws the held item; power and effect depend on the item
Power —Acc. 100PP 12- Power 60Acc. 100PP 20Contact
30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactLowers target's Attack by 2
Power —Acc. 100PP 20Restores 75% of damage dealt
Power 50Acc. 100PP 12Contact5 turns: prevents status conditions; weakens Dragon moves
Power —Acc. —PP 1210% chance: Lowers target's Attack by 1
Power 90Acc. 90PP 12Contact- Power 100Acc. 100PP 8
Confuses the target if its stats rose this turn
Power 80Acc. 100PP 12Sound
Moves
- Aqua Jet88%
- Play Rough86.1%
- Protect62.2%
- Belly Drum59.6%
- Liquidation30.2%
- Superpower18.6%
- Knock Off7.8%
- Ice Spinner7.5%
- Brick Break5.8%
- Perish Song4.9%
Held items
- Sitrus Berry61.5%
- Mystic Water10.6%
- Life Orb8%
- Leftovers6.9%
- White Herb2.3%
- Muscle Band1.8%
- Quick Claw1.5%
- Shell Bell1.2%
- Lum Berry0.9%
- Expert Belt0.8%
Abilities
- Huge Power90.9%
- Sap Sipper8.6%
- Thick Fat0.5%
Natures
- Adamant Atk↑SpA↓65.7%
- Brave Atk↑Spe↓24.1%
- Relaxed Def↑Spe↓1.9%
- Jolly Spe↑SpA↓1.6%
- Careful SpD↑SpA↓1.5%
- Impish Def↑SpA↓1.5%
- Sassy SpD↑Spe↓1.4%
- Naughty Atk↑SpD↓0.5%
- Bold Def↑Atk↓0.4%
- Lonely Atk↑Def↓0.3%
Stat point spreads
66-point stat allocation
- HP 32Atk 32Spe 216.4%
- HP 32Atk 32SpD 214.2%
- HP 32Atk 32Def 29.8%
- HP 31Atk 32SpD 35.5%
- HP 31Atk 32Spe 35.1%
- HP 32Atk 32Def 1SpD 12.7%
- HP 31Atk 32Def 1SpD 21.6%
- HP 2Atk 32Spe 321.1%
Partners
Moves
- Aqua Jet91%
- Play Rough90%
- Belly Drum56.4%
- Liquidation52.7%
- Superpower34.2%
- Knock Off10.3%
- Brick Break8.4%
- Perish Song8.3%
- Protect7.6%
- Ice Spinner7.4%
Held items
- Sitrus Berry66.3%
- Life Orb7.8%
- Lum Berry5.9%
- Leftovers5.1%
- Mystic Water4%
- Quick Claw1.5%
- Chesto Berry1.5%
- Muscle Band1.2%
- White Herb1.1%
- Focus Sash1%
Abilities
- Huge Power89.2%
- Sap Sipper10.4%
- Thick Fat0.4%
Natures
- Adamant Atk↑SpA↓85.7%
- Brave Atk↑Spe↓2.3%
- Impish Def↑SpA↓2.3%
- Jolly Spe↑SpA↓1.8%
- Bold Def↑Atk↓1.7%
- Sassy SpD↑Spe↓1.4%
- Relaxed Def↑Spe↓1.4%
- Careful SpD↑SpA↓1.2%
- Calm SpD↑Atk↓0.9%
- Modest SpA↑Atk↓0.2%
Stat point spreads
66-point stat allocation
- HP 32Atk 32Spe 224.7%
- HP 31Atk 32Spe 39.3%
- HP 32Atk 32Def 26.6%
- HP 31Atk 32Def 34%
- HP 32Atk 32SpD 23.7%
- HP 32Def 32SpD 22%
- HP 2Atk 32Spe 321.9%
- HP 13Atk 32Spe 211.7%