#0652
Chesnaught
Height 1.6 m·Weight 90.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Grass moves ×1.5 at 1/3 HP or less
Protects the Pokémon from ball and bomb moves.
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Cuts the target's remaining HP in half
Power —Acc. 90PP 12ContactPays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12Pays half max HP to maximize Attack (+6)
Power —Acc. —PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Averages HP with the target
Power —Acc. —PP 20Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Cuts the target's HP to match the user's
Power —Acc. 100PP 8Contact[Priority +2] Hits through Protect and Detect
Power 30Acc. 100PP 12User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Plants a seed that drains 1/8 of max HP each turn
Power —Acc. 90PP 12- !
Raises own Attack·Sp. Atk by 1
Power —Acc. —PP 20 Charges turn 1, hits turn 2 (instant in sun)
Power 120Acc. 100PP 12Restores 50% of damage dealt
Power 75Acc. 100PP 12Restores 50% of max HP
Power —Acc. —PP 8Hits 2-5 times
Power 25Acc. 100PP 20Ball & bombUser must recharge next turn
Power 150Acc. 90PP 8- Power 80Acc. 100PP 16Ball & bomb
10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombLowers own Sp. Atk by 2
Power 130Acc. 90PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact5 turns: grounded Pokémon heal each turn; Grass moves boosted
Power —Acc. —PP 12[Priority +4] Protects the user; damages contact attackers by 1/8 max HP
Power —Acc. —PP 8- Power 55Acc. 100PP 20Contact
Raises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 75Acc. 100PP 16ContactPunchMore power the heavier the target (max 120)
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Speed by 1
Power 100Acc. 90PP 12ContactPunchLowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8ContactRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunch10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombLowers target's Speed by 1
Power 65Acc. 100PP 20Contact[Priority +3] Protects the team from priority moves this turn
Power —Acc. —PP 16Uses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactRaises an ally's Attack and Defense by 1
Power —Acc. —PP 1230% chance: poison
Power 90Acc. 100PP 12Ball & bomb30% chance: poison
Power 80Acc. 100PP 20ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Sets Spikes that hurt Pokémon switching in
Power —Acc. —PP 20Lowers target's Speed by 1
Power 55Acc. 95PP 16Lowers target's Speed by 1
Power 60Acc. 100PP 20- Power 95Acc. 95PP 12Contact
Double power if the user's last move failed
Power 75Acc. 100PP 12ContactNever misses
Power 60Acc. —PP 20ContactSlicingHalves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16ContactHits 2-5 times
Power 25Acc. 95PP 2030% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8[Priority +3] Protects the team from multi-target moves this turn
Power —Acc. —PP 12The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing - !Power 80Acc. 100PP 16ContactSlicing
30% chance: flinch
Power 60Acc. 100PP 20ContactBite20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already moved this turn
Power 50Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 1230% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactRaises own Defense by 2
Power —Acc. —PP 16More power the slower the user is than the target (max 150)
Power —Acc. 100PP 8ContactBall & bomb- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact - Power 130Acc. 100PP 8Contact
Moves
- Spiky Shield80.3%
- Body Press47.4%
- Drain Punch45.9%
- Wood Hammer44.4%
- Belly Drum26.5%
- Iron Defense22.7%
- Wide Guard22.1%
- Grassy Glide19.5%
- Leech Seed13.6%
- Seed Bomb11.5%
Held items
- chesnaughtite80.6%
- Leftovers7.1%
- Sitrus Berry3.2%
- Quick Claw1.1%
- Life Orb0.9%
- Payapa Berry0.8%
- Focus Sash0.7%
- Expert Belt0.7%
- Coba Berry0.6%
- Big Root0.6%
Abilities
- Bulletproof87.9%
- Overgrow12.1%
Natures
- Impish Def↑SpA↓27.1%
- Adamant Atk↑SpA↓19.9%
- Relaxed Def↑Spe↓16.9%
- Brave Atk↑Spe↓12.5%
- Sassy SpD↑Spe↓11%
- Careful SpD↑SpA↓8.5%
- Jolly Spe↑SpA↓1.4%
- Naughty Atk↑SpD↓0.7%
- Bold Def↑Atk↓0.4%
- Lax Def↑SpD↓0.4%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 210.1%
- HP 32Atk 32SpD 27.8%
- HP 30Def 4SpD 326.2%
- HP 32Def 2SpD 325.2%
- HP 32Def 8SpD 264.8%
- HP 2Atk 32SpD 322.8%
- HP 32Atk 2Def 322.6%
- HP 2Def 32SpD 322.5%
Partners
Moves
- Body Press86.7%
- Iron Defense73.3%
- Synthesis70.3%
- Earthquake41.8%
- Leech Seed34.7%
- Spiky Shield19.2%
- Wood Hammer16.3%
- Knock Off10.4%
- Drain Punch9.5%
- Seed Bomb5.9%
Held items
- chesnaughtite85.2%
- Leftovers7.4%
- Sitrus Berry2.5%
- Big Root0.6%
- Focus Sash0.5%
- Lum Berry0.4%
- Quick Claw0.4%
- Life Orb0.3%
- Choice Scarf0.2%
- Shell Bell0.2%
Abilities
- Bulletproof94.3%
- Overgrow5.7%
Natures
- Impish Def↑SpA↓78.3%
- Adamant Atk↑SpA↓7%
- Careful SpD↑SpA↓4.9%
- Bold Def↑Atk↓3.2%
- Relaxed Def↑Spe↓2.6%
- Brave Atk↑Spe↓1.6%
- Sassy SpD↑Spe↓0.9%
- Jolly Spe↑SpA↓0.6%
- Lonely Atk↑Def↓0.2%
- Lax Def↑SpD↓0.2%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 246.9%
- HP 32Atk 2Def 327.9%
- HP 32Def 32Spe 23.3%
- HP 32Atk 1Def 32SpD 13.1%
- HP 32Def 2SpD 322.5%
- HP 32Def 28SpD 61.5%
- HP 32Def 32SpD 1Spe 11.5%
- HP 32Atk 32Def 21.4%