Type defenses
Abilities
* Hidden ability
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
damage taken ×0.5 at full HP
Learnable moves
[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Wind- Power120Acc.75PP8Contact
30% chance: paralysis
Power85Acc.100PP16ContactStomptraps 4–5 turns · loses 1/8 of max HP each turn
Power15Acc.90PP20Contact[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Soundmust recharge next turn
Power150Acc.90PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12prevents status conditions on the user's side for 5 turns
Power—Acc.—PP20[Priority +2]
Power80Acc.100PP8Contactpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20type changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power75Acc.100PP16ContactPunch10% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Wind- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP1620% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP8turn 1: dives underwater, evades · turn 2: attacks
Power80Acc.100PP12Contact20% chance: confusion
Power60Acc.100PP20Pulse- Power90Acc.90PP12Contact
[Priority +1]
Power40Acc.100PP20Contacttarget's Attack −1
Power50Acc.100PP2010% chance: paralysis
Power75Acc.100PP16ContactPunch10% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP1210% chance: freeze
Power75Acc.100PP16ContactPunch10% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windresets every Pokémon's stat changes
Power—Acc.—PP20target's Speed −1
Power55Acc.95PP16Windremoves terrain
Power80Acc.100PP16Contactsnow for 5 turns · Ice types' Defense ×1.5
Power—Acc.—PP8more power the heavier the target (max 120)
Power—Acc.100PP20Contact[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contact10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombuses the user's Defense for damage
Power80Acc.100PP12Contactalso hits targets underground
Power100Acc.100PP12target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contactturn 1: flies up, evades · turn 2: attacks
Power90Acc.95PP16ContactAirbornecrit stage +1 (12.5%)
Power60Acc.95PP20SlicingWind- Power60Acc.Sure-hitPP20ContactSlicing
restores 1/2 of max HP · loses Flying type this turn
Power—Acc.—PP8user's side Speed ×2 for 4 turns
Power—Acc.—PP16Wind30% chance: flinch
Power75Acc.95PP16Slicing30% chance: confusion · never misses in rain
Power110Acc.70PP12Winduser's Speed +2
Power—Acc.—PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP830% chance: flinch
Power75Acc.90PP12sandstorm for 5 turns
Power—Acc.—PP8Windtarget's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contact- !Power80Acc.100PP16ContactSlicing
user's Attack/Speed +1
Power—Acc.—PP20Dance- Power85Acc.100PP12Pulse
20% chance: flinch
Power100Acc.75PP12ContactStompuser's Sp. Atk −2
Power130Acc.90PP8[Priority -6] forces the target to switch out
Power60Acc.90PP12Contacttarget's Attack −1
Power60Acc.100PP16Contacthits 2–5 times · after use: user's Defense −1 · Speed +1
Power25Acc.90PP20- !
allies' crit stage +1 · Dragon types +2
Power—Acc.—PP16Sound throws the held item · power and effect depend on the item
Power—Acc.100PP12- Power60Acc.100PP20Contact
10% chance: user's Defense +1
Power70Acc.90PP20Contact30% chance: target's Defense −1
Power100Acc.75PP16Contact- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact
Abilities
Ability usage
- Multiscale98.9%
- Inner Focus1.1%
- Multiscale
- damage taken ×0.5 at full HP
- Inner Focus
- The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Moves
Move usage (top 10)
- Flamethrower54.8%
- Roost50.8%
- Extreme Speed48.8%
- Draco Meteor45.8%
- Thunderbolt33.5%
- Air Slash29.5%
- Earthquake23.4%
- Ice Beam16.8%
- Dragon Pulse15.5%
- Dragon Tail14.1%
Natures
Nature usage
- ModestSpA↑Atk↓44.5%
- TimidSpe↑Atk↓17.9%
- AdamantAtk↑SpA↓15.9%
- ImpishDef↑SpA↓9%
- JollySpe↑SpA↓4.8%
- BoldDef↑Atk↓2%
- QuietSpA↑Spe↓1.4%
- RashSpA↑SpD↓0.7%
- CalmSpD↑Atk↓0.7%
- BraveAtk↑Spe↓0.6%
Held items
Item usage (top 10)
dragoninite61.2%
Rocky Helmet17.4%
Lum Berry5.4%
Expert Belt3.8%
Life Orb2.9%
Leftovers2.8%
White Herb1.2%
Sitrus Berry0.9%
Choice Scarf0.5%
Muscle Band0.4%
Stat point spreads
66-point stat allocation
- 2003203221.3%
- 1013203212.3%
- 232000325.3%
- 3102500104%
- 3111308133.9%
- 132100322.7%
- 100321322.4%
- 1700260232%
- 320032021.7%
- 320232001.3%
- 900250321.1%
- 1701241231.1%
- 002320320.8%
- 901240320.8%
- 320320200.7%
- 320320020.7%
- 310032030.7%
- 020320320.6%
- 323200020.6%
- 132001320.6%
- 250032090.5%
- 000320320.5%
- 323220000.5%
- 1500320190.5%
- 001321320.4%
- 000322320.4%
- 032200320.4%
- 313320000.4%
- 2902500120.4%
- 1300320210.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Multiscale69.5%
- Inner Focus30.5%
- Multiscale
- damage taken ×0.5 at full HP
- Inner Focus
- The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Moves
Move usage (top 10)
- Protect68.9%
- Dragon Pulse51.8%
- Heat Wave43.2%
- Extreme Speed37.4%
- Tailwind31.7%
- Hurricane21.3%
- Draco Meteor17.2%
- Dragon Claw14.6%
- Thunderbolt14%
- Ice Beam10.8%
Natures
Nature usage
- ModestSpA↑Atk↓62.7%
- AdamantAtk↑SpA↓21.2%
- TimidSpe↑Atk↓6.8%
- JollySpe↑SpA↓2.2%
- QuietSpA↑Spe↓2.1%
- MildSpA↑Def↓0.8%
- BraveAtk↑Spe↓0.6%
- CalmSpD↑Atk↓0.5%
- RashSpA↑SpD↓0.5%
- Serious0.4%
Held items
Item usage (top 10)
dragoninite69.2%
Life Orb12.1%
Leftovers2.6%
Sitrus Berry2.2%
White Herb1.8%
Expert Belt1.4%
Yache Berry0.9%
Choice Scarf0.9%
Quick Claw0.8%
Muscle Band0.8%
Stat point spreads
66-point stat allocation
- 2003203238.7%
- 232000324.7%
- 313200033.2%
- 320032022.7%
- 101320322.4%
- 320232002%
- 320032201.5%
- 293200051.4%
- 323200021.2%
- 323220001.1%
- 2100250201%
- 002320321%
- 000322320.9%
- 1400320200.7%
- 732000270.7%
- 400300320.7%
- 000320320.7%
- 250032090.6%
- 032200320.6%
- 320032000.5%
- 400320300.4%
- 323200200.4%
- 100321320.4%
- 1600320180.4%
- 132100320.3%
- 2400320100.3%
- 1100320230.3%
- 020320320.3%
- 322600080.3%
- 800320260.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.