#0196
Espeon
Height 0.9 m·Weight 26.5 kg
Base stats
Type defenses
Abilities
* Hidden ability
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
The Pokémon reflects status moves instead of getting hit by them.
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8[Priority +1]
Power 40Acc. 100PP 20ContactRaises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16SoundMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20Switches out, passing stat changes to the replacement
Power —Acc. —PP 20Restores 50% of max HP
Power —Acc. —PP 8Copies the target's stat changes
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Restores half max HP at the end of next turn
Power —Acc. —PP 12The target falls asleep at the end of next turn
Power —Acc. —PP 12- Power 90Acc. 100PP 12Sound
Type changes with weather; double power in weather
Power 50Acc. 100PP 12Ball & bombLowers target's Attack·Defense by 1
Power —Acc. 100PP 20Steals the target's held item
Power 60Acc. 100PP 20ContactUses the last move that was used
Power —Acc. —PP 20Usable only after all other moves have been used
Power 140Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactRaises the user's Speed by 1
Power 50Acc. 100PP 20ContactInflicts paralysis
Power —Acc. 90PP 20[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 1210% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Hits the target two turns later
Power 120Acc. 100PP 12Swaps held items with the target
Power —Acc. 100PP 12Swaps abilities with the target
Power —Acc. —PP 12Blocks moves the user also knows
Power —Acc. —PP 12Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 205 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 8Swaps Attack and Sp. Atk stat changes with the target
Power —Acc. —PP 1220% chance: flinch
Power 80Acc. 90PP 16Contact[Priority -7] For 5 turns, slower Pokémon move first
Power —Acc. —PP 8Special move that hits the target's Defense
Power 80Acc. 100PP 12Negates held items for 5 turns
Power —Acc. —PP 12+20 power per stat boost on the user
Power 20Acc. 100PP 125 turns: blocks priority moves; Psychic moves boosted
Power —Acc. —PP 12Destroys Reflect and Light Screen
Power 85Acc. 100PP 12ContactBite- Power 80Acc. 100PP 12
Blocks the target's healing for 2 turns
Power 75Acc. 100PP 12Sound- Power 80Acc. 100PP 20
Inflicts confusion
Power —Acc. 100PP 12Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bomb30% chance: flinch
Power 60Acc. 100PP 20ContactBiteLowers target's Sp. Def by 2
Power —Acc. 100PP 20Lowers target's Attack by 2
Power —Acc. 100PP 20Restores 75% of damage dealt
Power 50Acc. 100PP 12Contact- Power 80Acc. 100PP 12
[Priority +1] Lowers target's Attack by 1
Power —Acc. 100PP 20Confuses the target if its stats rose this turn
Power 80Acc. 100PP 12Sound
Moves
- Psychic65.4%
- Power Gem56.1%
- Dazzling Gleam36.6%
- Protect31%
- Expanding Force24.9%
- Trick Room22.1%
- Shadow Ball21.8%
- Detect20.7%
- Grass Knot15%
- Psychic Terrain14.8%
Held items
- Focus Sash38.8%
- Life Orb14.4%
- Choice Scarf12.5%
- Twisted Spoon8.4%
- Expert Belt6.2%
- Colbur Berry5.4%
- Sitrus Berry4.9%
- Wise Glasses3.8%
- Light Clay3%
- Bright Powder2.7%
Abilities
- Magic Bounce93.3%
- Synchronize6.7%
Natures
- Timid Spe↑Atk↓54.2%
- Modest SpA↑Atk↓31.1%
- Bold Def↑Atk↓2.8%
- Quiet SpA↑Spe↓2.6%
- Mild SpA↑Def↓2.5%
- Calm SpD↑Atk↓2.2%
- Hasty Spe↑Def↓2.1%
- Relaxed Def↑Spe↓0.9%
- Sassy SpD↑Spe↓0.8%
- Naive Spe↑SpD↓0.2%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3237%
- SpA 32SpD 2Spe 3211.2%
- Def 2SpA 32Spe 329.4%
- SpA 32Spe 322.6%
- HP 15SpA 32Spe 192.3%
- HP 1Def 1SpA 32Spe 321.6%
- SpA 32SpD 32Spe 21.2%
- HP 32SpA 32Spe 21.2%
Partners
Moves
- Psychic73.5%
- Alluring Voice47.4%
- Power Gem36.5%
- Trick31.8%
- Shadow Ball29.8%
- Grass Knot28%
- Yawn23%
- Dazzling Gleam17.6%
- Calm Mind17.3%
- Reflect11.3%
Held items
- Choice Scarf36.1%
- Focus Sash26.9%
- Light Clay8.7%
- Sitrus Berry7.6%
- Life Orb6%
- Leftovers5.3%
- Expert Belt3%
- Bright Powder2.2%
- Twisted Spoon1.9%
- Wise Glasses1.9%
Abilities
- Magic Bounce98.3%
- Synchronize1.7%
Natures
- Timid Spe↑Atk↓57.9%
- Modest SpA↑Atk↓27.8%
- Bold Def↑Atk↓6.9%
- Calm SpD↑Atk↓3.1%
- Mild SpA↑Def↓0.6%
- Hasty Spe↑Def↓0.4%
- Quiet SpA↑Spe↓0.4%
- Sassy SpD↑Spe↓0.2%
- Relaxed Def↑Spe↓0.2%
- Gentle SpD↑Def↓0.2%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3230.7%
- SpA 32SpD 2Spe 328.4%
- HP 1Def 1SpA 32Spe 327%
- Def 2SpA 32Spe 326.1%
- HP 1SpA 32SpD 1Spe 323.4%
- SpA 32Spe 322.1%
- HP 32Def 2Spe 321.4%
- HP 32SpA 2Spe 321.2%