Mega Floette
Height 0.2 m·Weight 100.8 kg
Type defenses
Abilities
power ×1.33 for Fairy-type moves
Learnable moves
must recharge next turn
Power150Acc.90PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP12[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12prevents status conditions on the user's side for 5 turns
Power—Acc.—PP20switches out, passing stat changes on
Power—Acc.—PP20poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20end of next turn: restores 1/2 of max HP · also heals a replacement
Power—Acc.—PP8cuts the target's HP down to the user's HP
Power—Acc.100PP8Contactcopies the last move used
Power—Acc.—PP20target's Attack/Sp. Atk −1
Power—Acc.Sure-hitPP20sun for 5 turns
Power—Acc.—PP8rain for 5 turns
Power—Acc.—PP8target's Attack −1
Power50Acc.100PP20charges one turn, fires the next · instant in sun
Power120Acc.100PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12ContactDancerestores 1/2 of damage dealt
Power75Acc.100PP12restores 1/2 of max HP
Power—Acc.—PP8- Power80Acc.100PP16Ball & bomb
10% chance: target's Sp. Def −1
Power90Acc.100PP12Ball & bombmore power the heavier the target (max 120)
Power—Acc.100PP20Contact- Power90Acc.100PP16Wind
Grassy Terrain for 5 turns · grounded Pokémon heal 1/16 of max HP each turn · Grass-type moves boosted
Power—Acc.—PP12user's Speed +1
Power50Acc.100PP20Contact10% chance: target's Sp. Def −1
Power90Acc.100PP125 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps held items with the target
Power—Acc.100PP12swaps Abilities with the target
Power—Acc.Sure-hitPP12user's Sp. Atk/Sp. Def +1
Power—Acc.—PP20power +20 per stat boost on the user
Power20Acc.100PP12on an ally: heals 1/2 of max HP instead
Power90Acc.100PP16Ball & bombtarget's Attack −2
Power—Acc.100PP20restores 3/4 of damage dealt
Power50Acc.100PP12ContactMisty Terrain for 5 turns · grounded Pokémon immune to status · Dragon-type move damage ×1/2
Power—Acc.—PP12- !
30%→10%↓ chance: target's Sp. Atk −1
Power95Acc.100PP16 - Power80Acc.100PP12
recoil 1/2 of damage dealt
Power140Acc.90PP8confusion · only if target's stats rose this turn
Power80Acc.100PP12Sound