#0205
Forretress
Height 1.2 m·Weight 125.8 kg
Base stats
Type defenses
Abilities
* Hidden ability
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactUser must recharge next turn
Power 150Acc. 90PP 8User faints
Power 200Acc. 100PP 8User faints
Power 250Acc. 100PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16SoundMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Averages HP with the target
Power —Acc. —PP 20Raises own Speed by 1
Power 50Acc. 100PP 20ContactDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Charges turn 1, hits turn 2 (instant in sun)
Power 120Acc. 100PP 12Restores 50% of damage dealt
Power 75Acc. 100PP 12- Power 80Acc. 100PP 16Ball & bomb
Inflicts paralysis
Power —Acc. 90PP 20Inflicts paralysis
Power 120Acc. 50PP 8Ball & bombUser is immune to Ground moves for 5 turns
Power —Acc. —PP 12AirborneUser switches out after attacking
Power 70Acc. 100PP 20Destroys the active terrain
Power 80Acc. 100PP 16Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16ContactUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactSets toxic spikes that poison Pokémon switching in
Power —Acc. —PP 2030% chance: poison
Power 80Acc. 100PP 20ContactDouble power vs poisoned targets
Power 65Acc. 100PP 12Also hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactSets Spikes that hurt Pokémon switching in
Power —Acc. —PP 20Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 1610% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20Crit stage +1 (12.5% crit chance)
Power 80Acc. 95PP 12ContactHalves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 85 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 8Swaps the user's Attack and Defense
Power —Acc. —PP 12Hits 2-5 times
Power 25Acc. 95PP 2010% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12SoundEats the target's berry, gaining its effect
Power 60Acc. 100PP 20ContactLowers target's Sp. Atk by 1
Power 50Acc. 100PP 20Lowers target's Attack by 1
Power 80Acc. 100PP 16ContactLowers target's Speed by 1
Power 50Acc. 100PP 20Contact30% chance: flinch
Power 75Acc. 90PP 12Sets a sandstorm for 5 turns
Power —Acc. —PP 8WindLowers target's Speed by 1
Power 60Acc. 95PP 16Hits 2-5 times
Power 25Acc. 90PP 12Ball & bombCrit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Double power if the target already moved this turn
Power 50Acc. 100PP 12ContactLowers target's Sp. Def by 2
Power —Acc. 85PP 20SoundRaises own Defense by 2
Power —Acc. —PP 16More power the slower the user is than the target (max 150)
Power —Acc. 100PP 8ContactBall & bomb10% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 12- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact More power the heavier the user is than the target (max 120)
Power —Acc. 100PP 12ContactStompNever misses
Power 70Acc. —PP 12ContactUser takes half its max HP in recoil
Power 140Acc. 95PP 8- Power 130Acc. 100PP 8Contact
More power the more HP the target has left (max 100)
Power 0Acc. 100PP 12Contact
Moves
- Body Press49.4%
- Gyro Ball38.7%
- Protect33.6%
- Explosion28.1%
- Iron Head24.2%
- Iron Defense24.2%
- Stealth Rock19%
- Lunge17.8%
- Curse13.6%
- Toxic Spikes12.3%
Held items
- Leftovers47.8%
- Sitrus Berry13.1%
- Quick Claw11.5%
- Occa Berry8.5%
- Life Orb6.7%
- Iron Ball4.2%
- Expert Belt3.7%
- Shell Bell3.4%
- Silk Scarf3.2%
- Light Clay2.2%
Abilities
- Sturdy86%
- Overcoat14%
Natures
- Relaxed Def↑Spe↓36.9%
- Brave Atk↑Spe↓15.8%
- Impish Def↑SpA↓13.3%
- Adamant Atk↑SpA↓9.8%
- Careful SpD↑SpA↓8.2%
- Sassy SpD↑Spe↓6.3%
- Lax Def↑SpD↓3.3%
- Calm SpD↑Atk↓1.9%
- Quiet SpA↑Spe↓1.5%
- Jolly Spe↑SpA↓0.9%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 220%
- HP 2Atk 32Def 329.9%
- HP 32Atk 32Def 26.6%
- Atk 32Def 32SpD 26.2%
- HP 2Def 32SpD 325.1%
- HP 32Atk 2Def 323.7%
- HP 32Def 323.6%
- HP 2Atk 32SpD 323.1%
Partners
Moves
- Stealth Rock66.4%
- Body Press40.7%
- Rapid Spin38.6%
- Explosion34.7%
- Volt Switch31.9%
- Toxic Spikes22%
- Gyro Ball21%
- Iron Defense16.8%
- Ice Spinner13.7%
- Counter13.4%
Held items
- Leftovers33.7%
- Sitrus Berry19.9%
- Quick Claw10.1%
- Mental Herb8.9%
- Silk Scarf8.3%
- Bright Powder4.8%
- Lum Berry4.6%
- Light Clay3.9%
- Occa Berry2.5%
- Iron Ball1.8%
Abilities
- Sturdy94.7%
- Overcoat5.3%
Natures
- Relaxed Def↑Spe↓33.5%
- Impish Def↑SpA↓22.7%
- Adamant Atk↑SpA↓14.9%
- Brave Atk↑Spe↓9%
- Careful SpD↑SpA↓3.7%
- Sassy SpD↑Spe↓3.6%
- Bold Def↑Atk↓3.5%
- Jolly Spe↑SpA↓1.3%
- Calm SpD↑Atk↓1.1%
- Naughty Atk↑SpD↓0.8%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 224.5%
- HP 32Def 2SpD 327.4%
- HP 32Atk 2Def 327.1%
- HP 32Atk 32Def 26.5%
- HP 2Atk 32Def 325.4%
- HP 32Atk 32SpD 23%
- HP 2Def 32SpD 322.4%
- HP 32Atk 2SpD 321.8%