Type defenses
Abilities
* Hidden ability
Negates Grass moves and raises Attack by 1 stage
Cures status conditions at end of turn in rain
Lowers attackers' Speed by 1 stage on contact
Learnable moves
- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompUser must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16SoundMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20ContactType changes with weather; double power in weather
Power 50Acc. 100PP 12Ball & bomb[Priority +2] Hits through Protect and Detect
Power 30Acc. 100PP 12User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundLowers target's Attack·Sp. Atk by 1
Power —Acc. —PP 2010% chance: burn
Power 75Acc. 100PP 16ContactPunch10% chance: burn
Power 90Acc. 100PP 1610% chance: burn
Power 110Acc. 85PP 8Sets sunny weather for 5 turns
Power —Acc. —PP 8- Power 110Acc. 80PP 8
Also hits Pokémon using Dive
Power 90Acc. 100PP 16Sets rain for 5 turns
Power —Acc. —PP 830% chance: Lowers target's accuracy by 1
Power 90Acc. 85PP 1220% chance: confusion
Power 60Acc. 100PP 20Pulse- Power 90Acc. 90PP 12Contact
30% chance: burn
Power 80Acc. 100PP 16Restores 25% of max HP
Power —Acc. —PP 12Lowers target's Attack by 1
Power 50Acc. 100PP 20Restores 50% of damage dealt
Power 75Acc. 100PP 12- Power 120Acc. 85PP 12Contact
10% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: paralysis
Power 90Acc. 100PP 1630% chance: paralysis
Power 110Acc. 70PP 1210% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8Wind[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8Contact10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactInflicts poison
Power —Acc. 90PP 12Raises own Defense by 2
Power —Acc. —PP 2030% chance: poison
Power 90Acc. 100PP 12Ball & bomb10% chance: poison · Crit stage +1 (12.5% crit chance)
Power 50Acc. 100PP 20Contact10% chance: poison
Power 95Acc. 100PP 12Lowers target's Sp. Def by 2
Power 40Acc. 100PP 20Ball & bombAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Lowers target's Speed by 1
Power 55Acc. 95PP 16Lowers target's Speed by 1
Power 60Acc. 100PP 20Double power if the user's last move failed
Power 75Acc. 100PP 12ContactSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Lowers target's Sp. Atk by 1
Power 70Acc. 90PP 12Contact30% chance: flinch
Power 75Acc. 90PP 12Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact30% chance: paralysis
Power 60Acc. 100PP 20- !Power 80Acc. 100PP 16ContactSlicing
- Power 85Acc. 100PP 12Pulse
Lowers own Sp. Atk by 2
Power 130Acc. 90PP 8[Priority -6] Forces the target to switch out
Power 60Acc. 90PP 12ContactLowers target's Attack by 1
Power 60Acc. 100PP 16Contact- !
Raises an ally's crit stage by 1 (2 for Dragon types)
Power 0Acc. 0PP 16Sound Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already took damage this turn
Power 60Acc. 100PP 12Contact- Power 60Acc. 100PP 20Contact
30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactLowers target's Attack by 2
Power —Acc. 100PP 20
Moves
- Protect45.4%
- Ice Beam40.9%
- Thunderbolt40.2%
- Flamethrower33.4%
- Dragon Pulse26.8%
- Draco Meteor26.2%
- Giga Drain21.6%
- Sludge Bomb19.2%
- Life Dew13.3%
- Thunder13.1%
Held items
- Leftovers39.3%
- Sitrus Berry13.8%
- Haban Berry13.6%
- Life Orb7.2%
- Expert Belt6.1%
- Quick Claw4.6%
- White Herb3.3%
- Shell Bell2.9%
- Roseli Berry2.4%
- Choice Scarf2.3%
Abilities
- Gooey49.8%
- Sap Sipper34.3%
- Hydration15.9%
Natures
- Modest SpA↑Atk↓45.9%
- Bold Def↑Atk↓16.2%
- Calm SpD↑Atk↓9%
- Quiet SpA↑Spe↓7.4%
- Timid Spe↑Atk↓5.2%
- Relaxed Def↑Spe↓4.2%
- Sassy SpD↑Spe↓3.2%
- Adamant Atk↑SpA↓2.5%
- Impish Def↑SpA↓1.5%
- Mild SpA↑Def↓1.1%
Stat point spreads
66-point stat allocation
- HP 25Def 11SpA 3011.4%
- HP 32Def 2SpA 327.9%
- HP 2SpA 32SpD 325.4%
- HP 2Def 32SpA 324.2%
- HP 32SpA 32SpD 23.9%
- HP 32Def 32SpD 22.5%
- Def 2SpA 32Spe 322.3%
- Def 32SpA 32SpD 22.1%
Partners
Moves
- Draco Meteor44.2%
- Thunderbolt35.6%
- Flamethrower33.4%
- Giga Drain25.6%
- Rest22.7%
- Ice Beam22.7%
- Toxic20.8%
- Dragon Pulse19.6%
- Acid Spray19.2%
- Scald16%
Held items
- Leftovers38.8%
- Sitrus Berry19.6%
- White Herb8.5%
- Life Orb6%
- Expert Belt6%
- Lum Berry4.3%
- Chesto Berry3.2%
- Quick Claw3.1%
- Damp Rock2.9%
- Focus Sash2.8%
Abilities
- Gooey53.4%
- Sap Sipper24.8%
- Hydration21.8%
Natures
- Modest SpA↑Atk↓43.9%
- Calm SpD↑Atk↓25.3%
- Bold Def↑Atk↓12.4%
- Quiet SpA↑Spe↓4.1%
- Sassy SpD↑Spe↓3.1%
- Timid Spe↑Atk↓2.9%
- Careful SpD↑SpA↓1.7%
- Relaxed Def↑Spe↓1.4%
- Impish Def↑SpA↓0.9%
- Adamant Atk↑SpA↓0.9%
Stat point spreads
66-point stat allocation
- HP 32SpA 32SpD 211.5%
- HP 32Def 2SpD 327.8%
- HP 32Def 2SpA 325.7%
- HP 32SpA 2SpD 324.6%
- HP 2SpA 32SpD 324.5%
- HP 26SpA 32Spe 83.1%
- HP 2Def 32SpA 322.4%
- HP 2SpA 32Spe 322.2%