Type defenses
Abilities
* Hidden ability
sleep turns ×1/2
immune to Fire-type moves · after being hit by a Fire-type move, own Fire-type moves ×1.5 power
foes can't eat Berries
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contact[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Soundmust recharge next turn
Power150Acc.90PP8damage equal to 1/2 of the target's remaining HP
Power—Acc.90PP12ContactHP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12confusion · target's Attack +2
Power—Acc.85PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contact- Power90Acc.100PP12Sound
user's & allies' Attack +1
Power—Acc.—PP20Sound[Priority +2] hits through protection and lifts it
Power30Acc.100PP12must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Windburn
Power—Acc.85PP16user's Sp. Atk −2
Power130Acc.90PP810% chance: burn · recoil 1/3 of damage dealt
Power120Acc.100PP16Contact10% chance: burn · 10% chance: flinch
Power65Acc.95PP16ContactBiteuser's Speed +1
Power50Acc.100PP20Contactburn
Power100Acc.50PP8burn
Power70Acc.100PP8last move failed: power ×2
Power75Acc.100PP12Contactrain for 5 turns
Power—Acc.—PP8charges one turn, fires the next · instant in sun
Power120Acc.100PP12user's Speed +1
Power50Acc.100PP20Contact10% chance: paralysis · 10% chance: flinch
Power65Acc.95PP16ContactBite[Priority -5] returns 2× physical damage taken · fails if not hit physically
Power—Acc.100PP20Contactmore power the less HP the user has (max 200)
Power—Acc.100PP16Contactpoison · never misses when used by a Poison type
Power—Acc.90PP1230% chance: poison
Power90Acc.100PP12Ball & bombtarget's accuracy −1
Power20Acc.100PP12target's Speed −1
Power55Acc.95PP1630% chance: burn
Power70Acc.100PP12sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8breaks the target's screens
Power85Acc.100PP12ContactBitetarget's last move: −4 PP
Power—Acc.100PP12if the user faints this turn, the attacker faints too
Power—Acc.—PP820% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bomb30% chance: flinch
Power60Acc.100PP20ContactBitesteals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBitehits 6 times
Power—Acc.100PP12target can't use the same move twice in a row
Power—Acc.100PP16target can use only damaging moves for 3 turns
Power—Acc.100PP20moving after the target: power ×2
Power50Acc.100PP12Contact[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20uses the target's Attack for damage
Power95Acc.100PP16Contacttarget's Sp. Atk −1
Power55Acc.95PP16Soundtarget can't use sound moves for 2 turns
Power80Acc.100PP16Contactstats lowered this turn: power ×2
Power75Acc.100PP8Contactreturns 1.5× the last damage taken · fails if not hit
Power1Acc.100PP12Contact30% chance: target's Defense −1
Power100Acc.75PP16Contact
Abilities
Ability usage
- Flash Fire89.1%
- Unnerve6.7%
- Early Bird4.2%
- Flash Fire
- immune to Fire-type moves · after being hit by a Fire-type move, own Fire-type moves ×1.5 power
- Unnerve
- foes can't eat Berries
- Early Bird
- sleep turns ×1/2
Moves
Move usage (top 10)
- Dark Pulse81.6%
- Flamethrower70.8%
- Destiny Bond57.1%
- Sucker Punch40.5%
- Counter22.1%
- Sludge Bomb20.3%
- Overheat17.3%
- Nasty Plot11.1%
- Solar Beam10.4%
- Fire Blast9.9%
Natures
Nature usage
- TimidSpe↑Atk↓51.3%
- ModestSpA↑Atk↓17.3%
- HastySpe↑Def↓12.1%
- MildSpA↑Def↓8.2%
- NaiveSpe↑SpD↓3.1%
- NaughtyAtk↑SpD↓1.1%
- BoldDef↑Atk↓1.1%
- RashSpA↑SpD↓0.9%
- BraveAtk↑Spe↓0.9%
- JollySpe↑SpA↓0.8%
Held items
Item usage (top 10)
Focus Sash48.6%
Houndoominite36.1%
Choice Scarf4%
Life Orb3.1%
Chople Berry1.3%
Air Balloon1.3%
Sitrus Berry0.9%
Quick Claw0.9%
Charcoal0.6%
Wise Glasses0.6%
Stat point spreads
66-point stat allocation
- 2003203236.9%
- 1013203210%
- 100321326.2%
- 020320325.9%
- 110320325.4%
- 000322325.4%
- 002320324.2%
- 000320322.6%
- 100320321.3%
- 4102000321%
- 400320300.9%
- 0021310140.9%
- 0020220240.9%
- 320232000.8%
- 200323200.7%
- 1010230320.7%
- 000323220.6%
- 232032000.6%
- 1003210230.6%
- 032032000.5%
- 320032020.5%
- 320020320.5%
- 232000320.4%
- 250090320.4%
- 100323300.4%
- 320032200.4%
- 303103200.3%
- 11010130320.3%
- 000320310.3%
- 032000320.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Flash Fire88.2%
- Unnerve8.7%
- Early Bird3.1%
- Flash Fire
- immune to Fire-type moves · after being hit by a Fire-type move, own Fire-type moves ×1.5 power
- Unnerve
- foes can't eat Berries
- Early Bird
- sleep turns ×1/2
Moves
Move usage (top 10)
- Dark Pulse86.2%
- Heat Wave85.8%
- Protect85.7%
- Overheat28.9%
- Solar Beam17.9%
- Snarl17.3%
- Flamethrower13.6%
- Sludge Bomb12.1%
- Nasty Plot10.4%
- Scorching Sands8.9%
Natures
Nature usage
- TimidSpe↑Atk↓69.8%
- ModestSpA↑Atk↓22.2%
- HastySpe↑Def↓2%
- MildSpA↑Def↓1.4%
- BoldDef↑Atk↓1.1%
- QuietSpA↑Spe↓1%
- NaiveSpe↑SpD↓0.8%
- JollySpe↑SpA↓0.5%
- SassySpD↑Spe↓0.5%
- Serious0.2%
Held items
Item usage (top 10)
Houndoominite77%
Focus Sash9.8%
Charcoal3.1%
Life Orb3%
Choice Scarf1.6%
Expert Belt1.1%
Chople Berry0.8%
Black Glasses0.6%
Sitrus Berry0.6%
Quick Claw0.4%
Stat point spreads
66-point stat allocation
- 2003203237%
- 1013203215.3%
- 002320328.7%
- 000322327.1%
- 000320324.6%
- 100321323.1%
- 020320321.4%
- 600320281.3%
- 320232001.1%
- 110320321.1%
- 400320300.9%
- 003232020.9%
- 320032020.7%
- 1600302180.6%
- 002532090.6%
- 000321320.5%
- 0052010310.5%
- 2800200180.5%
- 320032200.5%
- 2001400320.4%
- 001321320.4%
- 301320300.4%
- 004320300.4%
- 003040320.3%
- 200323200.3%
- 1402032000.3%
- 000323220.3%
- 700270320.2%
- 320032000.2%
- 2601002280.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.