#0392
Infernape
Height 1.2 m·Weight 55.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Raises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts infatuation
Power —Acc. 100PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Copies the target's stat changes
Power —Acc. —PP 12[Priority +3] Only works on the first turn out; makes the target flinch
Power 40Acc. 100PP 12ContactRampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Cuts the target's HP to match the user's
Power —Acc. 100PP 8ContactRestores 50% of max HP
Power —Acc. —PP 8[Priority +2] Hits through Protect and Detect
Power 30Acc. 100PP 12User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 75Acc. 100PP 16ContactPunch10% chance: burn
Power 90Acc. 100PP 16Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 1610% chance: burn
Power 110Acc. 85PP 810% chance: burn
Power 60Acc. 100PP 20ContactSets sunny weather for 5 turns
Power —Acc. —PP 810% chance: burn
Power 95Acc. 90PP 12WindInflicts burn
Power —Acc. 85PP 1610% chance: burn · Crit stage +1 (12.5% crit chance)
Power 85Acc. 90PP 12ContactUser must recharge next turn
Power 150Acc. 90PP 8Lowers own Sp. Atk by 2
Power 130Acc. 90PP 810% chance: burn · Recoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactRaises own Speed by 1
Power 50Acc. 100PP 20ContactInflicts burn
Power 70Acc. 100PP 8Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Double power if the user's last move failed
Power 75Acc. 100PP 12ContactCharges turn 1, hits turn 2 (instant in sun)
Power 120Acc. 100PP 12More power the heavier the target (max 120)
Power —Acc. 100PP 20Contact10% chance: paralysis
Power 75Acc. 100PP 16ContactPunchMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +1]
Power 40Acc. 100PP 20ContactPunch[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8ContactNever misses
Power 80Acc. —PP 20Ball & bombPulseRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunch[Priority +1]
Power 40Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombLowers target's Speed by 1
Power 65Acc. 100PP 20ContactRaises an ally's Attack and Defense by 1
Power —Acc. —PP 12[Priority +3] Only works vs priority moves; makes the target flinch
Power 65Acc. 100PP 16Contact30% chance: poison
Power 80Acc. 100PP 20Contact30% chance: poison
Power 120Acc. 80PP 8Also hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 2030% chance: burn
Power 70Acc. 100PP 12Never misses
Power 60Acc. —PP 20ContactSlicingDouble power if the user holds no item
Power 55Acc. 100PP 16ContactRaises own Speed by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 2020% chance: flinch
Power 80Acc. 90PP 16ContactUser switches out after attacking
Power 70Acc. 100PP 20Contact30% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing Steals the target's held item
Power 60Acc. 100PP 20ContactPrevents the target from using the same move twice in a row
Power —Acc. 100PP 16For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactLowers target's Sp. Def by 2
Power —Acc. 100PP 20Throws the held item; power and effect depend on the item
Power —Acc. 100PP 12Swaps held items with the target
Power —Acc. 100PP 12Raises own Sp. Atk by 2
Power —Acc. —PP 20The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16Contact
Moves
- Fake Out63.2%
- Fire Punch40.3%
- Thunder Punch35%
- Close Combat34.6%
- Drain Punch30.2%
- Flare Blitz26.9%
- Protect23.7%
- Mach Punch21.8%
- Aura Sphere14.1%
- Heat Wave12.2%
Held items
- Focus Sash46.9%
- Life Orb21.4%
- Muscle Band6.2%
- Expert Belt6%
- White Herb3.7%
- Charcoal3.5%
- Black Belt3.4%
- Choice Scarf3.2%
- Sitrus Berry2.8%
- Quick Claw1.9%
Abilities
- Iron Fist65.3%
- Blaze34.7%
Natures
- Jolly Spe↑SpA↓36.9%
- Adamant Atk↑SpA↓28.7%
- Timid Spe↑Atk↓10.1%
- Naive Spe↑SpD↓7.3%
- Modest SpA↑Atk↓4.6%
- Hasty Spe↑Def↓3.3%
- Naughty Atk↑SpD↓2%
- Brave Atk↑Spe↓1.9%
- Lonely Atk↑Def↓1.3%
- Impish Def↑SpA↓1%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3236.6%
- HP 2SpA 32Spe 329.5%
- Atk 32Def 2Spe 327.9%
- Atk 32SpD 2Spe 326.2%
- Atk 32Spe 323.2%
- Def 2SpA 32Spe 321.4%
- Atk 32SpA 2Spe 321.2%
- SpA 32Spe 321%
Partners
Moves
- Close Combat37.7%
- Mach Punch35.3%
- Thunder Punch31.2%
- Stealth Rock30.3%
- Flare Blitz27.2%
- Will-O-Wisp20.8%
- Encore20.3%
- Fire Punch18.8%
- Rock Tomb18.6%
- Overheat14.5%
Held items
- Focus Sash61.2%
- Life Orb16%
- Choice Scarf10.3%
- Passho Berry5.9%
- Expert Belt2.4%
- Sitrus Berry2.3%
- Muscle Band2.1%
- Black Belt1.2%
- White Herb1.2%
- Shuca Berry1.1%
Abilities
- Iron Fist54.5%
- Blaze45.5%
Natures
- Jolly Spe↑SpA↓49.2%
- Adamant Atk↑SpA↓19.7%
- Naive Spe↑SpD↓8.3%
- Timid Spe↑Atk↓8.2%
- Hasty Spe↑Def↓4.7%
- Modest SpA↑Atk↓3.1%
- Naughty Atk↑SpD↓2.5%
- Lonely Atk↑Def↓1.5%
- Rash SpA↑SpD↓0.7%
- Impish Def↑SpA↓0.5%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3226.5%
- HP 2SpA 32Spe 327.8%
- Atk 32Def 2Spe 326.6%
- Atk 32Def 1SpD 1Spe 325.6%
- Atk 32SpD 2Spe 325.3%
- Atk 32SpA 2Spe 322.4%
- HP 7Atk 32Spe 271.6%
- Atk 2SpA 32Spe 321.3%