1·0/6
Upper Hand
PhysicalThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
[Priority +3] Only works vs priority moves; makes the target flinch
Power 65Acc. 100PP 16
Move properties
Property classifications and effect notes follow the main-series games — behavior in Pokémon Champions hasn't been verified in-game yet.
- ContactMakes direct contact with the target. Affected by contact-triggered abilities and effects like Static or Flame Body.
Learned by
27 Pokémon
- #0766
PassimianFighting21.9%
- #0663
TalonflameFireFlying7.6%
- #0724
Hisuian DecidueyeGrassFighting4.3%
- #0025
PikachuElectric - #0026
RaichuElectric - #0026
Alolan RaichuElectricPsychic - #0214
HeracrossBugFighting - #0254
SceptileGrass - #0257
BlazikenFireFighting - #0308
MedichamFightingPsychic - #0392
InfernapeFireFighting - #0448
LucarioFightingSteel - #0454
ToxicroakPoisonFighting - #0461
WeavileDarkIce - #0475
GalladePsychicFighting - #0503
SamurottWater - #0503
Hisuian SamurottWaterDark - #0534
ConkeldurrFighting - #0560
ScraftyDarkFighting - #0658
GreninjaWaterDark - #0701
HawluchaFightingFlying - #0740
CrabominableFightingIce - #0745
Midnight LycanrocRock - #0784
Kommo-oDragonFighting - #0870
FalinksFighting - #0903
SneaslerFightingPoison - #0914
QuaquavalWaterFighting