Inteleon
Height 1.9 m·Weight 45.2 kg
Base stats
Type defenses
Added to the game this season.
Abilities
* Hidden ability
Learnable moves
New this season
user's Attack +2
Power—Acc.—PP20Dancetraps 4–5 turns · loses 1/8 of max HP each turn
Power15Acc.85PP20Contactmust recharge next turn
Power150Acc.90PP8user's evasiveness +1
Power—Acc.—PP16user's crit stage +2 (50%)
Power—Acc.—PP20HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12switches out, passing stat changes on
Power—Acc.—PP20copies the target's stat changes
Power—Acc.Sure-hitPP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contacttype changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundtarget's Attack/Sp. Atk −1
Power—Acc.Sure-hitPP20- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP1620% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP8traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP16turn 1: dives underwater, evades · turn 2: attacks
Power80Acc.100PP12Contactmust recharge next turn
Power150Acc.90PP830% chance: target's accuracy −1
Power90Acc.85PP1220% chance: confusion
Power60Acc.100PP20Pulserestores 1/16 of max HP each turn
Power—Acc.—PP20[Priority +1]
Power40Acc.100PP20Contactchanges the target to Water type
Power—Acc.100PP2030% chance: burn
Power80Acc.100PP1620% chance: target's Defense −1
Power85Acc.100PP12Contact- Snipe ShotNew this seasonAdjusted in Pokémon Champions
crit stage +1 (12.5%)
Power85Acc.100PP16 user switches out after attacking
Power60Acc.100PP20Contacttarget's Attack −1
Power50Acc.100PP2010% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windresets every Pokémon's stat changes
Power—Acc.—PP20target's Speed −1
Power55Acc.95PP16Windhits 2–5 times
Power25Acc.100PP20[Priority +1]
Power40Acc.100PP20snow for 5 turns · Ice types' Defense ×1.5
Power—Acc.—PP8[Priority +1]
Power40Acc.100PP20target's Speed −1
Power55Acc.95PP16crit stage +1 (12.5%)
Power60Acc.95PP20SlicingWind30% chance: paralysis · turn 1: flies up, evades · turn 2: attacks
Power85Acc.85PP8ContactAirborne30% chance: flinch
Power75Acc.95PP16Slicingno held item: power ×2
Power55Acc.100PP16Contactuser's Speed +2
Power—Acc.—PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8user switches out after attacking
Power70Acc.100PP20ContactKO with this move: user's Attack +3
Power50Acc.100PP20Contacttarget's Sp. Atk −1
Power70Acc.90PP12Contactgrounds the target · Ground-type moves can hit it
Power50Acc.100PP1620% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombtarget's Attack −1
Power60Acc.100PP16Contacthits 2–5 times · after use: user's Defense −1 · Speed +1
Power25Acc.90PP20target can use only damaging moves for 3 turns
Power—Acc.100PP20throws the held item · power and effect depend on the item
Power—Acc.100PP12[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contact20% chance: flinch
Power80Acc.100PP16Pulse