Inteleon
Height 1.9 m·Weight 45.2 kg
Base stats
Type defenses
Pokémon Champions data for this Pokémon is not confirmed yet. Base stats and abilities follow the main series and will update automatically once confirmed.
Abilities
* Hidden ability
Learnable moves
user's Attack +2
Power—Acc.—PP20Dancetraps 4–5 turns · loses 1/8 of max HP each turn
Power15Acc.85PP20Contactmust recharge next turn
Power150Acc.90PP8user's evasiveness +1
Power—Acc.—PP16user's crit stage +2 (50%)
Power—Acc.—PP20HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12switches out, passing stat changes on
Power—Acc.—PP20copies the target's stat changes
Power—Acc.Sure-hitPP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contacttype changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundtarget's Attack/Sp. Atk −1
Power—Acc.Sure-hitPP20- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP1620% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP8traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP16turn 1: dives underwater, evades · turn 2: attacks
Power80Acc.100PP12Contactmust recharge next turn
Power150Acc.90PP830% chance: target's accuracy −1
Power90Acc.85PP1220% chance: confusion
Power60Acc.100PP20Pulserestores 1/16 of max HP each turn
Power—Acc.—PP20[Priority +1]
Power40Acc.100PP20Contactchanges the target to Water type
Power—Acc.100PP2030% chance: burn
Power80Acc.100PP1620% chance: target's Defense −1
Power85Acc.100PP12Contact- !
crit stage +1 (12.5%)
Power85Acc.100PP16 user switches out after attacking
Power60Acc.100PP20Contacttarget's Attack −1
Power50Acc.100PP2010% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windresets every Pokémon's stat changes
Power—Acc.—PP20target's Speed −1
Power55Acc.95PP16Windhits 2–5 times
Power25Acc.100PP20[Priority +1]
Power40Acc.100PP20snow for 5 turns · Ice types' Defense ×1.5
Power—Acc.—PP8[Priority +1]
Power40Acc.100PP20target's Speed −1
Power55Acc.95PP16crit stage +1 (12.5%)
Power60Acc.95PP20SlicingWind30% chance: paralysis · turn 1: flies up, evades · turn 2: attacks
Power85Acc.85PP8ContactAirborne30% chance: flinch
Power75Acc.95PP16Slicingno held item: power ×2
Power55Acc.100PP16Contactuser's Speed +2
Power—Acc.—PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8user switches out after attacking
Power70Acc.100PP20ContactKO with this move: user's Attack +3
Power50Acc.100PP20Contacttarget's Sp. Atk −1
Power70Acc.90PP12Contactgrounds the target · Ground-type moves can hit it
Power50Acc.100PP1620% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombtarget's Attack −1
Power60Acc.100PP16Contacthits 2–5 times · after use: user's Defense −1 · Speed +1
Power25Acc.90PP20target can use only damaging moves for 3 turns
Power—Acc.100PP20throws the held item · power and effect depend on the item
Power—Acc.100PP12[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contact20% chance: flinch
Power80Acc.100PP16Pulse