#0784
Kommo-o
Height 1.6 m·Weight 78.2 kg
Base stats
Type defenses
Abilities
* Hidden ability
Protects the Pokémon from ball and bomb moves.
Soundproofing gives the Pokémon full immunity to all sound-based moves.
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Lowers target's Defense by 2
Power —Acc. 85PP 20SoundPays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12Pays half max HP to maximize Attack (+6)
Power —Acc. —PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts infatuation
Power —Acc. 100PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Rampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Cuts the target's HP to match the user's
Power —Acc. 100PP 8Contact- Power 90Acc. 100PP 12Sound
User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundLowers target's Attack·Sp. Atk by 1
Power —Acc. 100PP 20Sound- Power 140Acc. 100PP 12Sound
10% chance: burn
Power 75Acc. 100PP 16ContactPunch10% chance: burn
Power 90Acc. 100PP 16Sets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 810% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 75Acc. 100PP 16ContactPunchMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8ContactNever misses
Power 80Acc. —PP 20Ball & bombPulseRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunch[Priority +1]
Power 40Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactRaises an ally's Attack and Defense by 1
Power —Acc. —PP 12[Priority +3] Only works vs priority moves; makes the target flinch
Power 65Acc. 100PP 16Contact30% chance: poison
Power 80Acc. 100PP 20ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20Double power if the user's last move failed
Power 75Acc. 100PP 12ContactNever misses
Power 60Acc. —PP 20ContactSlicingSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8- Power 80Acc. 100PP 16ContactSlicing
30% chance: flinch
Power 75Acc. 90PP 12Sets a sandstorm for 5 turns
Power —Acc. —PP 8WindLowers target's Speed by 1
Power 60Acc. 95PP 16Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact- !Power 80Acc. 100PP 16ContactSlicing
Raises own Attack·Speed by 1
Power —Acc. —PP 20Dance- Power 85Acc. 100PP 12Pulse
Lowers own Sp. Atk by 2
Power 130Acc. 90PP 8[Priority -6] Forces the target to switch out
Power 60Acc. 90PP 12ContactLowers own Defense by 1
Power 110Acc. 100PP 8SoundRaises own Attack·Defense·Sp. Atk·Sp. Def·Speed by 1
Power —Acc. 100PP 8SoundDanceLowers target's Attack by 1
Power 60Acc. 100PP 16ContactHits 2-5 times; then lowers user's Defense and raises Speed
Power 25Acc. 90PP 20- !
Raises an ally's crit stage by 1 (2 for Dragon types)
Power 0Acc. 0PP 16Sound For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Double power if the target already moved this turn
Power 50Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 60Acc. 100PP 20Contact
30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactLowers target's Sp. Def by 2
Power —Acc. 85PP 20SoundRaises own Defense by 2
Power —Acc. —PP 1610% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 12- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact
Moves
- Clanging Scales93.6%
- Protect86.7%
- Aura Sphere84.4%
- Clangorous Soul40.6%
- Vacuum Wave22.8%
- Flamethrower16%
- Draco Meteor15.1%
- Flash Cannon8.6%
- Drain Punch4.7%
- Body Press2.9%
Held items
- Life Orb49.7%
- Leftovers23.7%
- Sitrus Berry8.3%
- Dragon Fang6.2%
- Roseli Berry1.6%
- Focus Sash1.6%
- Haban Berry1.4%
- Expert Belt1%
- Choice Scarf1%
- White Herb0.7%
Abilities
- Soundproof79.6%
- Overcoat16.5%
- Bulletproof3.9%
Natures
- Modest SpA↑Atk↓61.2%
- Quiet SpA↑Spe↓16.3%
- Timid Spe↑Atk↓12.5%
- Adamant Atk↑SpA↓1.9%
- Bold Def↑Atk↓1.7%
- Impish Def↑SpA↓0.9%
- Calm SpD↑Atk↓0.8%
- Jolly Spe↑SpA↓0.7%
- Naive Spe↑SpD↓0.7%
- Mild SpA↑Def↓0.6%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3220.5%
- HP 29SpA 32SpD 511.5%
- HP 32SpA 32SpD 25.5%
- Def 1SpA 32SpD 1Spe 325.3%
- HP 9SpA 25Spe 325.2%
- HP 12SpA 32Spe 221.9%
- Def 2SpA 32Spe 321.9%
- HP 32SpA 32Spe 21.8%
Partners
Moves
- Clanging Scales63.3%
- Clangorous Soul52.8%
- Vacuum Wave35.1%
- Aura Sphere33.4%
- Flamethrower28.6%
- Drain Punch27.5%
- Flash Cannon21%
- Boomburst10.5%
- Earthquake8.6%
- Iron Head8%
Held items
- Sitrus Berry41.8%
- Leftovers12.3%
- Focus Sash12.1%
- Life Orb10.6%
- Lum Berry4.9%
- Haban Berry4.5%
- Roseli Berry3.1%
- Choice Scarf2.3%
- Quick Claw2.3%
- Expert Belt2%
Abilities
- Bulletproof59.1%
- Soundproof26.6%
- Overcoat14.3%
Natures
- Modest SpA↑Atk↓39.2%
- Timid Spe↑Atk↓13.6%
- Adamant Atk↑SpA↓12.7%
- Jolly Spe↑SpA↓9.9%
- Impish Def↑SpA↓4.7%
- Bold Def↑Atk↓3.7%
- Careful SpD↑SpA↓2.3%
- Naive Spe↑SpD↓2.2%
- Quiet SpA↑Spe↓1.8%
- Mild SpA↑Def↓1.7%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3218.8%
- HP 2Atk 32Spe 326.3%
- HP 1Def 1SpA 32Spe 324%
- HP 32SpA 32Spe 23.6%
- SpA 32SpD 2Spe 323.1%
- HP 32SpA 32SpD 21.8%
- HP 1SpA 32SpD 1Spe 321.8%
- HP 32Def 2SpA 321.4%