Machamp
Height 1.6 m·Weight 130.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Learnable moves
- Power120Acc.75PP8Contact
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8user's crit stage +2 (50%)
Power—Acc.—PP20HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12target repeats its last move for 3 turns
Power—Acc.100PP8poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20target's Attack/Defense −1
Power—Acc.100PP20must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power75Acc.100PP16ContactPunch10% chance: burn
Power90Acc.100PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP8rain for 5 turns
Power—Acc.—PP810% chance: paralysis
Power75Acc.100PP16ContactPunch10% chance: freeze
Power75Acc.100PP16ContactPunchmore power the heavier the target (max 120)
Power—Acc.100PP20Contact[Priority -5] returns 2× physical damage taken · fails if not hit physically
Power—Acc.100PP20Contactfixed damage equal to the user's level
Power—Acc.100PP20Contactmore power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8confusion
Power100Acc.50PP8ContactPunchcrit stage +1 (12.5%)
Power100Acc.80PP8Contactuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Defense/Sp. Def −1
Power120Acc.100PP8Contactrestores 1/2 of damage dealt
Power75Acc.100PP12ContactPunch10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombalways a critical hit
Power60Acc.100PP12Contacttarget's Speed −1
Power65Acc.100PP20Contact[Priority +3] blocks priority moves aimed at the user's side this turn
Power—Acc.—PP16allies' Attack/Defense +1
Power—Acc.—PP1230% chance: poison
Power80Acc.100PP20Contact10% chance: poison · crit stage +1 (12.5%)
Power70Acc.100PP20ContactSlicingalso hits targets underground
Power100Acc.100PP12turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's Speed −1
Power60Acc.100PP20- Power95Acc.95PP12Contact
last move failed: power ×2
Power75Acc.100PP12Contact5 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP830% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16hits 2–5 times
Power25Acc.90PP12Ball & bombcrit stage +1 (12.5%)
Power100Acc.80PP8[Priority +3] blocks spread moves aimed at the user's side this turn
Power—Acc.—PP12steals the target's item · not if the user holds one
Power60Acc.100PP20Contactremoves the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactmoving after the target: power ×2
Power50Acc.100PP12Contacttarget already damaged this turn: power ×2
Power60Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12ignores the target's stat changes
Power85Acc.100PP12Contacttarget can't use sound moves for 2 turns
Power80Acc.100PP16Contact- Power60Acc.100PP20Contact
[Priority +1]
Power40Acc.100PP20ContactPunchmore power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStomp
Abilities
Ability usage
- No Guard89.2%
- Guts10.7%
- Steadfast0.1%
- No Guard
- The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
- Guts
- Attack ×1.5 with a status condition (stat, separate from ranks) · ignores burn's Attack drop
- Steadfast
- Speed +1 each time it flinches
Moves
Move usage (top 10)
- Dynamic Punch76.9%
- Stone Edge65.3%
- Bullet Punch60.2%
- Ice Punch52.7%
- Knock Off19.8%
- Earthquake15.8%
- Darkest Lariat11.1%
- Fire Punch9.4%
- Encore8.9%
- Cross Chop7.9%
Natures
Nature usage
- AdamantAtk↑SpA↓64.6%
- JollySpe↑SpA↓19.9%
- BraveAtk↑Spe↓3.7%
- ModestSpA↑Atk↓2.5%
- CarefulSpD↑SpA↓2.2%
- QuietSpA↑Spe↓2.1%
- ImpishDef↑SpA↓1.6%
- NaiveSpe↑SpD↓0.9%
- SassySpD↑Spe↓0.6%
- MildSpA↑Def↓0.5%
Held items
Item usage (top 10)
Quick Claw25%
Choice Scarf15.8%
Focus Sash13.8%
Life Orb9.9%
Expert Belt6%
Scope Lens5.9%
Lum Berry5.7%
Sitrus Berry5%
Black Belt3.6%
Payapa Berry1.4%
Stat point spreads
66-point stat allocation
- 2320003219.1%
- 3232000216.1%
- 3232200015.3%
- 323200209.2%
- 032200322.9%
- 323210101.9%
- 032002321.9%
- 032000321.6%
- 032320201.5%
- 323200111.4%
- 323200001.1%
- 2801000281%
- 320032020.9%
- 232003200.9%
- 320003220.8%
- 320232000.8%
- 032032200.7%
- 232320000.6%
- 032203200.6%
- 10321001400.6%
- 003232200.6%
- 2132000130.6%
- 322003110.5%
- 1632001800.5%
- 073202500.5%
- 200320320.5%
- 2410320000.4%
- 0321504150.4%
- 283200060.4%
- 0161003280.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- No Guard89.9%
- Guts7.1%
- Steadfast3%
- No Guard
- The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
- Guts
- Attack ×1.5 with a status condition (stat, separate from ranks) · ignores burn's Attack drop
- Steadfast
- Speed +1 each time it flinches
Moves
Move usage (top 10)
- Dynamic Punch79.1%
- Stone Edge58.7%
- Wide Guard48.3%
- Ice Punch31.2%
- Bullet Punch27.1%
- Rock Slide16.2%
- Detect15%
- Knock Off13%
- Protect12.9%
- Fire Punch7%
Natures
Nature usage
- AdamantAtk↑SpA↓48.1%
- BraveAtk↑Spe↓35.7%
- JollySpe↑SpA↓5.8%
- CarefulSpD↑SpA↓3.8%
- NaughtyAtk↑SpD↓1.6%
- SassySpD↑Spe↓1%
- QuietSpA↑Spe↓0.9%
- LonelyAtk↑Def↓0.9%
- RelaxedDef↑Spe↓0.9%
- ImpishDef↑SpA↓0.6%
Held items
Item usage (top 10)
Life Orb14%
Expert Belt12.1%
Sitrus Berry10.9%
Quick Claw10.5%
Black Belt7.9%
Choice Scarf6.4%
Focus Sash5.5%
Scope Lens5.3%
Leftovers4.5%
Muscle Band4.1%
Stat point spreads
66-point stat allocation
- 3232200026%
- 3232002015.4%
- 3232000211.1%
- 232000324.4%
- 032200323.5%
- 232320003%
- 1832601001.9%
- 232003201.9%
- 323200001.6%
- 732000271.5%
- 832000261.4%
- 532002901.3%
- 732702001.2%
- 032203201%
- 2432000101%
- 323210100.9%
- 203203200.8%
- 1932100500.8%
- 293250000.7%
- 032002320.7%
- 320032200.7%
- 323040000.6%
- 3210701700.5%
- 320003200.5%
- 032003220.5%
- 032320200.5%
- 2122003200.5%
- 032320020.5%
- 0322001400.4%
- 1432000200.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.