Type defenses
Abilities
* Hidden ability
The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
Raises Sp. Atk by 2 stages whenever a stat is lowered by a foe
Learnable moves
User must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20Switches out, passing stat changes to the replacement
Power —Acc. —PP 20Copies the target's stat changes
Power —Acc. —PP 12[Priority +3] Only works on the first turn out; makes the target flinch
Power 40Acc. 100PP 12ContactDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20The target falls asleep at the end of next turn
Power —Acc. —PP 12Lowers target's Attack·Defense by 1
Power —Acc. 100PP 20Steals the target's held item
Power 60Acc. 100PP 20ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundHits 2-5 times
Power 25Acc. 85PP 12ContactSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Never misses
Power 60Acc. —PP 2010% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombRaises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 90Acc. 100PP 16Inflicts paralysis
Power —Acc. 90PP 2070% chance: Raises own Sp. Atk by 1
Power 50Acc. 90PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12Contact10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Hits the target two turns later
Power 120Acc. 100PP 12Swaps held items with the target
Power —Acc. 100PP 12Copies the target's ability
Power —Acc. —PP 12Swaps abilities with the target
Power —Acc. —PP 1210% chance: flinch
Power 80Acc. 100PP 20Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 205 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16Contact[Priority -7] For 5 turns, slower Pokémon move first
Power —Acc. —PP 8Swaps everyone's Defense and Sp. Def for 5 turns
Power —Acc. —PP 12Special move that hits the target's Defense
Power 80Acc. 100PP 12Negates held items for 5 turns
Power —Acc. —PP 12+20 power per stat boost on the user
Power 20Acc. 100PP 125 turns: blocks priority moves; Psychic moves boosted
Power —Acc. —PP 12- Power 80Acc. 100PP 12
Blocks the target's healing for 2 turns
Power 75Acc. 100PP 12Sound20% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombLowers target's Sp. Def by 2
Power —Acc. 100PP 20Double power if the target already moved this turn
Power 50Acc. 100PP 12Contact[Priority +1] Only works if the target chose a damaging move
Power 70Acc. 100PP 8Contact20% chance: flinch
Power 80Acc. 100PP 16PulseRaises own Sp. Atk by 2
Power —Acc. —PP 2030% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactLowers target's Attack by 2
Power —Acc. 100PP 20Never misses
Power 40Acc. —PP 16Sound10% chance: Lowers target's Attack by 1
Power 90Acc. 90PP 12ContactConfuses the target if its stats rose this turn
Power 80Acc. 100PP 12Sound
Moves
- Expanding Force61.2%
- Protect61%
- Fake Out40.9%
- Psychic Terrain40.2%
- Alluring Voice33.3%
- Psychic32.5%
- Thunderbolt25.4%
- Dark Pulse15.5%
- Shadow Ball14.1%
- Energy Ball10.4%
Held items
- meowsticite68.7%
- Focus Sash17%
- Sitrus Berry3.4%
- Twisted Spoon2.6%
- Bright Powder2.3%
- Colbur Berry1.6%
- Life Orb1.4%
- Quick Claw1.3%
- Wise Glasses1%
- Mental Herb1%
Abilities
- Competitive85.1%
- Infiltrator10.1%
- Keen Eye4.8%
Natures
- Timid Spe↑Atk↓52.9%
- Modest SpA↑Atk↓29.8%
- Bold Def↑Atk↓4.6%
- Quiet SpA↑Spe↓3.7%
- Hasty Spe↑Def↓2.3%
- Mild SpA↑Def↓1.8%
- Relaxed Def↑Spe↓1.6%
- Calm SpD↑Atk↓1.3%
- Jolly Spe↑SpA↓0.7%
- Rash SpA↑SpD↓0.3%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3237.5%
- Def 2SpA 32Spe 3210.7%
- SpA 32SpD 2Spe 328.3%
- HP 32Def 2SpA 323.6%
- HP 32SpA 32SpD 22.2%
- HP 2Def 32SpA 321.3%
- Def 32SpA 32SpD 21.3%
- SpA 24SpD 10Spe 321.3%
Partners
Moves
- Psychic73.4%
- Alluring Voice67.2%
- Thunderbolt56.8%
- Energy Ball30.9%
- Nasty Plot26.5%
- Dark Pulse21.6%
- Shadow Ball19.5%
- Calm Mind18.7%
- Psyshock15.6%
- Fake Out9%
Held items
- meowsticite84.6%
- Focus Sash2.9%
- Choice Scarf2.6%
- Light Clay2.4%
- Quick Claw1.2%
- Life Orb1.2%
- Sitrus Berry1.2%
- Leftovers0.6%
- Expert Belt0.5%
- Bright Powder0.3%
Abilities
- Competitive80%
- Infiltrator17.3%
- Keen Eye2.7%
Natures
- Timid Spe↑Atk↓69.4%
- Modest SpA↑Atk↓22.3%
- Bold Def↑Atk↓2.5%
- Mild SpA↑Def↓1.1%
- Hasty Spe↑Def↓1.1%
- Quiet SpA↑Spe↓0.9%
- Calm SpD↑Atk↓0.8%
- Relaxed Def↑Spe↓0.6%
- Jolly Spe↑SpA↓0.4%
- Naive Spe↑SpD↓0.3%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3253%
- SpA 32SpD 2Spe 325.3%
- Def 2SpA 32Spe 324.6%
- HP 14SpA 32Spe 201.9%
- SpA 32Spe 321.8%
- HP 32SpA 32Spe 21.1%
- HP 32Def 2SpA 321%
- HP 32Def 7SpA 17SpD 100.9%