#0765
Oranguru
Height 1.5 m·Weight 76.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
The Pokémon anticipates and dodges the attacks of its allies.
The Pokémon passes its held item to an ally that has used up an item.
Learnable moves
- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompUser must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20Averages HP with the target
Power —Acc. —PP 20Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Copies the target's stat changes
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20ContactThe target falls asleep at the end of next turn
Power —Acc. —PP 12Cuts the target's HP to match the user's
Power —Acc. 100PP 8Contact- Power 90Acc. 100PP 12Sound
Usable only after all other moves have been used
Power 140Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactMakes the target act next this turn
Power —Acc. —PP 16Double power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound- Power 50Acc. 100PP 12Pulse
Sets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Lowers target's Attack by 1
Power 50Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombRaises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 90Acc. 100PP 1630% chance: paralysis
Power 110Acc. 70PP 1270% chance: Raises own Sp. Atk by 1
Power 50Acc. 90PP 12Destroys Reflect and Light Screen
Power 75Acc. 100PP 16Contact10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 2010% chance: confusion
Power 50Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Hits the target two turns later
Power 120Acc. 100PP 12Swaps held items with the target
Power —Acc. 100PP 12Swaps abilities with the target
Power —Acc. —PP 12Blocks moves the user also knows
Power —Acc. —PP 1210% chance: flinch
Power 80Acc. 100PP 20Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 205 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16Contact[Priority -7] For 5 turns, slower Pokémon move first
Power —Acc. —PP 8Swaps everyone's Defense and Sp. Def for 5 turns
Power —Acc. —PP 12Special move that hits the target's Defense
Power 80Acc. 100PP 12Negates held items for 5 turns
Power —Acc. —PP 12+20 power per stat boost on the user
Power 20Acc. 100PP 125 turns: blocks priority moves; Psychic moves boosted
Power —Acc. —PP 12Makes the target repeat its last move immediately
Power —Acc. —PP 16- Power 80Acc. 100PP 12
Blocks the target's healing for 2 turns
Power 75Acc. 100PP 12Sound30% chance: flinch
Power 75Acc. 90PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already moved this turn
Power 50Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12Raises own Sp. Atk by 2
Power —Acc. —PP 20Uses the target's Attack to calculate damage
Power 95Acc. 100PP 16ContactMakes the target act last this turn
Power —Acc. 100PP 16
Moves
- Instruct96.2%
- Trick Room93.3%
- Protect49.9%
- Psychic49.4%
- Encore21.5%
- Foul Play10.4%
- Psychic Terrain7%
- Yawn6.2%
- Taunt5.6%
- Thunderbolt4.4%
Held items
- Mental Herb33.1%
- Sitrus Berry23.8%
- Colbur Berry16.9%
- Leftovers10.9%
- Focus Sash4.8%
- Bright Powder1.6%
- Lum Berry1.3%
- Quick Claw1.1%
- White Herb1%
- Light Clay1%
Abilities
- Inner Focus68.6%
- Telepathy29.2%
- Symbiosis2.2%
Natures
- Relaxed Def↑Spe↓40.9%
- Bold Def↑Atk↓19.8%
- Sassy SpD↑Spe↓13.1%
- Calm SpD↑Atk↓8.6%
- Quiet SpA↑Spe↓5.9%
- Modest SpA↑Atk↓5.3%
- Timid Spe↑Atk↓3%
- Impish Def↑SpA↓1%
- Mild SpA↑Def↓0.6%
- Careful SpD↑SpA↓0.5%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 225.3%
- HP 32Def 32Spe 25.1%
- HP 32Def 20SpD 144.7%
- HP 2Def 32SpD 324.4%
- HP 32Def 30SpD 42.9%
- HP 32Def 321.7%
- HP 32Def 2SpA 321.6%
- HP 32SpA 32SpD 21.5%
Partners
Moves
- Psychic58.9%
- Trick Room46.8%
- Thunderbolt28.4%
- Yawn24.4%
- Energy Ball22.4%
- Instruct21.6%
- Focus Blast17.8%
- Shadow Ball15.9%
- Foul Play15.4%
- Protect15.3%
Held items
- Sitrus Berry30.7%
- Leftovers17.2%
- Mental Herb8.4%
- Expert Belt8.1%
- Light Clay7.9%
- Colbur Berry6.9%
- Focus Sash5.3%
- Life Orb4.4%
- Quick Claw4.1%
- Choice Scarf3.3%
Abilities
- Inner Focus80%
- Telepathy14.4%
- Symbiosis5.6%
Natures
- Modest SpA↑Atk↓35.7%
- Relaxed Def↑Spe↓15.9%
- Bold Def↑Atk↓14.8%
- Calm SpD↑Atk↓10.6%
- Quiet SpA↑Spe↓7.3%
- Sassy SpD↑Spe↓7.1%
- Timid Spe↑Atk↓3.1%
- Mild SpA↑Def↓1.8%
- Hasty Spe↑Def↓1.2%
- Impish Def↑SpA↓0.8%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 216%
- HP 26SpA 32Spe 89.4%
- HP 32SpA 32SpD 28.1%
- HP 2Def 32SpD 325.7%
- HP 32Def 2SpA 325.4%
- Def 2SpA 32Spe 323.4%
- Def 32SpA 32SpD 23.2%
- HP 2SpA 32SpD 322.1%