#0904
Overqwil
Height 2.5 m·Weight 60.5 kg
Base stats
Type defenses
Abilities
* Hidden ability
30% chance to poison attackers on contact
Speed ×2 in rain
Lowers foes' Attack by 1 stage on entry
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20DanceRecoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactUser must recharge next turn
Power 150Acc. 90PP 8Raises own evasiveness by 2
Power —Acc. —PP 12User faints
Power 200Acc. 100PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 12More power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Averages HP with the target
Power —Acc. —PP 20Stockpiles (up to 3), raising Defense and Sp. Def by 1 each
Power —Acc. —PP 20Power is 100 per Stockpile used
Power —Acc. 100PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20ContactRaises a random stat of the user or an ally by 2
Power —Acc. —PP 20User must recharge next turn
Power 150Acc. 90PP 8Contact- Power 110Acc. 80PP 8
Also hits Pokémon using Dive
Power 90Acc. 100PP 1620% chance: flinch
Power 80Acc. 100PP 16ContactSets rain for 5 turns
Power —Acc. —PP 820% chance: confusion
Power 60Acc. 100PP 20Pulse- Power 90Acc. 90PP 12Contact
[Priority +1]
Power 40Acc. 100PP 20Contact20% chance: Lowers target's Defense by 1
Power 85Acc. 100PP 12ContactLowers target's Attack by 1
Power 50Acc. 100PP 2010% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindResets all Pokémon's stat changes
Power —Acc. —PP 20Lowers target's Speed by 1
Power 55Acc. 95PP 16WindMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16ContactInflicts poison
Power —Acc. 90PP 1230% chance: poison
Power 90Acc. 100PP 12Ball & bombSets toxic spikes that poison Pokémon switching in
Power —Acc. —PP 2030% chance: poison
Power 80Acc. 100PP 20Contact30% chance: poison
Power 120Acc. 80PP 8Double power vs poisoned targets
Power 65Acc. 100PP 1210% chance: poison
Power 95Acc. 100PP 12Lowers target's Sp. Def by 2
Power 40Acc. 100PP 20Ball & bomb50% chance to poison; double power vs poisoned targets
Power 60Acc. 100PP 12Sets Spikes that hurt Pokémon switching in
Power —Acc. —PP 20Lowers target's Speed by 1
Power 55Acc. 95PP 16Raises own Speed by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Hits 2-5 times
Power 25Acc. 95PP 20Raises Attack by 3 if it KOs the target
Power 50Acc. 100PP 20ContactGhost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Cuts 4 PP from the target's last move
Power —Acc. 100PP 12If the user faints this turn, the attacker faints too
Power —Acc. —PP 820% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombDouble power vs targets with a status condition
Power 65Acc. 100PP 12Hits 2-5 times; then lowers user's Defense and raises Speed
Power 25Acc. 90PP 2030% chance: flinch
Power 60Acc. 100PP 20ContactBite20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 2020% chance: flinch
Power 80Acc. 100PP 16PulseThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
More power the slower the user is than the target (max 150)
Power —Acc. 100PP 8ContactBall & bombNever misses
Power 70Acc. —PP 12Contact
Moves
- Minimize74.5%
- Stockpile66.4%
- Throat Chop58.4%
- Barb Barrage42.1%
- Swords Dance41.6%
- Protect36.1%
- Crunch10.6%
- Poison Jab9.9%
- Toxic7.7%
- Liquidation6.5%
Held items
- Leftovers69.5%
- Life Orb9.9%
- Sitrus Berry4.9%
- Bright Powder3.4%
- Shuca Berry2.1%
- Expert Belt1.7%
- Focus Sash1.6%
- Poison Barb1.6%
- Quick Claw1.2%
- Black Glasses0.6%
Abilities
- Intimidate52.6%
- Poison Point29.1%
- Swift Swim18.3%
Natures
- Relaxed Def↑Spe↓30.6%
- Careful SpD↑SpA↓21%
- Adamant Atk↑SpA↓19.5%
- Impish Def↑SpA↓9.7%
- Sassy SpD↑Spe↓7.1%
- Jolly Spe↑SpA↓6.3%
- Brave Atk↑Spe↓1.6%
- Bold Def↑Atk↓1.1%
- Calm SpD↑Atk↓1%
- Naughty Atk↑SpD↓0.7%
Stat point spreads
66-point stat allocation
- HP 32Def 2SpD 3234.7%
- HP 32Atk 1Def 5SpD 15Spe 136.4%
- HP 32Def 5SpD 296%
- HP 2Atk 32Spe 324.6%
- HP 32Def 9SpD 252.9%
- Atk 32Def 2Spe 321.7%
- HP 2Def 32SpD 321.5%
- HP 32Def 32SpD 21.4%
Partners
Moves
- Minimize67.3%
- Throat Chop65.5%
- Substitute54.9%
- Barb Barrage46.4%
- Swords Dance37.2%
- Toxic20.7%
- Crunch19.4%
- Toxic Spikes17.9%
- Destiny Bond9.6%
- Aqua Jet7.1%
Held items
- Leftovers62.6%
- Sitrus Berry14.3%
- Bright Powder6.7%
- Shuca Berry3.5%
- Life Orb3.3%
- Focus Sash2.5%
- Quick Claw1.2%
- Damp Rock1.1%
- Lum Berry0.7%
- Choice Scarf0.6%
Abilities
- Intimidate86.6%
- Swift Swim7.9%
- Poison Point5.5%
Natures
- Jolly Spe↑SpA↓49.2%
- Impish Def↑SpA↓21.3%
- Careful SpD↑SpA↓12.3%
- Adamant Atk↑SpA↓12.1%
- Timid Spe↑Atk↓0.8%
- Bold Def↑Atk↓0.6%
- Relaxed Def↑Spe↓0.6%
- Brave Atk↑Spe↓0.5%
- Naughty Atk↑SpD↓0.5%
- Calm SpD↑Atk↓0.4%
Stat point spreads
66-point stat allocation
- HP 17Def 17Spe 3215.1%
- HP 32Def 2Spe 328%
- HP 32Def 32SpD 26.5%
- HP 2Atk 32Spe 325.3%
- HP 32Def 2SpD 324%
- HP 32SpD 29Spe 52.3%
- HP 32Def 32Spe 22.1%
- HP 32SpD 2Spe 321.9%