#0212
Singles #23Scizor
Height 1.8 m·Weight 118.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Bug moves ×1.5 at 1/3 HP or less
Moves with 60 power or less ×1.5
Halves the Pokémon's weight.
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20DanceRecoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactUser must recharge next turn
Power 150Acc. 90PP 8[Priority +1]
Power 40Acc. 100PP 20ContactRaises own evasiveness by 1
Power —Acc. —PP 16Raises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Switches out, passing stat changes to the replacement
Power —Acc. —PP 20Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20[Priority +2] Hits through Protect and Detect
Power 30Acc. 100PP 12User must recharge next turn
Power 150Acc. 90PP 8ContactHits 2 times
Power 35Acc. 90PP 12ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Raises the user's Speed by 1
Power 50Acc. 100PP 20Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16ContactLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactLowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8Contact[Priority +1]
Power 40Acc. 100PP 20[Priority +3] Protects the team from priority moves this turn
Power —Acc. —PP 16Crit stage +1 (12.5% crit chance)
Power 60Acc. 95PP 20SlicingWindNever misses
Power 60Acc. —PP 20ContactSlicingRestores 50% of max HP
Power —Acc. —PP 8Doubles allies' Speed for 4 turns
Power —Acc. —PP 16Wind30% chance: flinch
Power 75Acc. 95PP 16SlicingLowers the target's evasion by 1; clears hazards and mist
Power —Acc. —PP 16Double power if the user holds no item
Power 55Acc. 100PP 16ContactHits 2 times
Power 40Acc. 90PP 12ContactRaises own Speed by 2
Power —Acc. —PP 20Halves special damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20SlicingUser switches out after attacking
Power 70Acc. 100PP 20Contact- Power 80Acc. 100PP 16ContactSlicing
10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12SoundEats the target's berry, gaining its effect
Power 60Acc. 100PP 20ContactLowers target's Sp. Atk by 1
Power 50Acc. 100PP 20Lowers target's Attack by 1
Power 80Acc. 100PP 16ContactLowers target's Sp. Atk by 1
Power 70Acc. 90PP 12ContactLowers target's Speed by 1
Power 50Acc. 100PP 20ContactSets a sandstorm for 5 turns
Power —Acc. —PP 8WindGhost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Steals the target's held item
Power 60Acc. 100PP 20ContactRemoves the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicing- Power 60Acc. 100PP 20Contact
10% chance: Raises own Defense by 1
Power 70Acc. 90PP 20ContactRaises own Defense by 2
Power —Acc. —PP 16[Priority +1]
Power 40Acc. 100PP 20ContactPunch10% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 12- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact User takes half its max HP in recoil
Power 140Acc. 95PP 8More power the more HP the target has left (max 100)
Power 0Acc. 100PP 12Contact
Moves
- Bullet Punch99.3%
- Protect68.7%
- Bug Bite65.8%
- Swords Dance53.7%
- Close Combat31.1%
- Dual Wingbeat20.9%
- U-turn11.5%
- Knock Off9.6%
- Trailblaze7%
- Roost3.8%
Held items
- Scizorite55.7%
- Life Orb20.8%
- Metal Coat7.9%
- Expert Belt3.9%
- Focus Sash3.3%
- Sitrus Berry2.8%
- Occa Berry1.6%
- Muscle Band1.3%
- White Herb1.2%
- Leftovers1.2%
Abilities
- Technician97.5%
- Light Metal1.3%
- Swarm1.2%
Natures
- Adamant Atk↑SpA↓81.9%
- Brave Atk↑Spe↓9.3%
- Jolly Spe↑SpA↓3.1%
- Careful SpD↑SpA↓1.6%
- Impish Def↑SpA↓1.5%
- Naughty Atk↑SpD↓0.6%
- Lonely Atk↑Def↓0.6%
- Sassy SpD↑Spe↓0.5%
- Relaxed Def↑Spe↓0.3%
- Serious0.1%
Stat point spreads
66-point stat allocation
- HP 32Atk 32SpD 224.7%
- HP 32Atk 32Def 211.2%
- HP 32Atk 32Spe 27.5%
- HP 2Atk 32Spe 324.7%
- HP 26Atk 32SpD 82.8%
- Atk 32SpD 2Spe 322.1%
- HP 30Atk 32SpD 3Spe 11.9%
- HP 30Atk 30Spe 61.8%
Partners
Moves
- Bullet Punch99.7%
- Swords Dance65%
- U-turn50.2%
- Roost49.1%
- Knock Off46.6%
- Close Combat39.1%
- Dual Wingbeat14.1%
- Bug Bite7.7%
- Defog5%
- Brick Break4.6%
Held items
- Scizorite52.2%
- Life Orb15%
- Metal Coat12.7%
- Sitrus Berry6.8%
- Leftovers6.1%
- Lum Berry2.1%
- Focus Sash1.8%
- Occa Berry0.9%
- Expert Belt0.6%
- Muscle Band0.4%
Abilities
- Technician98.2%
- Swarm0.9%
- Light Metal0.9%
Natures
- Adamant Atk↑SpA↓76.5%
- Impish Def↑SpA↓12.9%
- Brave Atk↑Spe↓6.2%
- Jolly Spe↑SpA↓1.3%
- Careful SpD↑SpA↓1.2%
- Relaxed Def↑Spe↓1.1%
- Naughty Atk↑SpD↓0.3%
- Sassy SpD↑Spe↓0.1%
- Lonely Atk↑Def↓0.1%
- Bold Def↑Atk↓0.1%
Stat point spreads
66-point stat allocation
- HP 32Atk 32Def 216.2%
- HP 32Atk 2Def 3215.7%
- HP 32Atk 32Spe 27.7%
- HP 32Atk 32SpD 27.4%
- HP 32Atk 10Def 243.8%
- HP 30Atk 32Def 42.1%
- HP 32Def 32SpD 21.5%
- HP 32Atk 13Def 211.4%