Type defenses
Abilities
* Hidden ability
Speed ×2 in sun (stat, separate from ranks)
immune to sleep
each turn end: one random stat +2, another −1
Learnable moves
must recharge next turn
Power150Acc.90PP8damage equal to 1/2 of the target's remaining HP
Power—Acc.90PP12ContactHP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP12[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12confusion · target's Attack +2
Power—Acc.85PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contactmust recharge next turn
Power150Acc.90PP8Contacthits 2 times
Power35Acc.90PP12Contact10% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16user's Sp. Atk −2
Power130Acc.90PP810% chance: burn · recoil 1/3 of damage dealt
Power120Acc.100PP16Contact10% chance: burn · 10% chance: flinch
Power65Acc.95PP16ContactBiteburn
Power70Acc.100PP8last move failed: power ×2
Power75Acc.100PP12Contactseeds the target, drains 1/8 max HP each turn
Power—Acc.90PP12- !
user's Attack/Sp. Atk +1
Power—Acc.—PP20 charges one turn, fires the next · instant in sun
Power120Acc.100PP12restores 1/2 of damage dealt
Power75Acc.100PP12restores 1/16 of max HP each turn · can't switch out
Power—Acc.—PP20hits 2–5 times
Power25Acc.100PP20Ball & bombchanges the target's Ability to Insomnia
Power—Acc.100PP12- Power80Acc.100PP16Ball & bomb
10% chance: target's Sp. Def −1
Power90Acc.100PP12Ball & bombuser's Sp. Atk −2
Power130Acc.90PP8more power the heavier the target (max 120)
Power—Acc.100PP20ContactGrassy Terrain for 5 turns · grounded Pokémon heal 1/16 of max HP each turn · Grass-type moves boosted
Power—Acc.—PP12Priority +1 on Grassy Terrain
Power55Acc.100PP20Contacttarget's Attack +2 · target's Defense −2
Power—Acc.Sure-hitPP16user's Speed +1
Power50Acc.100PP20Contact10% chance: paralysis · 10% chance: flinch
Power65Acc.95PP16ContactBitelast move failed: power ×2
Power75Acc.100PP12Contactsleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contact[Priority +2] draws opponents' moves to the user this turn
Power—Acc.—PP20Powdersandstorm for 5 turns
Power—Acc.—PP8Wind30% chance: flinch
Power60Acc.100PP20ContactBitesteals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBitestats lowered this turn: power ×2
Power75Acc.100PP8Contact
Abilities
Ability usage
- Moody55.3%
- Insomnia42.3%
- Chlorophyll2.4%
- Moody
- each turn end: one random stat +2, another −1
- Insomnia
- immune to sleep
- Chlorophyll
- Speed ×2 in sun (stat, separate from ranks)
Moves
Move usage (top 10)
- Protect85.2%
- Leech Seed81.7%
- Giga Drain73.2%
- Flamethrower71.9%
- Leaf Storm24.9%
- Burning Jealousy14.9%
- Substitute12.7%
- Overheat9.5%
- Super Fang4.2%
- Fire Spin3.3%
Natures
Nature usage
- BoldDef↑Atk↓45.7%
- ModestSpA↑Atk↓24.8%
- CalmSpD↑Atk↓17.5%
- TimidSpe↑Atk↓7%
- RelaxedDef↑Spe↓1.2%
- CarefulSpD↑SpA↓1%
- QuietSpA↑Spe↓0.7%
- SassySpD↑Spe↓0.5%
- AdamantAtk↑SpA↓0.3%
- MildSpA↑Def↓0.3%
Held items
Item usage (top 10)
scovillainite86.6%
Leftovers8.5%
Big Root0.9%
Life Orb0.7%
Sitrus Berry0.7%
Focus Sash0.5%
Bright Powder0.1%
White Herb0.1%
Expert Belt0.1%
Rocky Helmet0.1%
Stat point spreads
66-point stat allocation
- 3203202018.5%
- 320322007.8%
- 320203204.5%
- 320320022.7%
- 3101601902.3%
- 320722412.2%
- 320250902.1%
- 310320302%
- 1800160321.6%
- 200320321.4%
- 310303201.4%
- 320032021.3%
- 310323001.2%
- 320232001.2%
- 320320001.1%
- 320023201.1%
- 310322101.1%
- 203203201%
- 3201901500.9%
- 320032200.9%
- 310322010.9%
- 3101801700.8%
- 310023210.7%
- 3101322000.6%
- 3202101300.6%
- 3104200110.6%
- 3201701700.6%
- 203232000.6%
- 320902500.6%
- 320003200.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Moody81.8%
- Chlorophyll12.1%
- Insomnia6.1%
- Moody
- each turn end: one random stat +2, another −1
- Chlorophyll
- Speed ×2 in sun (stat, separate from ranks)
- Insomnia
- immune to sleep
Moves
Move usage (top 10)
- Rage Powder91.6%
- Protect89%
- Giga Drain64.8%
- Overheat53.8%
- Leech Seed36.3%
- Flamethrower34%
- Burning Jealousy4.5%
- Leaf Storm4%
- Energy Ball2.8%
- Spicy Extract2.4%
Natures
Nature usage
- BoldDef↑Atk↓53.1%
- CalmSpD↑Atk↓21.7%
- ModestSpA↑Atk↓11.2%
- RelaxedDef↑Spe↓3.2%
- TimidSpe↑Atk↓2.8%
- QuietSpA↑Spe↓2.6%
- SassySpD↑Spe↓2.3%
- BraveAtk↑Spe↓0.9%
- MildSpA↑Def↓0.5%
- AdamantAtk↑SpA↓0.4%
Held items
Item usage (top 10)
scovillainite93.8%
Focus Sash1.2%
Leftovers1%
Choice Scarf0.8%
Sitrus Berry0.5%
Charcoal0.5%
Life Orb0.4%
Big Root0.3%
White Herb0.3%
Bright Powder0.1%
Stat point spreads
66-point stat allocation
- 32019015017.6%
- 3201501908.8%
- 320320204.8%
- 3101501553.2%
- 3201701702.5%
- 320250902.3%
- 32010210121.9%
- 203203201.8%
- 200320321.7%
- 320203201.6%
- 320902501.6%
- 3201002401.4%
- 3201801601.4%
- 310270801.3%
- 3102001501.3%
- 320322001.2%
- 3202001401%
- 3202101300.9%
- 320232000.9%
- 3202201200.8%
- 3201501540.8%
- 3101502000.8%
- 3201541500.8%
- 320032020.8%
- 3102501000.8%
- 3101701800.7%
- 310296000.6%
- 320023200.6%
- 003232200.6%
- 320032200.6%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.