#0560
Scrafty
Height 1.1 m·Weight 30.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
1/3 chance each turn to cure its status condition
Raises Attack by 1 stage after knocking out a target
Lowers foes' Attack by 1 stage on entry
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Cuts the target's remaining HP in half
Power —Acc. 90PP 12ContactPays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8[Priority +3] Only works on the first turn out; makes the target flinch
Power 40Acc. 100PP 12ContactRampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Cuts the target's HP to match the user's
Power —Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 75Acc. 100PP 16ContactPunchSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20ContactRaises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 75Acc. 100PP 16ContactPunchMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactUser loses half its max HP if it misses
Power 130Acc. 90PP 12ContactAirborneMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Inflicts confusion
Power 100Acc. 50PP 8ContactPunch[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8ContactRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunch10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombLowers target's Speed by 1
Power 65Acc. 100PP 20Contact[Priority +3] Protects the team from priority moves this turn
Power —Acc. —PP 16Raises an ally's Attack and Defense by 1
Power —Acc. —PP 12[Priority +3] Only works vs priority moves; makes the target flinch
Power 65Acc. 100PP 16Contact30% chance: poison
Power 90Acc. 100PP 12Ball & bomb30% chance: poison
Power 80Acc. 100PP 20ContactLowers target's Sp. Def by 2
Power 40Acc. 100PP 20Ball & bombDigs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactRaises own Sp. Def by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16Contact30% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Recoil: 50% of damage dealt
Power 150Acc. 80PP 8ContactThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Cuts 4 PP from the target's last move
Power —Acc. 100PP 12Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact- !Power 80Acc. 100PP 16ContactSlicing
Raises own Attack·Speed by 1
Power —Acc. —PP 20Dance- Power 85Acc. 100PP 12Pulse
[Priority -6] Forces the target to switch out
Power 60Acc. 90PP 12ContactSteals the target's held item
Power 60Acc. 100PP 20Contact20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteHits 6 times
Power —Acc. 100PP 12Prevents the target from using the same move twice in a row
Power —Acc. 100PP 16For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactLowers target's Sp. Def by 2
Power —Acc. 100PP 20Double power if the target already moved this turn
Power 50Acc. 100PP 12ContactDouble power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 1220% chance: flinch
Power 80Acc. 100PP 16PulseUses the target's Attack to calculate damage
Power 95Acc. 100PP 16ContactLowers target's Sp. Atk by 1
Power 55Acc. 95PP 16SoundThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactRaises own Defense by 2
Power —Acc. —PP 16- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact
Moves
- Knock Off87.9%
- Fake Out85.8%
- Drain Punch64.1%
- Close Combat34%
- Protect20.9%
- Ice Punch20.8%
- Detect16.5%
- Iron Head12.2%
- Rock Slide10.4%
- Swords Dance7%
Held items
- scraftinite87.6%
- Sitrus Berry2.7%
- Leftovers2.2%
- Roseli Berry1.9%
- Life Orb1.3%
- Focus Sash1.1%
- Expert Belt0.5%
- White Herb0.4%
- Chople Berry0.4%
- Black Belt0.3%
Abilities
- Intimidate96.2%
- Moxie3.4%
- Shed Skin0.4%
Natures
- Adamant Atk↑SpA↓47.2%
- Brave Atk↑Spe↓36.1%
- Careful SpD↑SpA↓7.3%
- Impish Def↑SpA↓3.5%
- Jolly Spe↑SpA↓2.2%
- Sassy SpD↑Spe↓1.9%
- Relaxed Def↑Spe↓1%
- Naughty Atk↑SpD↓0.2%
- Lonely Atk↑Def↓0.1%
- Gentle SpD↑Def↓0.1%
Stat point spreads
66-point stat allocation
- HP 32Atk 32SpD 226.2%
- HP 32Atk 32Def 217.4%
- HP 32Atk 32Def 1SpD 15.3%
- HP 32Atk 32Spe 22.4%
- HP 32Atk 20SpD 141.7%
- HP 31Atk 30Spe 51.5%
- Atk 32Def 32SpD 21.4%
- HP 2Atk 32Spe 321.2%
Partners
Moves
- Drain Punch85.6%
- Knock Off75.2%
- Dragon Dance47.6%
- Ice Punch32.7%
- Bulk Up27%
- Taunt18.5%
- Poison Jab18.2%
- Thunder Punch11.4%
- Throat Chop10.9%
- Crunch9.3%
Held items
- scraftinite94.5%
- Sitrus Berry1.1%
- Leftovers1%
- Life Orb0.4%
- Expert Belt0.4%
- Focus Sash0.3%
- Lum Berry0.3%
- Quick Claw0.2%
- Roseli Berry0.2%
- Black Glasses0.1%
Abilities
- Intimidate97.1%
- Moxie1.7%
- Shed Skin1.2%
Natures
- Adamant Atk↑SpA↓57.5%
- Jolly Spe↑SpA↓19.1%
- Impish Def↑SpA↓11.5%
- Careful SpD↑SpA↓7.9%
- Brave Atk↑Spe↓1.6%
- Naughty Atk↑SpD↓0.7%
- Sassy SpD↑Spe↓0.6%
- Relaxed Def↑Spe↓0.4%
- Lonely Atk↑Def↓0.2%
- Bold Def↑Atk↓0.1%
Stat point spreads
66-point stat allocation
- HP 32Atk 32Def 212.2%
- HP 2Atk 32Spe 329%
- HP 32Atk 32Spe 26.5%
- HP 1Atk 32Def 1Spe 324.1%
- HP 32Def 15SpD 193.9%
- HP 32Atk 32Def 1SpD 11.9%
- Atk 32Def 2Spe 321.6%
- HP 31Atk 32Spe 31.5%