Type defenses
Abilities
* Hidden ability
Attackers take 1/8 max HP on contact
Speed +1 at the end of every turn
Learnable moves
attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactrecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Sounduser's crit stage +2 (50%)
Power—Acc.—PP20- !
crit stage +1 (12.5%)
Power80Acc.100PP20ContactSlicing HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12confusion · target's Attack +2
Power—Acc.85PP16infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contactmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP1620% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP8traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP16turn 1: dives underwater, evades · turn 2: attacks
Power80Acc.100PP12Contact20% chance: confusion
Power60Acc.100PP20Pulse[Priority +1]
Power40Acc.100PP20Contact30% chance: burn
Power80Acc.100PP1620% chance: target's Defense −1
Power85Acc.100PP12Contactuser switches out after attacking
Power60Acc.100PP20Contacttarget's Attack −1
Power50Acc.100PP2010% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windtarget's Speed −1
Power55Acc.95PP16Wind[Priority -4] damaged this turn: power ×2
Power60Acc.100PP12Contact10% chance: freeze · 10% chance: flinch
Power65Acc.95PP16ContactBiteuser's Defense/Sp. Def −1
Power120Acc.100PP8Contact50% chance: poison
Power50Acc.100PP16ContactBite30% chance: poison
Power80Acc.100PP20Contactalso hits targets underground
Power100Acc.100PP12target's Speed −1
Power60Acc.100PP2030% chance: paralysis · turn 1: flies up, evades · turn 2: attacks
Power85Acc.85PP8ContactAirborneuser's Speed +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contactbreaks the target's screens
Power85Acc.100PP12ContactBite10% chance: user's Attack/Defense/Sp. Atk/Sp. Def/Speed +1
Power60Acc.100PP8target's Speed −1
Power60Acc.95PP16if the user faints this turn, the attacker faints too
Power—Acc.—PP8hits 2–5 times · after use: user's Defense −1 · Speed +1
Power25Acc.90PP2030% chance: flinch
Power60Acc.100PP20ContactBitesteals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBitetarget can use only damaging moves for 3 turns
Power—Acc.100PP20moving after the target: power ×2
Power50Acc.100PP12Contacttarget already damaged this turn: power ×2
Power60Acc.100PP12Contact20% chance: flinch
Power80Acc.100PP16Pulsecrit stage +1 (12.5%)
Power70Acc.100PP20ContactSlicingtarget's Sp. Atk −1
Power55Acc.95PP16Sound
Abilities
Ability usage
- Speed Boost99.3%
- Rough Skin0.7%
- Speed Boost
- Speed +1 at the end of every turn
- Rough Skin
- Attackers take 1/8 max HP on contact
Moves
Move usage (top 10)
- Protect83.2%
- Destiny Bond70.8%
- Crunch68.7%
- Ice Fang36.9%
- Close Combat19%
- Liquidation15.2%
- Ice Beam14.9%
- Waterfall12.6%
- Psychic Fangs11.8%
- Avalanche10.9%
Natures
Nature usage
- AdamantAtk↑SpA↓50.4%
- JollySpe↑SpA↓26.6%
- ModestSpA↑Atk↓6.3%
- TimidSpe↑Atk↓3.7%
- NaughtyAtk↑SpD↓3.5%
- NaiveSpe↑SpD↓3.3%
- HastySpe↑Def↓2%
- LonelyAtk↑Def↓1.7%
- RashSpA↑SpD↓1.3%
- MildSpA↑Def↓0.6%
Held items
Item usage (top 10)
Sharpedonite43.5%
Focus Sash32.1%
Life Orb9.9%
Lum Berry1.9%
Black Glasses1.6%
Mental Herb1.5%
Quick Claw1.1%
Rocky Helmet1.1%
Expert Belt1.1%
King’s Rock1%
Stat point spreads
66-point stat allocation
- 2320003256.5%
- 200320327.4%
- 032200325.2%
- 032000324.2%
- 032002323.8%
- 032101322.3%
- 032020322.1%
- 002320321.4%
- 000320320.9%
- 100320320.7%
- 132800250.7%
- 432000300.6%
- 132100320.6%
- 932000250.5%
- 0320110230.4%
- 132201300.4%
- 020320320.4%
- 323200020.4%
- 203200320.4%
- 1432000200.4%
- 432200280.3%
- 232700250.3%
- 000322320.3%
- 323220000.3%
- 1032200220.2%
- 832000260.2%
- 1232000220.2%
- 030600300.2%
- 082600320.2%
- 320032020.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Speed Boost97%
- Rough Skin3%
- Speed Boost
- Speed +1 at the end of every turn
- Rough Skin
- Attackers take 1/8 max HP on contact
Moves
Move usage (top 10)
- Protect90.4%
- Crunch87%
- Psychic Fangs42%
- Ice Fang36.8%
- Liquidation33%
- Waterfall21.7%
- Close Combat18.3%
- Destiny Bond16.6%
- Ice Beam5.7%
- Dark Pulse4.2%
Natures
Nature usage
- AdamantAtk↑SpA↓74.8%
- JollySpe↑SpA↓9.3%
- ModestSpA↑Atk↓5.2%
- NaughtyAtk↑SpD↓3.1%
- NaiveSpe↑SpD↓2.1%
- LonelyAtk↑Def↓1.7%
- MildSpA↑Def↓1.2%
- TimidSpe↑Atk↓0.8%
- HastySpe↑Def↓0.4%
- CarefulSpD↑SpA↓0.4%
Held items
Item usage (top 10)
Sharpedonite52.9%
Focus Sash33.8%
Life Orb4.7%
White Herb1.6%
Sitrus Berry0.9%
Expert Belt0.9%
Mystic Water0.7%
Bright Powder0.7%
Wacan Berry0.6%
Muscle Band0.6%
Stat point spreads
66-point stat allocation
- 2320003260.4%
- 200320325.6%
- 032002324.5%
- 032200324.3%
- 032000324.2%
- 323200022.2%
- 932000252%
- 032020321.3%
- 532000291%
- 323220001%
- 020320320.8%
- 032320020.8%
- 227050320.6%
- 0320018160.5%
- 1432000200.4%
- 090250320.4%
- 0321900150.4%
- 303010050.4%
- 232101300.4%
- 232003200.3%
- 1324000290.3%
- 432000300.3%
- 032900250.3%
- 132100320.3%
- 0321601620.3%
- 1032000220.3%
- 0160180320.3%
- 632000280.3%
- 26151001050.2%
- 000320320.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.