Type defenses
Abilities
* Hidden ability
Learnable moves
HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Soundmore power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contacttarget falls asleep at end of next turn
Power—Acc.Sure-hitPP12used right after another Round this turn: power ×2
Power60Acc.100PP16Sounduser's type becomes the target's
Power—Acc.Sure-hitPP16also hits targets underwater
Power90Acc.100PP16rain for 5 turns
Power—Acc.—PP830% chance: target's accuracy −1
Power90Acc.85PP1230% chance: burn
Power80Acc.100PP1610% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP12user's Sp. Def +1
Power—Acc.—PP2030% chance: paralysis
Power80Acc.100PP16target's Speed −1
Power55Acc.95PP16target's Sp. Atk −2
Power—Acc.100PP16Electric Terrain for 5 turns · grounded Pokémon can't sleep · Electric-type moves boosted
Power—Acc.—PP1230% chance: poison
Power90Acc.100PP12Ball & bomb10% chance: poison
Power95Acc.100PP12also hits targets underground
Power100Acc.100PP12one-hit KO
Power—Acc.30PP8turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's accuracy −1
Power20Acc.100PP12target's Speed −1
Power55Acc.95PP1610% chance: target's Sp. Def −1
Power90Acc.100PP12target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contact30% chance: paralysis · turn 1: flies up, evades · turn 2: attacks
Power85Acc.85PP8ContactAirbornesleeps 2 turns · fully restores HP and status
Power—Acc.—PP830% chance: flinch
Power75Acc.90PP12sandstorm for 5 turns
Power—Acc.—PP8Windtarget's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12target's last move: −4 PP
Power—Acc.100PP12moving after the target: power ×2
Power50Acc.100PP12Contact[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contactuses the target's Attack for damage
Power95Acc.100PP16Contactstats lowered this turn: power ×2
Power75Acc.100PP8Contact
Abilities
Ability usage
- Static89.6%
- Sand Veil8.8%
- Limber1.6%
- Static
- 30% chance to paralyze attackers on contact
- Sand Veil
- Evasion ×1.25 in a sandstorm
- Limber
- immune to paralysis
Moves
Move usage (top 10)
- Stealth Rock75.7%
- Earth Power62%
- Yawn60.4%
- Thunderbolt56.7%
- Fissure34.7%
- Discharge21.1%
- Foul Play12.9%
- Scald10.7%
- Sucker Punch9.7%
- Thunder Wave7.4%
Natures
Nature usage
- CalmSpD↑Atk↓42.2%
- BoldDef↑Atk↓20.8%
- ModestSpA↑Atk↓13.5%
- QuietSpA↑Spe↓6.5%
- SassySpD↑Spe↓5.3%
- ImpishDef↑SpA↓4.1%
- RelaxedDef↑Spe↓2.8%
- TimidSpe↑Atk↓2%
- CarefulSpD↑SpA↓0.9%
- BraveAtk↑Spe↓0.4%
Held items
Item usage (top 10)
Sitrus Berry39.5%
Leftovers17.7%
Air Balloon8.7%
Rocky Helmet6.9%
Quick Claw3.5%
Shuca Berry3.4%
Focus Sash3.3%
Bright Powder3.3%
Red Card3.1%
Expert Belt2.7%
Stat point spreads
66-point stat allocation
- 3203202013.7%
- 320203209.5%
- 200323205.4%
- 310303205.3%
- 320032204.6%
- 320232003.9%
- 203203203.4%
- 2303201102.6%
- 3102201302.4%
- 310320302.3%
- 320023202.3%
- 002323202%
- 310033201.6%
- 706322101.4%
- 320322001.3%
- 003232201.3%
- 320132101.2%
- 2201303101%
- 3102401100.9%
- 320259000.9%
- 700310280.8%
- 310403100.8%
- 320003200.8%
- 3202201200.8%
- 270732000.7%
- 3202301100.7%
- 320260800.7%
- 003223200.6%
- 230532600.6%
- 310332000.6%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Static66.3%
- Sand Veil31.1%
- Limber2.6%
- Static
- 30% chance to paralyze attackers on contact
- Sand Veil
- Evasion ×1.25 in a sandstorm
- Limber
- immune to paralysis
Moves
Move usage (top 10)
- Earth Power89.2%
- Thunderbolt78.1%
- Protect61.1%
- Sludge Bomb37.8%
- Yawn18.8%
- Scald18.6%
- Muddy Water16.5%
- Discharge11.8%
- Electroweb10.5%
- Thunder9.4%
Natures
Nature usage
- ModestSpA↑Atk↓37.9%
- QuietSpA↑Spe↓36.3%
- BoldDef↑Atk↓7.1%
- CalmSpD↑Atk↓6.3%
- RelaxedDef↑Spe↓5.4%
- SassySpD↑Spe↓3.7%
- TimidSpe↑Atk↓1.3%
- MildSpA↑Def↓1.2%
- BraveAtk↑Spe↓0.3%
- CarefulSpD↑SpA↓0.2%
Held items
Item usage (top 10)
Leftovers16.7%
Bright Powder16.1%
Life Orb13.8%
Magnet6.8%
Sitrus Berry6.3%
Quick Claw5.6%
Rocky Helmet4.6%
Expert Belt3.9%
Soft Sand3.8%
Wise Glasses3.6%
Stat point spreads
66-point stat allocation
- 3200322023.2%
- 3202320015.4%
- 0032322010.9%
- 002323202.7%
- 320320202.6%
- 203203202.5%
- 200323202.4%
- 1700321702.2%
- 320032022.2%
- 0018321601.9%
- 320132101.8%
- 0024321001.5%
- 232032001.5%
- 250932001.4%
- 2015321701.2%
- 1901532001.2%
- 0026291101.1%
- 320032001.1%
- 3201618001.1%
- 280219801%
- 320313001%
- 1301732220.9%
- 101320320.8%
- 1701632100.8%
- 1012291680.8%
- 203232000.8%
- 6016311300.8%
- 2201529000.8%
- 2906161500.8%
- 500293200.7%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.