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#0618

Stunfisk

Stunfisk
GroundElectric

Height 0.7 m·Weight 11.0 kg

  • Stunfisk
  • Galarian Stunfisk

Base stats

HP
109
Atk
66
Def
84
SpA
81
SpD
99
Spe
32
Total471

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

* Hidden ability

  • Static

    30% chance to paralyze attackers on contact

  • Limber

    Cannot be inflicted with paralysis

  • Sand Veil

    Evasion ×1.25 in a sandstorm

Learnable moves

48 moves
  • Pays 1/4 max HP to make a substitute

    Power Acc. PP 12
  • 30% chance: flinch

    Power 50Acc. 100PP 16
    Sound
  • More power the less HP the user has left (max 200)

    Power Acc. 100PP 16
    Contact
  • [Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession

    Power Acc. PP 8
  • [Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession

    Power Acc. PP 12
  • Inflicts infatuation

    Power Acc. 100PP 16
  • While asleep, uses one of the user's other moves at random

    Power Acc. PP 12
  • Averages HP with the target

    Power Acc. PP 20
  • Rampages 3 turns; no Pokémon can sleep meanwhile

    Power 90Acc. 100PP 12
    Sound
  • Double power if the user is burned, paralyzed, or poisoned

    Power 70Acc. 100PP 20
    Contact
  • Yawn

    The target falls asleep at the end of next turn

    Power Acc. PP 12
  • Double power if used consecutively in the same turn

    Power 60Acc. 100PP 16
    Sound
  • Changes the user's type to match the target's

    Power Acc. PP 16
  • Surf

    Also hits Pokémon using Dive

    Power 90Acc. 100PP 16
  • Sets rain for 5 turns

    Power Acc. PP 8
  • 30% chance: Lowers target's accuracy by 1

    Power 90Acc. 85PP 12
  • 30% chance: burn

    Power 80Acc. 100PP 16
  • 10% chance: paralysis

    Power 90Acc. 100PP 16
  • Inflicts paralysis

    Power Acc. 90PP 20
  • 30% chance: paralysis

    Power 110Acc. 70PP 12
  • Raises own Sp. Def by 1

    Power Acc. PP 20
  • 30% chance: paralysis

    Power 80Acc. 100PP 16
  • Lowers target's Speed by 1

    Power 55Acc. 95PP 16
  • Lowers target's Sp. Atk by 2

    Power Acc. 100PP 16
  • 5 turns: grounded Pokémon can't sleep; Electric moves boosted

    Power Acc. PP 12
  • 30% chance: poison

    Power 90Acc. 100PP 12
    Ball & bomb
  • 10% chance: poison

    Power 95Acc. 100PP 12
  • Also hits Pokémon using Dig

    Power 100Acc. 100PP 12
  • One-hit KO

    Power Acc. 30PP 8
  • Dig

    Digs underground turn 1, hits turn 2

    Power 80Acc. 100PP 12
    Contact
  • Lowers target's accuracy by 1

    Power 20Acc. 100PP 12
  • Lowers target's Speed by 1

    Power 55Acc. 95PP 16
  • 10% chance: Lowers target's Sp. Def by 1

    Power 90Acc. 100PP 12
  • Lowers target's Speed by 1

    Power 60Acc. 100PP 20
  • Double power if the user's last move failed

    Power 75Acc. 100PP 12
    Contact
  • 30% chance: paralysis

    Power 85Acc. 85PP 8
    ContactAirborne
  • Rest

    Sleeps for 2 turns, fully restoring HP and status

    Power Acc. PP 8
  • 30% chance: flinch

    Power 75Acc. 90PP 12
  • Sets a sandstorm for 5 turns

    Power Acc. PP 8
    Wind
  • Lowers target's Speed by 1

    Power 60Acc. 95PP 16
  • Crit stage +1 (12.5% crit chance)

    Power 100Acc. 80PP 8
  • Sets floating rocks that hurt Pokémon switching in

    Power Acc. PP 20
  • Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑

    Power Acc. PP 12
  • Cuts 4 PP from the target's last move

    Power Acc. 100PP 12
  • Double power if the target already moved this turn

    Power 50Acc. 100PP 12
    Contact
  • [Priority +1] Only works if the target chose a damaging move

    Power 70Acc. 100PP 8
    Contact
  • Uses the target's Attack to calculate damage

    Power 95Acc. 100PP 16
    Contact
  • Power 75Acc. 100PP 8
    Contact