Swalot
Height 1.7 m·Weight 80.0 kg
Base stats
Type defenses
Pokémon Champions data for this Pokémon is not confirmed yet. Base stats and abilities follow the main series and will update automatically once confirmed.
Abilities
* Hidden ability
The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.
its held item can't be removed
eats pinch Berries at ≤1/2 HP
Learnable moves
user's Attack +2
Power—Acc.—PP20Dance30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8user faints
Power200Acc.100PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20target repeats its last move for 3 turns
Power—Acc.100PP8user's Defense/Sp. Def +1 · stores up to 3 times
Power—Acc.—PP20power 100 per Stockpile
Power—Acc.100PP12restores 1/4 of max HP
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20target falls asleep at end of next turn
Power—Acc.Sure-hitPP12must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sounduser's Defense +2 · eats the held Berry · fails without one
Power—Acc.—PP1210% chance: burn
Power75Acc.100PP16ContactPunchsun for 5 turns
Power—Acc.—PP8rain for 5 turns
Power—Acc.—PP820% chance: confusion
Power60Acc.100PP20Pulsecharges one turn, fires the next · instant in sun
Power120Acc.100PP12restores 1/2 of damage dealt
Power75Acc.100PP12hits 2–5 times
Power25Acc.100PP20Ball & bomb- Power80Acc.100PP16Ball & bomb
10% chance: paralysis
Power75Acc.100PP16ContactPunchparalysis
Power—Acc.90PP2010% chance: freeze
Power75Acc.100PP16ContactPunch10% chance: freeze
Power90Acc.100PP12breaks the target's screens
Power75Acc.100PP16Contactuses the user's Defense for damage
Power80Acc.100PP12Contactpoison · never misses when used by a Poison type
Power—Acc.90PP12user's Defense +2
Power—Acc.—PP2030% chance: poison
Power90Acc.100PP12Ball & bombnullifies the target's Ability
Power—Acc.100PP12sets poison spikes on the foes' side · poisons Pokémon switching in
Power—Acc.—PP2030% chance: poison
Power80Acc.100PP20Contact30% chance: poison
Power120Acc.80PP8power ×2 vs poisoned target
Power65Acc.100PP1210% chance: poison
Power95Acc.100PP12target's Sp. Def −2
Power40Acc.100PP20Ball & bombresets the target's stat changes
Power50Acc.Sure-hitPP16usable only after eating a Berry
Power120Acc.90PP12The user surrounds everything around it with highly acidic gas and melts away items they hold.
Power—Acc.100PP20also hits targets underground
Power100Acc.100PP12target's accuracy −1
Power20Acc.100PP12target's Speed −1
Power55Acc.95PP16target's Speed −1
Power60Acc.100PP20user's Sp. Def +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contacttarget's Sp. Atk −1
Power70Acc.90PP12ContactGhost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12if the user faints this turn, the attacker faints too
Power—Acc.—PP820% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombsteals the target's item · not if the user holds one
Power60Acc.100PP20Contactremoves the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12