#0454
Toxicroak
Height 1.3 m·Weight 44.4 kg
Base stats
Type defenses
Abilities
* Hidden ability
The Pokémon can sense an opposing Pokémon's dangerous moves.
Absorbs Water moves (heals 1/4 max HP) · heals 1/8 per turn in rain · loses 1/8 per turn in sun · takes ×1.25 Fire damage
Own contact moves have a 30% chance to poison
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance- Power 120Acc. 75PP 8Contact
User must recharge next turn
Power 150Acc. 90PP 8Lowers target's Defense by 2
Power —Acc. 85PP 20SoundCuts the target's remaining HP in half
Power —Acc. 90PP 12ContactPays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Switches out, passing stat changes to the replacement
Power —Acc. —PP 20Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8[Priority +3] Only works on the first turn out; makes the target flinch
Power 40Acc. 100PP 12ContactDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20[Priority +2] Hits through Protect and Detect
Power 30Acc. 100PP 12User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Lowers target's Attack by 1
Power 50Acc. 100PP 2010% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 75Acc. 100PP 16ContactPunchLowers target's Speed by 1
Power 55Acc. 95PP 16WindMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -5] Returns double the physical damage taken
Power —Acc. 100PP 20ContactMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16ContactInflicts confusion
Power 100Acc. 50PP 8ContactPunchCrit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8ContactRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunch[Priority +1]
Power 40Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombLowers target's Speed by 1
Power 65Acc. 100PP 20Contact[Priority +3] Protects the team from priority moves this turn
Power —Acc. —PP 16Raises an ally's Attack and Defense by 1
Power —Acc. —PP 12[Priority +3] Only works vs priority moves; makes the target flinch
Power 65Acc. 100PP 16ContactInflicts poison
Power —Acc. 90PP 1230% chance: poison
Power 90Acc. 100PP 12Ball & bomb30% chance: poison
Power 80Acc. 100PP 20Contact10% chance: poison · Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicing30% chance: poison
Power 120Acc. 80PP 8Double power vs poisoned targets
Power 65Acc. 100PP 1210% chance: poison
Power 95Acc. 100PP 12Lowers target's Sp. Def by 2
Power 40Acc. 100PP 20Ball & bombUsable only after the user has eaten a berry
Power 120Acc. 90PP 12- Power —Acc. 100PP 20
Also hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Lowers target's Speed by 1
Power 55Acc. 95PP 16Lowers target's Speed by 1
Power 60Acc. 100PP 20Never misses
Power 60Acc. —PP 20ContactSlicing30% chance: paralysis
Power 85Acc. 85PP 8ContactAirborneSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8- Power 80Acc. 100PP 16ContactSlicing
30% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Cuts 4 PP from the target's last move
Power —Acc. 100PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bomb- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing Steals the target's held item
Power 60Acc. 100PP 20ContactInflicts confusion · Raises target's Sp. Atk by 1
Power —Acc. 100PP 16For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already moved this turn
Power 50Acc. 100PP 12ContactDouble power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12[Priority +1] Only works if the target chose a damaging move
Power 70Acc. 100PP 8Contact20% chance: flinch
Power 80Acc. 100PP 16PulseRaises own Sp. Atk by 2
Power —Acc. —PP 20Uses the target's Attack to calculate damage
Power 95Acc. 100PP 16ContactThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
[Priority +1]
Power 40Acc. 100PP 20ContactPunch
Moves
- Fake Out70%
- Close Combat63.2%
- Poison Jab59.7%
- Sucker Punch44.5%
- Protect21.9%
- Drain Punch21.4%
- Gunk Shot16.4%
- Cross Poison9.6%
- Brick Break7.6%
- Low Kick6.9%
Held items
- Focus Sash55.9%
- Life Orb16.5%
- Leftovers7.4%
- White Herb7.1%
- Sitrus Berry3.9%
- Expert Belt3.7%
- Muscle Band3.6%
- Quick Claw2.7%
- Shuca Berry2.2%
- Choice Scarf1.8%
Abilities
- Dry Skin77.9%
- Poison Touch20.3%
- Anticipation1.8%
Natures
- Adamant Atk↑SpA↓31.7%
- Jolly Spe↑SpA↓24.6%
- Brave Atk↑Spe↓7.2%
- Lonely Atk↑Def↓3.4%
- Careful SpD↑SpA↓3%
- Impish Def↑SpA↓2.4%
- Naughty Atk↑SpD↓1.3%
- Hasty Spe↑Def↓1.2%
- Naive Spe↑SpD↓0.7%
- Relaxed Def↑Spe↓0.6%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3232%
- HP 2Atk 32SpD 326.2%
- Atk 32Def 2Spe 325.4%
- HP 32Atk 32Def 24.7%
- Atk 32SpD 2Spe 324.3%
- Atk 32Def 2SpD 322.1%
- Atk 32Spe 322%
- HP 2Atk 32Def 321.8%
Partners
Moves
- Close Combat65.2%
- Sucker Punch60.7%
- Gunk Shot43.6%
- Poison Jab37.6%
- Fake Out22.6%
- Drain Punch19%
- Earthquake16.4%
- Counter13.9%
- Ice Punch13.6%
- Bullet Punch12%
Held items
- Focus Sash53.6%
- Life Orb18.7%
- Choice Scarf7%
- Sitrus Berry4.5%
- Leftovers4.1%
- Quick Claw3.2%
- Shuca Berry2.9%
- Expert Belt2.7%
- Muscle Band2.7%
- Lum Berry1%
Abilities
- Dry Skin74.7%
- Poison Touch22.7%
- Anticipation2.6%
Natures
- Adamant Atk↑SpA↓59.2%
- Jolly Spe↑SpA↓24.5%
- Naughty Atk↑SpD↓2.7%
- Impish Def↑SpA↓2.5%
- Careful SpD↑SpA↓2.5%
- Naive Spe↑SpD↓2.3%
- Lonely Atk↑Def↓1.8%
- Brave Atk↑Spe↓1%
- Hasty Spe↑Def↓0.8%
- Modest SpA↑Atk↓0.7%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3240.4%
- HP 1Atk 32Def 1Spe 328.1%
- Atk 32Def 2Spe 324.8%
- HP 32Atk 32Spe 24.6%
- Atk 32SpD 2Spe 324.4%
- HP 1Atk 32SpD 1Spe 321.9%
- HP 32Atk 32SpD 21.7%
- Atk 32Def 32SpD 21.2%