#0197
Umbreon
Height 1.0 m·Weight 27.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8[Priority +1]
Power 40Acc. 100PP 20ContactLowers target's Defense by 2
Power —Acc. 85PP 20SoundRaises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16SoundMore power the less HP the user has left (max 200)
Power —Acc. 100PP 16Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16Prevents the target from switching out
Power —Acc. —PP 8While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Switches out, passing stat changes to the replacement
Power —Acc. —PP 20Copies the target's stat changes
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Restores half max HP at the end of next turn
Power —Acc. —PP 12The target falls asleep at the end of next turn
Power —Acc. —PP 12- Power 90Acc. 100PP 12Sound
Type changes with weather; double power in weather
Power 50Acc. 100PP 12Ball & bombLowers target's Attack·Defense by 1
Power —Acc. 100PP 20Steals the target's held item
Power 60Acc. 100PP 20ContactUses the last move that was used
Power —Acc. —PP 20Usable only after all other moves have been used
Power 140Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 8Raises the user's Speed by 1
Power 50Acc. 100PP 20ContactInflicts paralysis
Power —Acc. 90PP 20[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Inflicts poison
Power —Acc. 90PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 1210% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Swaps abilities with the target
Power —Acc. —PP 12Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 20Swaps Defense and Sp. Def stat changes with the target
Power —Acc. —PP 12+20 power per stat boost on the user
Power 20Acc. 100PP 12Inflicts confusion
Power —Acc. 100PP 12Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Cuts 4 PP from the target's last move
Power —Acc. 100PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bomb30% chance: flinch
Power 60Acc. 100PP 20ContactBiteSteals the target's held item
Power 60Acc. 100PP 20Contact20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBitePrevents the target from using the same move twice in a row
Power —Acc. 100PP 16For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Lowers target's Sp. Def by 2
Power —Acc. 100PP 20Double power if the target already moved this turn
Power 50Acc. 100PP 12ContactDouble power if the target already took damage this turn
Power 60Acc. 100PP 12Contact20% chance: flinch
Power 80Acc. 100PP 16PulseUses the target's Attack to calculate damage
Power 95Acc. 100PP 16ContactLowers target's Sp. Atk by 1
Power 55Acc. 95PP 16SoundThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
Lowers target's Attack by 2
Power —Acc. 100PP 20Restores 50% of max HP
Power —Acc. —PP 8[Priority +1] Lowers target's Attack by 1
Power —Acc. 100PP 20Confuses the target if its stats rose this turn
Power 80Acc. 100PP 12Sound
Moves
- Foul Play77%
- Toxic43.8%
- Moonlight42.3%
- Snarl39.8%
- Protect35.9%
- Yawn26.7%
- Wish20.7%
- Detect16.1%
- Taunt15.5%
- Helping Hand10.7%
Held items
- Leftovers60%
- Sitrus Berry18.5%
- Chople Berry5.3%
- Quick Claw2.6%
- Bright Powder2.3%
- Black Glasses2.1%
- Roseli Berry1.9%
- Light Clay1.3%
- Lum Berry1.1%
- Shell Bell0.5%
Abilities
- Inner Focus79.5%
- Synchronize20.5%
Natures
- Bold Def↑Atk↓36.6%
- Impish Def↑SpA↓15.8%
- Calm SpD↑Atk↓14.9%
- Careful SpD↑SpA↓9%
- Relaxed Def↑Spe↓8.6%
- Sassy SpD↑Spe↓3.2%
- Adamant Atk↑SpA↓2.8%
- Jolly Spe↑SpA↓1.6%
- Modest SpA↑Atk↓1.6%
- Timid Spe↑Atk↓1.4%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 221.7%
- HP 32Def 20SpD 1410.3%
- HP 2Def 32SpD 327.1%
- HP 32Def 2SpD 325.5%
- HP 32Def 322.3%
- HP 32Def 32Spe 21.9%
- HP 32Def 30SpD 41.8%
- HP 32Def 4SpD 201.4%
Partners
Moves
- Foul Play95.1%
- Protect81.3%
- Wish79.8%
- Toxic64.3%
- Yawn34.8%
- Moonlight18.1%
- Detect3.8%
- Taunt3.7%
- Baton Pass2.2%
- Snarl2%
Held items
- Leftovers87.2%
- Sitrus Berry6.6%
- Lum Berry1.5%
- Bright Powder1.4%
- Chople Berry0.5%
- Mental Herb0.5%
- Quick Claw0.4%
- Light Clay0.4%
- Black Glasses0.4%
- Roseli Berry0.2%
Abilities
- Inner Focus61.1%
- Synchronize38.9%
Natures
- Bold Def↑Atk↓50.8%
- Impish Def↑SpA↓23.1%
- Calm SpD↑Atk↓10.2%
- Careful SpD↑SpA↓9.9%
- Relaxed Def↑Spe↓2.5%
- Sassy SpD↑Spe↓1.4%
- Adamant Atk↑SpA↓0.6%
- Jolly Spe↑SpA↓0.3%
- Brave Atk↑Spe↓0.2%
- Timid Spe↑Atk↓0.2%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 244.5%
- HP 32Def 2SpD 328%
- HP 31Def 32SpD 34.3%
- HP 32Def 20SpD 143.8%
- HP 2Def 32SpD 323.2%
- HP 32Def 322.2%
- HP 32Def 30SpD 41.4%
- HP 31Def 3SpD 320.9%