Type defenses
Abilities
* Hidden ability
power ×1.5 for Grass-type moves at ≤1/3 HP
Speed ×2 in sun (stat, separate from ranks)
Learnable moves
user's Attack +2
Power—Acc.—PP20Dance30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contact[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Soundmust recharge next turn
Power150Acc.90PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12target's evasiveness −2
Power—Acc.100PP20poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20type changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundtype changes with the terrain · power ×2 on terrain
Power50Acc.100PP12Pulsesun for 5 turns
Power—Acc.—PP8seeds the target, drains 1/8 max HP each turn
Power—Acc.90PP12- !
user's Attack/Sp. Atk +1
Power—Acc.—PP20 charges one turn, fires the next · instant in sun
Power120Acc.100PP12sleep
Power—Acc.75PP16Powderattacks 2-3 turns, then user is confused
Power120Acc.100PP12ContactDancerestores 1/2 of damage dealt
Power75Acc.100PP12restores 1/2 of max HP
Power—Acc.—PP8restores 1/16 of max HP each turn · can't switch out
Power—Acc.—PP20hits 2–5 times
Power25Acc.100PP20Ball & bombmust recharge next turn
Power150Acc.90PP8changes the target's Ability to Insomnia
Power—Acc.100PP12- Power80Acc.100PP16Ball & bomb
10% chance: target's Sp. Def −1
Power90Acc.100PP12Ball & bombuser's Sp. Atk −2
Power130Acc.90PP8- Power120Acc.85PP12Contact
more power the heavier the target (max 120)
Power—Acc.100PP20Contact- Power90Acc.100PP16Wind
Grassy Terrain for 5 turns · grounded Pokémon heal 1/16 of max HP each turn · Grass-type moves boosted
Power—Acc.—PP12Priority +1 on Grassy Terrain
Power55Acc.100PP20Contactuser's Speed +1
Power50Acc.100PP20Contactpoison
Power—Acc.75PP20Powderpoison · never misses when used by a Poison type
Power—Acc.90PP1230% chance: poison
Power90Acc.100PP12Ball & bomb30% chance: poison
Power80Acc.100PP20Contactpower ×2 vs poisoned target
Power65Acc.100PP1210% chance: poison
Power95Acc.100PP12target's Sp. Def −2
Power40Acc.100PP20Ball & bombalso hits targets underground
Power100Acc.100PP1210% chance: target's Sp. Def −1
Power90Acc.100PP12target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contact5 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20user's Sp. Def +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactremoves the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contacttarget's Attack −2
Power—Acc.100PP20
Abilities
Ability usage
- Chlorophyll73.1%
- Overgrow26.9%
- Chlorophyll
- Speed ×2 in sun (stat, separate from ranks)
- Overgrow
- power ×1.5 for Grass-type moves at ≤1/3 HP
Moves
Move usage (top 10)
- Earth Power78.5%
- Giga Drain63.7%
- Sludge Bomb56%
- Synthesis54.5%
- Leech Seed44.2%
- Sludge Wave25.9%
- Weather Ball16.4%
- Sleep Powder11.6%
- Toxic10.9%
- Growth9.8%
Natures
Nature usage
- ModestSpA↑Atk↓39%
- BoldDef↑Atk↓28.1%
- CalmSpD↑Atk↓26.5%
- TimidSpe↑Atk↓4.2%
- QuietSpA↑Spe↓0.6%
- RelaxedDef↑Spe↓0.3%
- SassySpD↑Spe↓0.2%
- MildSpA↑Def↓0.2%
- CarefulSpD↑SpA↓0.2%
- LaxDef↑SpD↓0.2%
Held items
Item usage (top 10)
Venusaurite72.1%
Life Orb16.1%
Leftovers3.6%
Sitrus Berry1.6%
Big Root1.1%
Miracle Seed0.9%
Wide Lens0.7%
Focus Sash0.5%
Rocky Helmet0.5%
Expert Belt0.5%
Stat point spreads
66-point stat allocation
- 3203202010.9%
- 200320329.5%
- 320203207.8%
- 320232004.3%
- 320032023.4%
- 320270703.4%
- 320023202.4%
- 320032202.4%
- 002320321.8%
- 320003221.5%
- 3201402001.3%
- 320403001.3%
- 320322001.2%
- 320320021.1%
- 3201701701.1%
- 2200320120.9%
- 401321280.8%
- 000322320.7%
- 320103210.6%
- 203203200.6%
- 3201302100.6%
- 320003130.6%
- 320320000.6%
- 320003200.5%
- 3202001130.5%
- 002323200.5%
- 200323200.5%
- 320132010.4%
- 3202001400.4%
- 3201901500.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Chlorophyll97.6%
- Overgrow2.4%
- Chlorophyll
- Speed ×2 in sun (stat, separate from ranks)
- Overgrow
- power ×1.5 for Grass-type moves at ≤1/3 HP
Moves
Move usage (top 10)
- Sludge Bomb91.7%
- Protect78.5%
- Sleep Powder65.8%
- Earth Power58.3%
- Leaf Storm36.7%
- Giga Drain31.1%
- Energy Ball9.9%
- Solar Beam9.3%
- Weather Ball4.5%
- Leech Seed3.7%
Natures
Nature usage
- ModestSpA↑Atk↓79.3%
- TimidSpe↑Atk↓12.1%
- BoldDef↑Atk↓3.4%
- CalmSpD↑Atk↓2.6%
- QuietSpA↑Spe↓1.2%
- MildSpA↑Def↓0.3%
- HastySpe↑Def↓0.2%
- RelaxedDef↑Spe↓0.2%
- SassySpD↑Spe↓0.1%
- AdamantAtk↑SpA↓0.1%
Held items
Item usage (top 10)
Focus Sash39.8%
Life Orb17.8%
Venusaurite16.7%
Wide Lens12.3%
Leftovers3%
Sitrus Berry2.4%
Occa Berry2.2%
Miracle Seed1.1%
Expert Belt0.9%
Big Root0.6%
Stat point spreads
66-point stat allocation
- 2003203239%
- 100321328.7%
- 002320323.2%
- 320232002.9%
- 320032022.8%
- 400300322.3%
- 000322322.1%
- 320032201.3%
- 1002319231.2%
- 2200320121%
- 2800200181%
- 3000180181%
- 000320320.9%
- 3200200140.7%
- 002323200.7%
- 4012320180.7%
- 200323200.6%
- 101320320.5%
- 000323220.5%
- 003232020.4%
- 320320200.4%
- 203232000.4%
- 1400320200.4%
- 1600320180.3%
- 003232200.3%
- 320032000.3%
- 260032080.3%
- 320718090.3%
- 100320320.3%
- 320203200.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.