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#0637

Volcarona

Volcarona
BugFire

Height 1.6 m·Weight 46.0 kg

Base stats

HP
85
Atk
60
Def
65
SpA
135
SpD
105
Spe
100
Total550

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

* Hidden ability

  • Flame Body

    30% chance to burn attackers on contact

  • Swarm

    Bug moves ×1.5 at 1/3 HP or less

Learnable moves

59 moves
  • [Priority -6] Forces the target to switch out

    Power Acc. PP 20
    Wind
  • 30% chance: paralysis

    Power 85Acc. 100PP 16
    ContactStomp
  • Attacks 2-3 turns, then confuses the user

    Power 120Acc. 100PP 12
    Contact
  • Recoil: 33% of damage dealt

    Power 120Acc. 100PP 16
    Contact
  • User must recharge next turn

    Power 150Acc. 90PP 8
  • Lowers target's Defense by 2

    Power Acc. 85PP 20
    Sound
  • Raises own Defense by 1

    Power Acc. PP 20
  • Pays 1/4 max HP to make a substitute

    Power Acc. PP 12
  • 30% chance: flinch

    Power 50Acc. 100PP 16
    Sound
  • [Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession

    Power Acc. PP 8
  • [Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession

    Power Acc. PP 12
  • While asleep, uses one of the user's other moves at random

    Power Acc. PP 12
  • Protects the party from status conditions for 5 turns

    Power Acc. PP 20
  • Restores 50% of max HP

    Power Acc. PP 8
  • Double power if the user is burned, paralyzed, or poisoned

    Power 70Acc. 100PP 20
    Contact
  • User must recharge next turn

    Power 150Acc. 90PP 8
    Contact
  • Double power if used consecutively in the same turn

    Power 60Acc. 100PP 16
    Sound
  • 10% chance: burn

    Power 90Acc. 100PP 16
  • Traps for 2-5 turns, dealing 1/8 max HP each turn

    Power 35Acc. 85PP 16
  • 10% chance: burn

    Power 110Acc. 85PP 8
  • 10% chance: burn

    Power 60Acc. 100PP 20
    Contact
  • Sets sunny weather for 5 turns

    Power Acc. PP 8
  • 10% chance: burn

    Power 95Acc. 90PP 12
    Wind
  • Inflicts burn

    Power Acc. 85PP 16
  • Lowers own Sp. Atk by 2

    Power 130Acc. 90PP 8
  • 10% chance: burn · Recoil: 33% of damage dealt

    Power 120Acc. 100PP 16
    Contact
  • Raises own Speed by 1

    Power 50Acc. 100PP 20
    Contact
  • 50% chance: Raises own Sp. Atk by 1

    Power 80Acc. 100PP 12
    Dance
  • Lowers target's Sp. Atk by 1

    Power 75Acc. 100PP 12
  • Sets rain for 5 turns

    Power Acc. PP 8
  • Charges turn 1, hits turn 2 (instant in sun)

    Power 120Acc. 100PP 12
  • Restores 50% of damage dealt

    Power 75Acc. 100PP 12
  • Raises the user's Speed by 1

    Power 50Acc. 100PP 20
    Contact
  • Recoil: 25% of damage dealt

    Power 90Acc. 100PP 16
    Contact
  • 30% chance: poison

    Power 80Acc. 100PP 20
    Contact
  • Fly

    Flies up turn 1, hits turn 2

    Power 90Acc. 95PP 16
    ContactAirborne
  • Crit stage +1 (12.5% crit chance)

    Power 60Acc. 95PP 20
    SlicingWind
  • Doubles allies' Speed for 4 turns

    Power Acc. PP 16
    Wind
  • 30% chance: flinch

    Power 75Acc. 95PP 16
    Slicing
  • Double power if the user holds no item

    Power 55Acc. 100PP 16
    Contact
  • 30% chance: confusion

    Power 110Acc. 70PP 12
    Wind
  • Hits 2 times

    Power 40Acc. 90PP 12
    Contact
  • 10% chance: Lowers target's Sp. Def by 1

    Power 90Acc. 100PP 12
  • Halves special damage for 5 turns

    Power Acc. PP 20
  • Raises own Sp. Def by 2

    Power Acc. PP 20
  • Rest

    Sleeps for 2 turns, fully restoring HP and status

    Power Acc. PP 8
  • Raises own Sp. Atk·Sp. Def by 1

    Power Acc. PP 20
  • 20% chance: flinch

    Power 80Acc. 90PP 16
    Contact
  • Lowers target's Speed by 2

    Power Acc. 95PP 20
  • Restores 50% of damage dealt

    Power 80Acc. 100PP 12
    Contact
  • User switches out after attacking

    Power 70Acc. 100PP 20
    Contact
  • 10% chance: Lowers target's Sp. Def by 1

    Power 90Acc. 100PP 12
    Sound
  • Eats the target's berry, gaining its effect

    Power 60Acc. 100PP 20
    Contact
  • [Priority +2] Redirects opponents' moves to the user this turn

    Power Acc. PP 20
    Powder
  • Raises own Sp. Atk·Sp. Def·Speed by 1

    Power Acc. PP 20
    Dance
  • Lowers target's Sp. Atk by 1

    Power 50Acc. 100PP 20
  • Lowers target's Attack by 1

    Power 80Acc. 100PP 16
    Contact
  • Lowers target's Sp. Atk by 1

    Power 70Acc. 90PP 12
    Contact
  • Lowers target's Speed by 1

    Power 50Acc. 100PP 20
    Contact