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Snap Trap
PhysicalThe user snares the target in a snap trap for four to five turns.
Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 100PP 16
Type Grass → Steel
Move properties
Property classifications and effect notes follow the main-series games — behavior in Pokémon Champions hasn't been verified in-game yet.
- ContactMakes direct contact with the target. Affected by contact-triggered abilities and effects like Static or Flame Body.
Learned by
1 Pokémon
