Type defenses
Abilities
Immune to Ground moves
Learnable moves
Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 15Acc. 90PP 20ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16ContactDisables the target's last move
Power —Acc. 100PP 20Lowers target's Defense by 2
Power —Acc. 85PP 20SoundRestores 50% of max HP
Power —Acc. —PP 8User faints
Power 200Acc. 100PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Cures the whole party's status conditions
Power —Acc. —PP 8SoundProtects the party from status conditions for 5 turns
Power —Acc. —PP 20Switches out, passing stat changes to the replacement
Power —Acc. —PP 20Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Copies the target's stat changes
Power —Acc. —PP 12Rampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Restores half max HP at the end of next turn
Power —Acc. —PP 12Recovers the user's used-up item
Power —Acc. —PP 12The target falls asleep at the end of next turn
Power —Acc. —PP 12- Power 90Acc. 100PP 12Sound
Double power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound- Power 140Acc. 100PP 12Sound
Sets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 810% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombMore power the heavier the target (max 120)
Power —Acc. 100PP 20ContactInflicts paralysis
Power —Acc. 90PP 2070% chance: Raises own Sp. Atk by 1
Power 50Acc. 90PP 12Lowers target's Speed by 1
Power 55Acc. 95PP 16Wind10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Inflicts sleep
Power —Acc. 60PP 20Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Hits the target two turns later
Power 120Acc. 100PP 12Swaps held items with the target
Power —Acc. 100PP 12Swaps abilities with the target
Power —Acc. —PP 12Blocks moves the user also knows
Power —Acc. —PP 12Raises own Defense·Sp. Def by 1
Power —Acc. —PP 2010% chance: flinch
Power 80Acc. 100PP 20Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 205 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 8User faints; its replacement is fully healed
Power —Acc. —PP 1220% chance: flinch
Power 80Acc. 90PP 16Contact[Priority -7] For 5 turns, slower Pokémon move first
Power —Acc. —PP 8Special move that hits the target's Defense
Power 80Acc. 100PP 12+20 power per stat boost on the user
Power 20Acc. 100PP 12[Priority +2] Swaps places with an ally
Power —Acc. —PP 16Restores 50% of max HP
Power —Acc. —PP 12Pulse- Power 80Acc. 100PP 12
Blocks the target's healing for 2 turns
Power 75Acc. 100PP 12SoundGhost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactLowers target's Sp. Def by 2
Power —Acc. 100PP 20Lowers target's Sp. Atk by 1
Power 55Acc. 95PP 16SoundLowers target's Sp. Def by 2
Power —Acc. 85PP 20Sound10% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 12Lowers target's Attack by 2
Power —Acc. 100PP 20Restores 75% of damage dealt
Power 50Acc. 100PP 12Contact- Power 80Acc. 100PP 12
Moves
- Flash Cannon53.1%
- Psychic48.1%
- Trick Room46.7%
- Protect34.1%
- Recover30.2%
- Stored Power25.9%
- Boomburst22.1%
- Cosmic Power20.5%
- Calm Mind18.3%
- Dazzling Gleam18.3%
Held items
- chimechite88.4%
- Focus Sash2.3%
- Sitrus Berry2.2%
- Quick Claw1.3%
- Leftovers1.1%
- Life Orb1.1%
- Colbur Berry0.6%
- Mental Herb0.6%
- Bright Powder0.4%
- Twisted Spoon0.2%
Abilities
- Levitate100%
Natures
- Quiet SpA↑Spe↓34.6%
- Modest SpA↑Atk↓23.9%
- Bold Def↑Atk↓15%
- Relaxed Def↑Spe↓9.3%
- Calm SpD↑Atk↓7.5%
- Sassy SpD↑Spe↓3.6%
- Timid Spe↑Atk↓3.2%
- Mild SpA↑Def↓2.1%
- Careful SpD↑SpA↓0.2%
- Hasty Spe↑Def↓0.1%
Stat point spreads
66-point stat allocation
- HP 32Def 2SpA 3225.9%
- HP 32SpA 32SpD 26.7%
- HP 32Def 32SpD 26.2%
- HP 2Def 32SpD 322.2%
- HP 32SpA 32Spe 22.1%
- HP 32Def 2SpD 321.5%
- Def 32SpA 32SpD 21.5%
- HP 32Def 19SpA 151.4%
Partners
Moves
- Recover84.1%
- Stored Power50.4%
- Cosmic Power50.2%
- Calm Mind36.4%
- Boomburst32.6%
- Flash Cannon18.7%
- Psychic Noise16.8%
- Draining Kiss13.9%
- Psychic13.9%
- Dazzling Gleam10.7%
Held items
- chimechite94.2%
- Sitrus Berry1.5%
- Leftovers0.8%
- Focus Sash0.8%
- Mental Herb0.5%
- Twisted Spoon0.3%
- Colbur Berry0.2%
- Quick Claw0.2%
- Choice Scarf0.2%
- Light Clay0.2%
Abilities
- Levitate100%
Natures
- Bold Def↑Atk↓52.3%
- Modest SpA↑Atk↓26.2%
- Calm SpD↑Atk↓14.6%
- Timid Spe↑Atk↓1.8%
- Quiet SpA↑Spe↓1.7%
- Relaxed Def↑Spe↓1.4%
- Sassy SpD↑Spe↓0.9%
- Mild SpA↑Def↓0.4%
- Impish Def↑SpA↓0.3%
- Hasty Spe↑Def↓0.1%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 220%
- HP 32Def 32Spe 25.5%
- HP 32Def 32SpA 25.2%
- HP 32Def 2SpA 323.9%
- HP 32Def 2SpD 323.8%
- HP 32SpA 32SpD 21.8%
- HP 32Def 20SpD 141.7%
- HP 31Def 32SpD 31.7%