Type defenses
Abilities
immune to Ground-type moves (except under Gravity)
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStompattacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactmust recharge next turn
Power150Acc.90PP8damage equal to 1/2 of the target's remaining HP
Power—Acc.90PP12ContactHP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact- !
50% chance: target's Defense −1
Power75Acc.95PP12ContactSlicing must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power75Acc.100PP16ContactPunch10% chance: burn
Power90Acc.100PP16sun for 5 turns
Power—Acc.—PP820% chance: flinch
Power80Acc.100PP16Contactrain for 5 turns
Power—Acc.—PP830% chance: target's accuracy −1
Power90Acc.85PP1220% chance: target's Defense −1
Power85Acc.100PP12Contactrestores 1/2 of damage dealt
Power75Acc.100PP12more power the heavier the target (max 120)
Power—Acc.100PP20Contact10% chance: paralysis
Power75Acc.100PP16ContactPunch10% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP12paralysis
Power120Acc.50PP8Ball & bombuser's Sp. Def +1
Power—Acc.—PP2010% chance: paralysis · 10% chance: flinch
Power65Acc.95PP16ContactBite30% chance: paralysis
Power80Acc.100PP1670% chance: user's Sp. Atk +1
Power50Acc.90PP12more power the faster the user is than the target (max 150)
Power—Acc.100PP12Ball & bombuser switches out after attacking
Power70Acc.100PP20target's Speed −1
Power55Acc.95PP16recoil 1/4 of damage dealt
Power90Acc.100PP16Contacttarget's Sp. Atk −2
Power—Acc.100PP16Electric Terrain for 5 turns · grounded Pokémon can't sleep · Electric-type moves boosted
Power—Acc.—PP12target on Electric Terrain: power ×2
Power70Acc.100PP20misses: user loses 1/2 max HP
Power100Acc.95PP16ContactStomp[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Defense/Sp. Def −1
Power120Acc.100PP8Contactrestores 1/2 of damage dealt
Power75Acc.100PP12ContactPunchuses the user's Defense for damage
Power80Acc.100PP12Contact50% chance: poison
Power50Acc.100PP16ContactBitenullifies the target's Ability
Power—Acc.100PP12user's Attack/Defense/accuracy +1
Power—Acc.—PP20target's Sp. Def −2
Power40Acc.100PP20Ball & bombtarget's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contact30% chance: paralysis · turn 1: flies up, evades · turn 2: attacks
Power85Acc.85PP8ContactAirborneno held item: power ×2
Power55Acc.100PP16Contact5 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contactbreaks the target's screens
Power85Acc.100PP12ContactBiteuser switches out after attacking
Power70Acc.100PP20Contacttarget's Attack −1
Power80Acc.100PP16Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16confusion
Power—Acc.100PP12power ×2 vs a target with a status condition
Power65Acc.100PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contact- !Power80Acc.100PP16ContactSlicing
- Power85Acc.100PP12Pulse
[Priority -6] forces the target to switch out
Power60Acc.90PP12Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBiteremoves the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contacttarget can't use sound moves for 2 turns
Power80Acc.100PP16Contact30% chance: target's Defense −1
Power100Acc.75PP16Contact10% chance: target's Sp. Def −1
Power80Acc.100PP12more power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStomp
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Flamethrower59.4%
- Thunderbolt50.9%
- Dragon Pulse47.3%
- Giga Drain41.3%
- Supercell Slam30.4%
- Drain Punch26.3%
- Coil24.2%
- Grass Knot12.9%
- Liquidation9.9%
- Volt Switch8.8%
Natures
Nature usage
- ModestSpA↑Atk↓48.1%
- AdamantAtk↑SpA↓17.7%
- QuietSpA↑Spe↓5.2%
- JollySpe↑SpA↓4.7%
- ImpishDef↑SpA↓4.4%
- BraveAtk↑Spe↓3.9%
- TimidSpe↑Atk↓3.9%
- BoldDef↑Atk↓2.9%
- RelaxedDef↑Spe↓2.7%
- CarefulSpD↑SpA↓2.3%
Held items
Item usage (top 10)
eelektrossite79.8%
Sitrus Berry5.9%
Leftovers2.2%
Expert Belt2.1%
Life Orb2%
Rocky Helmet1.3%
Lum Berry1.3%
Quick Claw1.3%
Wise Glasses0.4%
Eject Button0.3%
Stat point spreads
66-point stat allocation
- 320232009.9%
- 320032025.6%
- 200320325.5%
- 323200024%
- 320132103.1%
- 320032203%
- 232000322.7%
- 323220001.9%
- 310032031.8%
- 323210101.8%
- 310232011.7%
- 320203201.6%
- 317280001.6%
- 032200321.4%
- 132100321.3%
- 101320321.2%
- 310332001.1%
- 2200320121%
- 323200201%
- 3201202200.9%
- 310132020.9%
- 232320000.8%
- 320320200.8%
- 320032000.8%
- 032320200.7%
- 3202001400.6%
- 000322320.6%
- 2100320130.6%
- 232003200.6%
- 203232000.6%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Protect71.4%
- Flamethrower58.5%
- Giga Drain45.2%
- Thunderbolt43.8%
- Discharge20.9%
- Dragon Pulse18.6%
- Drain Punch16.7%
- Supercell Slam14.9%
- Coil8.8%
- Muddy Water8.6%
Natures
Nature usage
- ModestSpA↑Atk↓50.3%
- QuietSpA↑Spe↓16.3%
- AdamantAtk↑SpA↓10.9%
- BraveAtk↑Spe↓9.5%
- TimidSpe↑Atk↓3.2%
- JollySpe↑SpA↓1.8%
- CarefulSpD↑SpA↓1.5%
- SassySpD↑Spe↓1.2%
- MildSpA↑Def↓1.1%
- RelaxedDef↑Spe↓0.9%
Held items
Item usage (top 10)
eelektrossite84.1%
Expert Belt3%
Leftovers2.2%
Life Orb2.1%
Sitrus Berry1.8%
Quick Claw1.3%
Focus Sash1%
Black Belt0.5%
Wise Glasses0.5%
Magnet0.5%
Stat point spreads
66-point stat allocation
- 3202320014.2%
- 200320327.5%
- 320032206.1%
- 323220004%
- 320132103.9%
- 320032023.3%
- 323200203.1%
- 232000321.7%
- 002320321.4%
- 000322321.1%
- 032003221%
- 203232000.9%
- 032203200.9%
- 323200020.9%
- 2000320140.9%
- 032002320.8%
- 10016251500.8%
- 032200320.8%
- 032320200.8%
- 000320320.8%
- 5010321900.8%
- 400320300.7%
- 320032000.7%
- 2200320120.7%
- 0017321700.7%
- 232003200.6%
- 200323200.6%
- 320203200.6%
- 14010321000.5%
- 323210100.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.